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Adorno
Adorno @ Brytenwalda

If you get very low relationship with a lord you can kill him. It will however also affect your relationship with almost every other lord in the game. Basically you'll be a pariah, so only do it if you've built a really strong kingdom

Good karma+2 votes
Adorno
Adorno @ Brytenwalda

Yes. It will not look very good of course, but it can be done.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

(I meant Warband 1.160 of course)

Good karma+2 votes
Adorno
Adorno @ Brytenwalda

Yes, it's compatible with Warband 1.6 (which was mostly just for the Steam Workshop). I've tried downloading patch 1.41 just now with no problems. Could be server hiccups. Try again.

Good karma+2 votes
Adorno
Adorno @ Brytenwalda

Make sure you have Warband version 1.157/1.158.
Then install Brytenwalda 1.4 and then the patch 1.41.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

The latest version of Brytenwalda (1.41) works for Warband version 1.158.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Some lords/kings have background stories, like King Penda /if you talk to him). It's all historical. We have quite a bit of information from this time actually, though mostly from Bede (a historian). We know too little about their appearances to imitate that.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

That can't be true. The native game is capped at a battle size of 150. You can however use the Battle Size Changer:
Mbrepository.com
Just run the installer. It allows you to set battle size up to 1000 (but watch out for performance issues, Brytenwalda already requires more resources than the native game).

Good karma+2 votes
Adorno
Adorno @ Brytenwalda

No plans on that.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Yes, the latest version 1.41 works only with Warband v. 1.158

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

When you talk to tavernkeepers there should be an option to ask for work/quests. He'll then ask you to hunt down a bandit in a village somewhere. Once killed go back to the tavern and collect the reward. It can be useful early in the game to get easy cash.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Yes. But you need a few relationship points with the faction. So do a quest or two for the faction/lord and the option will appear in the dialogue with a lord.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Not dead. Fully grown and living on its own.
We consider the mod finished, so expect no new versions, unless new Warband versions require a compatibility patch.

Good karma+2 votes
Adorno
Adorno @ Brytenwalda

The sounds are in the Brytenwalda sounds folder. They're called "bells" and "wolf_short". You can replace them with silent sound files, either wav. or mp3. Maybe you can just delete them, but I don't know if you'll then get an error message.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Hmm. Can you elaborate? Maybe you don't have enough troops, or there's no strife/war between you and the castle/town.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

It can be done with the scripts which requires knowledge of Python coding. You can also try using TweakMB to reduce the size of AI parties. To quote:
AI Lord Parties (under Parties submenu)
- Base party size
- Party size gained per point of leadership
- Renown needed to increase party size
- Bonus party size for faction leaders, faction marshalls, and - number of castles owned
- Level modifier for party size
- Modifier for overall party size"
Forums.taleworlds.com

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

If you install Brytenwalda 1.41 it will show on the main menu screen. If not the mod was not installed correctly.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Brytenwalda 1.41 works with Warband 1.158.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

The latest version (1.41) works with Warband 1.158.
Install Brytenwalda 1.40 and patch to 1.41.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

I don't know. You mean somehow getting recruits automatically in castles you own?

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Yea, the latest version does: 1.41 (it's a patch, so install 1.40 first and then patch to 1.41)

Good karma+3 votes
Adorno
Adorno @ Brytenwalda

Gore means decapitation (sometimes the head of an enemy will 'explode' in a fountain of blood). There's no option to turn off morale loss at sea. Sorry.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

I doubt that's a bug. Is it not like that in native? Do you have maximum number of troop types or something?

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

You can turn off 'stumbling' when walking backwards, under camp menu and mod options - along with many other features.

Good karma+2 votes
Adorno
Adorno @ Brytenwalda

Yes. Many of the features in Brytenwalda can be turned off. Go to camp > mod options > 'click to disable fatigue/stamina system'. Notice many other options like gore/beheading, weapons breaking, armour penalty etc.

Good karma+3 votes
Adorno
Adorno @ Brytenwalda

If downloaded correctly all the textures are there.
It's very important when you get to 'Select Destination Location' to navigate to the 'modules' folder where Warband is installed.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

It's very important when you get to 'Select Destination Location' to navigate to the 'modules' folder where Warband is installed.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Brytenwalda 1.4 and the patch 1.41 are compatible with Warband 1.158.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

The multiplayer version was released a long time ago - shortly after the announcement. We had great fun :) To be honest I don't even know if the Brytenwalda server is up anymore.

Good karma+1 vote
Adorno
Adorno @ Brytenwalda

Not random, but I'm not sure exactly how it works. But yes, several factions will wage war on you. Best to gather all troops in one location while building up enough troops to expand. Remember companions can be sent to faction leaders as diplomats to broker alliances/truce.

Good karma+1 vote
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