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That was a fanon thing.
thanks mr skeltal
holy **** does this take me back
god damnit the nostalgia
The CAS retexture will eventually be an OAS retexture.
love it, really looking forward to where the mod goes. FC was the first HW2 mod I ever played.
It's words of encouragement. And dedication. HK52 has been a loyal fan for as long as I can remember and every little thing helps. In fact, loading up the page and seeing him post is one of the small things that keep me wanting to finish Homefront.
I saw this on Gearbox:
The original team is coming back to work on BSG: Fleet Commander, are you guys giving it back to them?
that picture is really tiny but I think I found out my distaste. It's just flat in that area with no shine or luster at all. Just kind of looks sharp and odd.
The texture looks amazing up until the light area. Idk I think it's the abrupt dark edge and then the lights. Maybe add some type of transition border? Idk what the original looks like, it's been 6 years.
There are already stationary objects that are billable in dok. Using code from the base runner turrets should do it.
Yes and no. The game is not locked, so you can edit files straight from the steam folder and rip models. There just aren't any tools to put new models in the game at the moment. From what I've seen there is little mod support demand from the community so it doesn't look like mods will be a thing anytime soon.
We had said several times that we still want to do a remaster, but we were wanting to explore the new DoK too.
This is still being worked on? Looks beautiful.
We plan to drop HW2Classic and rebuild the mod from the ground up on Remaster. We're just blocked by the wall of how difficult it is to port over. Unfortunately, there won't be any type of infantry in a DoK mod. That's just not how the game is played.
We're finally going to make a Phoenix for DoK. It still has no reason to be in Homefront.
There's nothing wrong with no infantry, that's what the Mongoose is for
What we have done is what we released. We're not abandoning HWR, we're just expanding.
What are you using for the asteroid texture?
Someone's downvoting my comments. A bit upset much? Why not step forward and offer help with the mod going to Remaster, rather than being a passive agressive "fan"?
They're modding for Command and Conquer
We don't know if it's even moddable yet, though we're hopeful. That being said, ideas are still on the table. The time frame will remain the same. Unless the base game has infantry, it may be difficult to incorporate them. Instead, it would be more like the battle from reach. Frigate air support is a given and will most likely be the main deployment force.
We know it's primarily ground but they have hinted at space elements.
The remaster of the mod is still on the table, but we don't have the man power to redo everything right now. In a few months that might change, but the new game will be out. No modding information has been released yet, so we might just stick with remaster, but if it's moddable we will switch focus. It shouldn't alienate fans at all, it's still a homeworld game.
That is what we intend to do.
There is no space combat confirmed, however, there will be space sequences.
check your race selection
More living space. It's more arrogance than elegance, since they just put their sky scrapers on top of an untouchable ship.