This member has provided no bio about themself...
Onyx was terrestrial on the surface, this is a shield world like Requiem.
Again you're wrong. Bungie doesn't even work for Microsoft anymore.
idk why you would make it faint since it was pretty noticeable in the Halo 3 legendary ending and it wasn't something where you had to pause the video and analyze every pixel to find. That was more like the 7th Column logo.
Light Rifle is the cheapest gun in the game, it has the max DPS. Halo 4's playstyle ruined the franchise because the game was originally an arena shooter that made you fight for power weapons. That's why Halo's formula was so strategic and different. Now that you spawn with all the good map weapons, there's no reason to even grab a map based weapon unless you want to snipe. You don't have to find plasma grenades, and you spawn with a plasma pistol so you don't even need to get anti-vehicle weapons anymore. The game has lost its touch at its core.
I'm not even sure where these arguments stem from, though, as the content being shown has been in the lore since even before Halo Reach.
There are only like 3 people from Bungie working at 343, and Frankie is the only face member. Please get your facts straight. Especially when it comes to debating lore.
You guys should at least put the Forerunner Eld logo on there somewhere like Requiem,
Yeah I just had that issue but its fixed now.
Repent with copious amounts of sexual intercourse.
Well are you a virgin that is older than 20? If so then you're well on your way.
No you don't understand, it's when you're in a relationship and you develop a crush for someone outside the relationship and you tell your partner "oh she/he's cute" or something dumb like that.
I really like the different tones and the addition of ambient occlusion. However, I still think the UV lines are tacky - they don't blend well with the ship's already existing hull texture and they make it look very distracting.
Oh the renderer must have applied ambient occlusion then because crevices are darkened.
But it went out the best way possible.
Here's some gameplay footage of the Covenant in action guys.
The negative karma wow
It was delicious
Bravo chaffe. Forget the boss fight I'm replacing all the other tracks with this one.
The tentacle monsters come out of hibernation in the spring time it looks like. :P
Afraid not good sir
Looks like you added AO to the texture, as well. All of Coxxon's and others BSG textures don't have any AO baking.
Coming from someone who uploads two different versions of a mod, it's not a very easy task to upload two different files.
I got a 750W PSU and never looked back
Its based on a combination of the two canon sources plus a bit of HHF style.
I don't think the addition of the thick UV lines helped the texture as much.
You can use engine glows to simulate the same effect.
Looks great. My only critique is that you should try something new that doesn't look like a Halo ship. I think you could make something really cool and unique.
Its still a wip. I haven't had time to texture y but I just put it in game so we could get its functions down properly. It will have the longsword's color scheme in the final texture.
Yeah we found a bunch of errors.
They built so many god damn seraphs.