I play games. Alot.

Comment History  (150 - 180 of 180)
adv0 Jan 29 2011, 9:07pm says:

Awesome picture.

+1 vote   media: Call of Pripyat Reloaded
adv0 Jan 29 2011, 9:07pm says:

Awesome mod. I was wondering, I never see a model replacement for guns and ect. in stalker, is it not possible to replace models? If it is possible the first thing that should be done is have the external bolt thingamajigger thing on the right side of the ak's.

+1 vote   mod: Call of Pripyat Reloaded
adv0 Jan 29 2011, 3:06pm says:

This is epic. I wish i could make stuff like this in photoshop.

+1 vote   media: Picture of the Week 0018 - Week 4 January 2011
adv0 Jan 28 2011, 2:39am replied:

It would be great if perks was just an option, cause frankly it feels a little too phony for something otherwise so original/legit. Maybe you could have a ticker box in the options so you can keep this seperate from difficulty or aforementioned hardcore mode.

+1 vote   media: PERKS
adv0 Jan 28 2011, 2:23am says:



Holy cow. That's a building.

+1 vote   media: Casino In-game [Entrance]
adv0 Jan 19 2011, 11:50pm says:

Really nice work guys, keep updating.

+1 vote   mod: Star Wars Chronicles
adv0 Jan 19 2011, 10:57pm says:

Nice model!

+1 vote   media: Spartan Hoplite.
adv0 Jan 13 2011, 12:03am says:

Have you considered making a singleplayer for this? You are doing your own thing, which is fine, but it's just a suggestion that I think many people have. I know it's hard to make a good singleplayer mod (not that making a multiplayer one is exactly easy either) but I am sure people would really appreciate it. I mean it would just feel so complete with a campaign. Additionally, if people refrained from downloading this under the fear that others didn't, and that there weren't many servers, would have a good reason to download it anyway and your multiplayer community would only expand.

+4 votes   mod: Resistance & Liberation
adv0 Jan 5 2011, 11:13pm says:

If you have m107 for other factions it might be nice to have a KSVK for russians. Awesome selection though!

+1 vote   media: Media DAY!!!
adv0 Jan 5 2011, 11:05pm says:

Awesome RPG.

+1 vote   media: Media Day
adv0 Jan 5 2011, 10:49pm says:

Awesome attachments.

+1 vote   media: Acessories
adv0 Jan 5 2011, 10:48pm says:

Nice model.

+1 vote   media: M4A1
adv0 Jan 5 2011, 10:47pm says:

Great! Just make sure you disable the reticle when you aim down the sights.

+1 vote   media: m4a1
adv0 Jan 5 2011, 10:37pm says:

Why is this not ranked higher? I am sure as heck following this.

+1 vote   mod: The Peloponnesian Wars
adv0 Jan 1 2011, 5:12pm replied:

I see what you did thar :D
I see what you did thar :D

+6 votes   media: Canals
adv0 Jan 1 2011, 4:21pm says:

Happy new years guys! I have a suggestion, could you please include the widescreen fix in your game, much like the unofficial 2.02 patch does? With the resolution selectable from the launch menu. Just a thought.

Anyway, great mod! I'll have an anurism when this is released in english.

+1 vote   mod: Edain Mod
adv0 Dec 30 2010, 4:26am says:

Any news? Are you working on patching 1187 or is there any progress on mortewood plaza? In any case awesome mod, hope to see updates soon.

+1 vote   mod: The Mortewood Plaza
adv0 Dec 30 2010, 4:07am says:

Did you make this or is this from a specific mod? If so, which one? Awesome looking btw.

+1 vote   media: More shots ;)
adv0 Dec 28 2010, 6:07pm replied:

Uniquely put, and I agree.

+1 vote   media: An Early look at the final level of Dear Esther
adv0 Dec 21 2010, 11:19pm says:

This is an awesome mod! Don't be depressed about the mod of the year results. Once you reach a certain point in development I am sure this will rocket up the rankings. My only 'complaint' is that it would be nice if you merged the mod pages together to make it easier to follow.

+2 votes   mod: Butterfly - Quantic
adv0 Dec 18 2010, 9:22pm replied:

So, I understand YOU gave VALVE the HL3 engine, eh?

+2 votes   media: Dear Esther Level 2 Progress
adv0 Dec 18 2010, 9:12pm says:

Replace Half-Quake with Dear Esther and you've got a list.

+1 vote   feature: Editors Choice - Best Original Art
adv0 Dec 14 2010, 7:07pm says:

Will the Chinooks be able to land in water? I think they can in real life. Of course its really a minor thing, just think it could be cool.

+1 vote   media: RAF Chinook HC-2
adv0 Dec 12 2010, 8:33pm says:

This mod rocks your socks off, but it just makes me go crazy that there is no english translation. I would give you free hookers if you made one.

+2 votes   mod: Edain Mod
adv0 Nov 22 2010, 2:20am says:

This is hot stuff, I look forward to this, as sharks have always been an underrated fear factor. But PLEASE have decent bot support, that would turn this mod from something amazing to something spectacular.

+4 votes   game: Depth
adv0 Nov 21 2010, 4:01pm says:

The design in this mod is amazing! I really look forward to this being released. My only peeve is that the corner darkening doesn't extend to the bottom row and leftmost column of pixels.

+1 vote   media: New HUD and new houses
adv0 Oct 10 2010, 10:53pm says:

Snarl the upper lip line near the back of the jaw and bring it back down on the front. Prop up the frontal nose area a bit and bring up the eye ridges a little higher. Shorten the exposed jaw muscle a bit. Jut-out the sides of the hip muscles a bit more to the sides. Lengthen the tail and thicken it slightly. Darken the skin and shift it slightley to the olive drab-ish kind of spectrum.

Use this as a head reference: Infoaddict.com

Glad to see that this mod is manifesting into a decently developed state, really nice work guys!

+2 votes   media: T-rex
adv0 Mar 24 2010, 2:57am replied:

Then again youve done a great job avoiding all that blockyness over large stretches of terrain that source tends to produce, so im not exactly heart broken.

+1 vote   mod: Star Wars: The New Era
adv0 Mar 24 2010, 2:50am says:

Hmm, I love the vibe of the environment, but some of the terrain formation looks a tad blocky (which is hard to evade in source) but overall you have both meh thumbs.

+1 vote   media: Endor (TDM)
adv0 Mar 24 2010, 2:45am says:

This is great stuff guys. I would really recommend looking into displacment mapping, as illustrated in this pic of the 'dear esther' mod for source: Media.moddb.com
It would really help bring out the uniquness of star wars planets, especially in places like Tatooine, Dagobah, Hoth, Geonosis, ect. I dont know, it could just be that i have a big stiffy for displacment mapping, but I would be really interested to see this implemented in the maps you work so hard to make. It could REALLY pay off.

+3 votes   mod: Star Wars: The New Era
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