I play games. Alot.
I really wouldn't mind a warband with better graphics, but from what I'm seeing they are pushing it a bit further which is really nice. It would be cool though during sieges if they had the possibility for siege weapons and stuff
First dude I thought of when I saw that
sick hair texture
Will the English translation be available with the next version?
I'm sure its been asked a milion times and for that I apologize, but given the success of your amazing multiplayer conversion of this game, do you envision recreating the single player as well? You seem to have the competent human resources to do so and it would really complete this mod!
Why is your mod so freaking cool? Serious question.
And if you fudge the grind off you go into the water!
Always thought Source had a really eerie fog for some reason. Maybe its the rough and bleak art style of the games but I always associate a weird sort of atmosphere with source games/mods. It's really cool.
Awesome comics, even if I dont understand the point of them!
Looks great! Hope you'll reach the point you were at before quickly!
Nice, this is awesome.
Devs arent under!
My qualm is not so much with the engine capabilities or hardware requirements of cryengine, it is without question a more modern platform. I just hope that the transition to cryengine doesn't kill the mod, as I've seen with 99% of cryengine mods. That being said, I wasn't aware that their hard drive crashed, the move seems alot more logical knowing that. I can see the large scale environments being a nice plus at least.
edit: Sorry wrong response i think.
Very scenic, this is awesome!
The room just screams non-typical source mod design, I thought this was real for a second, really love what you did with the roof!
This would be perfect if the T-rex was peeking through walls and fences to try to snatch you or something, or pursuing you down an alley etc.
The other one you made sounds more like t-rex boss battle music.
I think he jk?
Cool model, it would be awesome if you could add blast marks around the missile launchers! I think it would help the texture pop. Anyway, good work.
I should think that skyrim would be very suited to recreating Rohan! Can't wait.
It's just a tad too loose. Try getting a slightly stronger sense of a sudden jerk backwards, and resistance that overcomes it quickly to snap back into position. The slide should move back visibly (barely) before anything else does. And maybe make the hands rock a little less afterwards. Otherwise great start.
Are you working on this fairly consistently? If so it would be cool if you could update a little more frequently on moddb.
Keep it going!
I really don't like the transition to cryengine. It's a great engine, but it sucks for total conversions. Not that I understand the technical reason why, but I think its well indicated by fact that total conversions never actually come out on cryengine. I really hope you break that trend.
It's just such a damn shame that you get this far on source and just ditch all that progress and incredible engine work now. BTW at least make a new moddb page, so we can follow you.
Really nice, but are there really such significant amounts of snow in Rohan? Great work anyway!