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AdamX777
AdamX777 Jul 18 2014, 11:24am says:

I'm getting blood splatter sprites instead of decals on the floor.

+1 vote   media: Brutal Doom v19b - Blood Decals on Sprites
AdamX777
AdamX777 Jul 18 2014, 11:19am says:

Make more decal mods!

+2 votes   download: Nice Blood on the Walls
AdamX777
AdamX777 Jul 16 2014, 6:22am replied:

Omg, It's Maroon Cacti's face, holy shitballs!

+1 vote   media: Jewbum
AdamX777
AdamX777 Jul 16 2014, 6:15am says:

So when is the demo coming? I would love to try this out! Very moody and atmospheric!

+1 vote   media: Work In Progress - Sep 2013
AdamX777
AdamX777 Jul 16 2014, 12:37am says:

How do you install this? I've never installed Doom 3 mods before lol

+1 vote   download: Wulfen texture pack 2.0.
AdamX777
AdamX777 Jun 14 2014, 7:13pm says:

Wonder if they will make a DX12 mod.

+1 vote   download: Deus Ex Enhanced v1.3 (DX9/OpenGL)
AdamX777
AdamX777 May 30 2014, 2:56am says:

Love the System Shock vibe.

+1 vote   mod: Phobos IV
AdamX777
AdamX777 Apr 4 2014, 4:30pm says:

"- one extra feature which should have been in retail in the first place"
Which is...?

+1 vote   mod: Mafia II: Reminiscence of the hype
AdamX777
AdamX777 Mar 19 2014, 3:40am says:

I would love to see a full-fledged game for like $5 or $7.

+1 vote   article: Sequel coming...
AdamX777
AdamX777 Oct 28 2013, 12:10pm says:

Where did you guys go?

+1 vote   download: DaggerXL Version 0.199
AdamX777
AdamX777 Oct 16 2013, 8:47pm says:

Neat

+1 vote   media: Underwater City + Gingerbread Village
AdamX777
AdamX777 Oct 15 2013, 2:28am says:

Dude you should create a Brutal Doom 3 mod and a Brutal Postal 2 mod.

+3 votes   mod: Brutal Doom
AdamX777
AdamX777 Oct 11 2013, 7:44pm says:

Amazing.
You should make a Black Mesa Source edition of this. Just imagine the stupid crap you could do.

+1 vote   mod: Scientist SlaughterHouse Modmessup #2 Version WTF
AdamX777
AdamX777 Oct 11 2013, 7:40pm says:

You should make a Cthulhu mod for Half Life 2 :D

+2 votes   mod: Cthulhu
AdamX777
AdamX777 Oct 2 2013, 9:27pm says:

Interesting mod.

+1 vote   mod: Sonic Generations Adventure 2 Project
AdamX777
AdamX777 Oct 2 2013, 2:52pm says:

I love that open world feel in the first level, good work.
Why isn't there any open world Half Life 2 mods?

+1 vote   media: HAPPY NEW YEAR
AdamX777
AdamX777 Aug 22 2013, 10:00am replied:

Hey what do you guys think about making it more free roaming? I think it'd be pretty snazzy to explore a large ship with lots of things that could make messes like toilet clogs.
And lots of interactive objects to make it feel lively and immersive.

Perhaps a mode where you merely screw around aswell?

+2 votes   download: Viscera Cleanup Detail - Alpha v0.13
AdamX777
AdamX777 Aug 1 2013, 1:30am says:

Open world map :D

+1 vote   article: Zeno Clash SDK released
AdamX777
AdamX777 Jul 31 2013, 9:42pm says:

Will this mean there will be a performance boost mod for Saints Row 2?

+1 vote   article: Saint's Row 2 & 3 Mod Support
AdamX777
AdamX777 Jul 4 2013, 10:35pm says:

I chose procedural generation because you don't have to make the ENTIRE world randomly generated, but maybe mix things up a little by changing enemy spawns for games like Thief, or maybe just change textures a little.
Or maybe have larger tiles, like massive ones.

+1 vote   poll: You prefer game levels to be
AdamX777
AdamX777 Jun 7 2013, 11:14pm replied:

on what

+4 votes   poll: I prefer my mods to be...
AdamX777
AdamX777 Jun 4 2013, 9:09pm replied:

Wait, maybe he means that he wants a voting poll on the best mod for Skyrim.
IE: "I prefer my mods to be... - Skyrim special".
Maybe this could turn into a little series of voting polls, I hope you like clicking ****.

+1 vote   poll: I prefer my mods to be...
AdamX777
AdamX777 Jun 4 2013, 8:44pm replied:

or MAYBE a mod for like Morrowind that has all other areas on the continent of tamriel.
Or a port of Daggerfall to Morrowind, or maybe a mod for the mod DaggerXL that adds 3d models for characters, weapons, trees, plants, enemies, items, etc.

+1 vote   poll: I prefer my mods to be...
AdamX777
AdamX777 May 29 2013, 6:33pm says:

Excited. Stoked. Broom Stroker's Crackula

+1 vote   mod: Inkpack
AdamX777
AdamX777 May 26 2013, 4:47am replied:

So you're a masochist?

0 votes   poll: I prefer my mods to be...
AdamX777
AdamX777 May 26 2013, 4:46am replied:

Because "S.T.A.L.K.E.R." is a shooter with freeroaming and some rpg inventory type ****.
Hey Stalker has an open world, GTA has an open world, but ones an fps and the other is this weird lock-on shooter combined with driving and some parkour mechanics like vaulting over fences.
And you get chased by cops and you can change your clothes.
It's a horrible way to do things, point people to a wikipedia page or something ATLEAST.

+3 votes   poll: I prefer my mods to be...
AdamX777
AdamX777 May 22 2013, 2:05am replied:

Will the main menu change? And if not will you make a main menu modification that resembles the BF1 main menu?

+1 vote   mod: Star Wars Battlefront United
AdamX777
AdamX777 May 21 2013, 2:43am says:

How come almost every custom map has some form of nudity

+1 vote   media: and... action!
AdamX777
AdamX777 May 21 2013, 2:40am says:

Can't import private object SpriteEmitter SpriteEmitter FX.SpriteEmitter152

History: UObject::SafeLoadError <- UObject::StaticLoadClass <- InitGameInfo <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine

+2 votes   mod: A Very postal Christmas
AdamX777
AdamX777 May 20 2013, 10:55am says:

I can imagine the massive city maps people would make... Tautayav 2.0! Now with rooftop parkour.

+3 votes   game: Postal 2: UDK
AdamX777
AdamX777 May 16 2013, 1:49am says:

Oh my god that looks cool.
I think bethesda should get a starwars license from disney and make one of their famous BethesdaRPGs, however I'm worried that if they wanted to integrate space travel, the world maps for each planet has to be real small :C
Maybe there could be 4 huge planets in the vanilla game and they could make DLC expansions that add 2 planets per package?

+1 vote   article: REDkit enters Open Beta!
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