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880Zero
880Zero Aug 12 2014, 4:45pm replied:

One

+1 vote   media: SMAC
880Zero
880Zero Aug 12 2014, 4:53am replied:

The SMAC has a 30 second reload time because it doesn't have a planet side generator. They are also extremely fragile but have a super long range. They don't one shot assault carriers for balance reasons but come pretty close.

+2 votes   mod: Homefront
880Zero
880Zero Aug 5 2014, 7:38pm says:

Looks like you tried to give the Halo 3 styled Banshee a Halo Reach style texture. IMO I think it would look better if you styled it after Halo 3, just because of the shape and body.

+3 votes   media: Covenant Banshee
880Zero
880Zero Jul 21 2014, 10:53pm replied:

-mod HHF109B.big right?

+1 vote   mod: Homefront
880Zero
880Zero Jul 21 2014, 2:27pm replied:

No it is not.

What is the issue you are having?

+1 vote   mod: Homefront
880Zero
880Zero Jul 21 2014, 5:18am replied:

Shield effect only flickers when the ship is dead.

+1 vote   media: DDS (As Promised)
880Zero
880Zero Jul 20 2014, 4:30am replied:

Not quite, just new lighting.

+1 vote   media: Space Banshee
880Zero
880Zero Jul 17 2014, 4:23am replied:

Even on the original Halo 2 Seraph there wasn't a fuel rod gun.

+1 vote   media: Woman of the Barrows
880Zero
880Zero Jul 17 2014, 4:22am says:

Is it going to have Juni's voice? If it doesn't, that would be a dis-service. :P

+1 vote   media: LSF Enforcer
880Zero
880Zero Jul 16 2014, 9:51pm replied:

Actually Seraphs don't have a fuel rod. They have pulse lasers though.

+4 votes   media: Woman of the Barrows
880Zero
880Zero Jul 7 2014, 2:12am says:

Why does the milky way look extremely close?

+2 votes   media: Bloodhound Heavy Fighter
880Zero
880Zero Jul 6 2014, 4:59am replied:

Hey that would be swell. Have you ever used an SVN before? PM me and I'll set you up.

+2 votes   mod: Homefront
880Zero
880Zero Jul 6 2014, 4:59am replied:

On the forums or PM

+1 vote   mod: Homefront
880Zero
880Zero Jul 5 2014, 2:56pm replied:

Hey thanks man, its always nice to get a little praise from the modders who have been working on the old Homeworld canon mods.

Yeah the docking dock paths are a bit messed up, I'll have to go back in and check them out.

+4 votes   mod: Homefront
880Zero
880Zero Jul 3 2014, 7:52pm replied:

I know I was being a smart ***.

+3 votes   media: ...
880Zero
880Zero Jul 1 2014, 5:31am replied:

yes it has cruiser deck turrets and AA guns.

+3 votes   media: SMAC
880Zero
880Zero Jun 29 2014, 5:35am replied:

It was more or less a before and after I guess.

+1 vote   media: Shields Redux
880Zero
880Zero Jun 29 2014, 5:28am replied:

Its about 30 seconds I believe. You must understand this is both for balance and lore. SMACs had a generator directly below them on the surface of the planet to power them. Well this SMAC doesn't have that luxury and has a much smaller generator, thus for the same amount of power it has to recharge longer. Plus, if the SMAC could fire every 5 seconds, it would be way too powerful in-game. Nothing can touch it unless they move within range of their weapons and by that time some of their ships would have already been destroyed.

+2 votes   media: SMAC
880Zero
880Zero Jun 28 2014, 11:35pm replied:

Yep you can dock frigates and Corvettes to the station.

+2 votes   media: SMAC
880Zero
880Zero Jun 28 2014, 11:30pm replied:

As in paper thin. It can easily be destroyed by a handful of bombers.

+1 vote   media: SMAC
880Zero
880Zero Jun 28 2014, 4:57pm replied:

It hitting Seraphs is obviously a bug, it shouldn't be able to target strike craft.

+3 votes   media: SMAC
880Zero
880Zero Jun 28 2014, 4:56pm replied:

The SMAC is extremely weak and has a long reload time. It can easily be rushed by enemy forces and taken out if not properly guarded. You also have to be in enemy territory for it to target properly, otherwise it has to get within sight ranges to fire on enemies.

+1 vote   media: SMAC
880Zero
880Zero Jun 28 2014, 4:55pm replied:

Just for fun. It can repair them I guess. The function has no real purpose other than fan service.

+1 vote   media: SMAC
880Zero
880Zero Jun 28 2014, 4:53pm says:

Hey that's pretty sweet looking dude.

+6 votes   media: Heretic Wraith
880Zero
880Zero Jun 27 2014, 5:20pm replied:

The one that was between Savannah and Ardent Prayer.

+1 vote   mod: Homefront
880Zero
880Zero Jun 27 2014, 2:28pm replied:

The smaller guns are a lot more effective than you may think. The mod is designed to be played like this, its based off the Halo Reach battle. Though engagement ranges have been increased.

+2 votes   mod: Homefront
880Zero
880Zero Jun 27 2014, 2:26pm replied:

There are already custom jump effects in place.

+1 vote   media: Shields Redux
880Zero
880Zero Jun 26 2014, 7:38pm replied:

It is pretty close to the hull, the big spots are just where the ship has an obvious hole like at the back where it prongs.

+1 vote   media: Shields Redux
880Zero
880Zero Jun 26 2014, 5:09pm replied:

Yeah though I don't think any official screenshots have shown what it looks like in game yet. It was supposed to be a surprise back when I wanted to release late December but that didn't happen unfortunately.

Also what you're asking is not possible as ships will always get within range of their smallest weapon. Frigates are designed to knife fight while cruisers slug it out.

+2 votes   mod: Homefront
880Zero
880Zero Jun 24 2014, 12:48pm says:

Would be cool if the purple parts had the skin texture for the specular map. Does CNC3 support gloss? I can't remember.

+1 vote   media: Covenant Wraith
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