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Or have a console in the troop bay.
I liked it better when the disks were larger. Also I would do something else with the large blue areas. They're just kinda bland. Leave them as indents maybe and then add smaller lights/glow stuff there? Or let the disks cover up most of that area at least.
No that was a joke because I've clearly stated I WILL port it to Remaster, even before it was on the Steam Workshop. I've just had a **** ton of requests for it to be on Remaster, for a game that just came out and no one really knows anything about how it all goes together.
In short, yes it will be on Remaster. No, we are no longer developing for Classic.
Remove the hex pattern. The texture is too small and hex patterns are only ever seen up close. Instead, work on bigger texture details like surface dirt/wear.
Base defenses will probably be more like the turrets seen in Halo Reach. I believe there is already a model for it.
Make it work pouk, your mod got me into homeworld modding.
No I'm just slightly annoyed I have been bombarded with the same questions over and over when I have been clear from the start. Also people keep asking for a remastered version and its just not possible right now. Surely you understand my frustrations. :|
I dont think I will
Which textures are not high quality?
I wouldn't delete the mod off ModDB, this is where it all started! I have to say that the version on this ModDB page won't be updated any longer, and after Remaster comes out we may or may not either move the ModDB page to Remaster or make a completely new one.
No but Dutch retired and Mickey defected to the URF. Idk where Dare is, doesn't say.
He was captured and executed by the local insurrectionist leader on Draco III after attempting to clear a room by himself.
Not all ships can be captured, only the cruisers on the UNSC side. The covenant is very much not done and iirc none of their ships are capturable
Unfortunately I don't think you can play multiplayer with homeworld 2 classic.
Oh that's good news that they're finally allowing fan projects again. I don't know why they stopped, it ultimately killed my interest in BSG for several years.
Will you be able to upload it to Steam Workshop without copyright infringement issues?
The packing tools
This has been out before the remastered edition, how would it work with it? Check Steam.
Homeworld 2 classic is on steam. It's not about supporting a steam version and non steam version, it's about supporting the remaster and not the classic.
You can't play mods worth the steam version unless it's on workshop or decompiled. Workshop mods are also packed differently.
Our music is composed by McChaffee, you need to contact him
You're right, we won't be working on homeworld 2 classic anymore. Why would we? It is a waste of time to do so. Steam workshop is the only way to publish mods for homeworld now, you'll just have to deal with it.
Yes, the mod will no longer be developed for homeworld 2.
I don't think you understand the situation here. The mod on stream and on moddb are the same build. The mod will no longer be deceleration for homeworld 2 so if you want to play the mod you need to buy the remaster.
Sure I use it when I blast off to Mars.
If you want to continue playing the mod, yes.
It's the same as an astronauts helmet
You subscribe on the workshop, go to the mods manager in HWR after its finished DLing, and then select it and activate it.