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Fong I will ban you without batting an eyelid I'm not even joking.
How much caffeine was Minuit loaded up on for his short segment? LOADS!
This. Please test your mod before you release it, thanks.
(oh and please tell us how to remove the retarded headbobbing)
Can you please explain why my HUD is now in RUSSIAN? And why when I walk forward I have stupidly overdone headbobbing that makes me feel dizzy?? How can I change this?
My god this looks good. So it's going to have it's own story, with custom missions and everything yeah?
So, when can we expect the next videocast?
OMG fong NO
I'm sorry but this was really not worth the download. The mapping was very pretty but from a gameplay perspective it was extremely frustrating. I kept dieing constantly and it was unclear what I was supposed to do. The fight scene was alright, I liked the dubstep music. It was also way too short.
Excellent news! Although aren't you afraid that if you regularly do videocasts you might show off too much of the mod's content, and some of it won't be a surprise when we get to finally play it?
shutup you tard
I enter it in and it says my key has been taken or its already in use or something
Ah dammit. My key for my CD version of HL won't work on steam, so I gotta buy it again basically. This mod will totally be worth it though.
Will this work with WON HL or do I need Steam HL?
thats why i'm here
-try not to get killed by freakish monsters and work out what the **** is going on
How will the objectives be handled on a level to level basis? Will it be written down in a journal/log type format, or just a boring objectives screen?
The whole point of survival horrors is being alone, co op just doesnt fit the genre, sorry.
Cool, will there be different backgrounds like in HL2, or just this one?
Hmmm, I think it looks fine in that old shot, but them again you can't really see it in action. One cool thing I noticed about Paranoia's decals were if you scored a headshot you got a special decal with bits of brain matter and ****, will that be in CoF?
Damn that's a pretty decent length.
Not sure if this has been asked, but are you using your own custom blood decals? For splatter on walls and stuff. I saw in a really early screenshot you have custom particles for hit impacts, which look fine.
How about no Fong!?!?!
Ah, I get you. It's based on a fictional version of Stockholm, but it still has recognisable elements.
Is this game set in Stockholm?
Awesome work by the way, guys. How you've done this with the GldSrc engine is mindblowing. Really looking foward to ******** my pants playing it! :D
Because Half-Life is a ******* awesome game that deserves to be played with Source technology, that's why.