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I may add that cremator_039 features these exact buildings in very brush, blocky versions.
We are still quite not sure on the Sackstick concept. Well see. The Sackstick concept is part of one of the earliest Half-Life 2 itenerations, which we arent quite following.
We had a reproduction of that model prior to this one. Its basically the same shotgun, but with different animations and positioning. You can see it in the E3 2003 trailer video, being used at the Ravenholm start docks.
We aprecciate your feedback, and coming from a mapper, even better. Thanks for your support! :)
Definitely interesting. We will be surely keeping an eye on them. Thanks for the suggestion!
A reasonable amount of knowledge in Hammer (by this, I mean, we dont require you to show off your top-quality Valve masterpiece, but we require you to have a certain amount of skills to be able to produce work of your own), and of course, the more knowledge you have about the Beta concepts, the better :)
Glad you recognized the Depot! :)
It really comes down to the Beta concepts being appealing and interesting to us and to many modders, so we are doing our own unique take on them.
Thank you for following us :)
If you search the Beta Concept Arts a little bit, youll instantly recognize this one :)
We are not directly going to remake the E3 maps, but they will be overhauled and integrated into the main flow of our storyline.
We have a lot of chapters to show you guys. Hang in there with us.
Mostly we are going to use the resources the Beta offers us, plus some extra models we found of interest on the Internet.
Though if we feel the need, we are certainly going to make models of our own.
I think its going to be quite the opposite. But well see.
Would you guys please stop with this drama ********? If theres a troll, the best anyone can do is not ******* minding him and leaving him to rot.
As a simple mapper, I really want this mod and the Beta community in general to go foward with its achievements and objectives. I really do. But we are not going anywhere if we are constantly acting like retarded 10 year olds filling our comment page with absolute junk.
The comment page is for discussions about Insolence, its development and its future plans. Its a page for people to say their opinion about this project and what should be improved. Its NOT a page for pointless and ridiculous e-fist fights. Leave that to personal chats and messages. But NOT HERE, for God's sake.
So please, TheZealot, as a member of this team, I say: just block that retarded ***-child. Stop with this non-sense. Theres amazing work being done and even more amazing things to come. And those thing scannot leave space for this childish behaviour.
Excuse my long-rant, but I really needed to vent this out after seeing this sad **** going on here.
This is the last youll ever hear from me about this.
How long it took you for that behemoth to compile? Damn.
I find it rather clear yes. The color choices are spot on though.
Ok I accidently replied as a guest. **** me.
The thing is I am without internet at this moment, sadly. However, I can promise excellent quality stuff is coming. Rest assured, even without internet connection, amazing work is still being done here.
We have our first, full media update coming soon :) Stay tuned, because this mod is nowhere near dead.
It seems strange to me that plants are even possible to grow anymore, considering the years of constant combine industrial pollution. But as I am aiming for total nature extermination, your direction might be a little different from mine.
Theres really no other thing I can think of, you nailed this.
Yes we will. Im working extensively on the exploration chapter as we speak. Dont worry, some prety cool stuff is on the way.
And as I thought I was doing a great job, comes this bastard with these pictures dammit ._.
Just kidding, amazing work as always ;)
Holy **** am I in an alternate dimension? o.o
Just a quick question: did you fixed the AirEx campaign all by yourself?
Be very afraid of Father Gregori, The Pentagonal Monk. Coming to a theater near you in November, 2019.
Zealot here makes a perfect blend between humour often needed in this #whysosirius community, and Beta content never before seen. Yay!
In my storyline, the Weather Control ("Weather Control" is nothing more than a human codename, like "Air Exchange") is a Combine Research Center, basically studying the Planet Earth and the human race in general (The Artic location makes it easier to hide and easier to study).
The chips you carry are basically chips from an unidentified Combine Prototype being developed at the Weather Control, intended for studying by the Resistance top heads - Eli, Helena and Kleiner (Kleiner dies at the teleport failure at the beginning of the game, yes, but it was not known at the moment).
Yes, dont worry, I have everything planned out ;)
Science created something. We shall not name it.
I also share his opinion. I absolutely prefer the old fashioned caption icons. They just fit better and give off that Beta, old game feel. These ones, while being awesomly made, are just too... modern.
"Welcome... TO MY LAAAAAIR.... OF LOVE <3<3<3<3<3<3<3<3"
We at Combine Inc. love our human slaves with all our heart and mechanized soul. So weve been secretly building, inside this huge tower, a candy machine that will give out candy for everybody! Rejoice! Love the Consul! That was his idea!
*Note: The candy is made with residual deposits from the Air Conditioner, our love-spreading air machine. They will be even tastier than normal candy! <3<3<3<3<3