This member has provided no bio about themself...
It's important to wait at least 3 minutes! That's how long it takes to start a new game (regardless of CPU power). If it's still not loading then go to the troubleshooting page:
(Saved games only takes a few seconds to load).
Yes, version 1.332 is the latest release.
It's a little early for Vikings :)
But there are Danish raiders. You can't join them though.
Here is a troubleshooting guide:
You are also welcome to report it in the bug report thread:
It should be there in the Warband folder. It's called rgl_log and is a text document about 22 kb big.
I think Pořízek means Warband version 1.134. The latest version of Brytenwalda is 1.332.
@Pořízek: you are welcome to report the bug here in this thread:
You can also post the rgl_log after a crash (I'm guessing 'fall' means crash). The rgl_log is in the Warband directory.
Bug. Duly noted.
Make sure to download the latest version 1.332:
When downloaded run the installer and when you get to "Select Destination Location" browse to Mount&Blade: Warband/Modules, so it's installed in the modules folder.
If you use Steam Warband will be in that folder (something like steam/steamapps...)
Randomly Frisians can be recruited from villages in the area, and there are Frisian pirates. No plans to expand the map or add a Frankish faction.
We are actually adding battering rams to a few settlements in next version. They work like siege towers and break in gates. Actually the whole siege system is being reworked, but mostly text based. Here you can see a presentation of the new realistic siege warfare:
Installing this mod with a Steam version is basically the same, except your Warband is located in the Steam folder, something like:
c:\program files\steam\steam apps\common\mount and blade warband\modules
So when running the Brytenwalda installer and you get to "Select Destination Location", click 'browse' and browse to the modules folder in the Warband directory.
There is not much archaeological evidense for two-handed swords in this period. First of all swords were not that common (very expensive weapon) and those found are most likely used one-handed in combination with a shield. So two-handed swords will not be added. About spears: Yes they're useless in close combat, and that's sadly how the AI works in native. That's hard to change. The enemy shouldn't try to kiss you, but rather keep its distance while intermittently moving in for an attack. That way spears would be more useful, as they were back then.
Make sure to download the latest version of the mod - 1.332:
The issue with small axes is fixed in version 1.332. Make sure to download that:
Issues with tournaments have also been fixed, but you still can't choose weapons.
There are quite a few new armours and swords in the mod, but some of them are 'special'/can't be found in shops, so you have to loot them from enemy noblemen or get them from special armourers (when you have more than 700 renown). It's part of the fun. We hope to expand the choice of weapons even more. When it comes to spears there's the dawn ray, spear-harpoon, long spear, short spear, Briton spear, Saxon long spear, hunting spear, war spear, hasta, long boar spear. And they all have different stats. I don't think they're "pointless".
A submod called Roma Britannia replaces one of the factions with Romans, with a Roman troop tree, so you can play Roman invasion:
No, that's not supposed to happen. You can see a troubleshooting guide here (make sure to download the full installer for 1.332):
You are also welcome to post your bugs at the Taleworlds forum:
Preferably with an error report, or the rgl_log (found in the Warband directory).
It's from an album called Celtic Shores. The song is 'The Highlands'.
"Wark"? Yes it works with Warband 1.134
No, only the latest version 1.134. You should get that :)
At Taleworlds we have a section called 'the dictionary' with some translations to modern English.
But you can see the complete troop trees in the mod by going to 'camp' > 'take an action' > 'view upgrade trees'. Click on a troop to see the equipment.
1. About 700 renown is needed before buying special items.
2. The sling is not available yet. In next version. (it's in the game so it can be activated if you know a little bit about modding).
That can't be right. Make sure you have version 1.332.
(I remember an issue like that back in version 1.3 or so)
My only advise is to completely uninstall the mod and reinstall the full version 1.332:
That's actually intentional. Working in a salt mine is very degrading and hard work. But I also think the penalty (loss of honour) is too harsh. You're not the only one to complain /wonder. You shouldn't necessarily lose honour just for stopping by garrisoning troops and slaves... (in my opinion)
Go to any town by the sea/shore and in the town menu is an option to buy a ship. The advantage with a ship is to move much faster around the map. There's also sea battles so watch out for pirates.
EDIT: I see Soulshaper beat me to it :)
You obviously need Warband. Then go to the repository here:
and download Brytenwalda version 1.332. It's an exe. file so just run the installer and set the destination path to Warband > modules.
I suggest you download the latest full version 1.332 - a few bugs have been fixed since.
But if you have already downloaded 1.331, then run the installer and set the destination path to Warband > modules. Then unpack the patch and install in the modules folder, overwriting the existing files.
(Brytenwalda is fully compatible with Warband 1.134.)
But you can: In towns you can build a monastery/religious building, guild hall and a library. In castles you can build a blacksmith. They're not actual scenes but affect gameplay accordingly.
Late reply here: it's a town center (Dun Breatann). The siege scene is the second picture to the left (with the round fort on the hill in the back).