This member has provided no bio about themself...
The infinity? No it won't be a playable ship.
For those curious, here it is in Boot Camp:
your mesh is a bit messed up on the nose there.
What's up? ;)
HHF has made another appearance in Halo lore. Velo's old supercarrier made it into the newest Halo: Escalation comic:
I'll have a video for you soon enough sir.
Some on the list will be in the mod, some will not. I don't want to say too much because some of the stuff I'm working on will be a surprise and goes against what we have said we wouldn't do in the past.
Well spec looks fine. On metal pieces like the ball turret I would tone down the gloss to maybe a 20-30% black value, whereas if the rest of the ship is to be glossy like in the image, keep it the same.
Looks like it has too much gloss.
Forge parts? What are you talking about?
All of those are very possible. I've already considered the slipspaceslip space disruptor as well as a slip space detector. It wouldn't be a guidance disruptor, but more of a module toreduce the accuracy of enemy ships within range.
The background was made with the same parameters as vanilla backgrounds. Runs fine on my machine. What backgrounds don't work for you or lag your game?
What we have for the covenant is good to go.
Probably should have outlined the full armament, but the Atlas is equipped with four long range fusion torpedoes.
That's a pretty good idea. Could also increase repair rates too
Yeah 1500 meters oops lol
Vanilla races won't be included when the Covenant are released anyways.
Anything is possible when you use your imagination
Man I've been there (the getting bumped to the curve part), so I know how you feel. Glad you're up on your feet. I'll be expecting some happier news this summer.
can you take a screenshot and upload it?
I lost the original uncompressed file, that's whats wrong with it.
Who did that Halo ring? Its pretty boring.
I can help you out if you'd like. Just send me a model and a texture in its unformatted (PSD) file and I'll see what I can do.
There will be a carrier in the next update.As for the Phoenix-class Colony Ship, I can't say it will be a playable unit.
Covenant are not included yet.
Looking good! Dunno how CNC3 handles specularity, but it looks like your textures could use some.
Did you add the appropriate extensions to the shortcut?