I'm a solo independent game developer working out of Boston. My goal is to make competitive multiplayer games that allow players to make interesting and meaningful strategic decisions. I like trying to create experiences that are simple up-front but have huge amounts of challenge and complexity embedded within the systems. I'm the creator of the iOS digital board game New World Colony and am currently working on a multiplayer hacking game called PWN.

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Disco Dodgeball free demo released
Disco Dodgeball

Disco Dodgeball free demo released

Disco Dodgeball

A free demo of Disco Dodgeball was just launched on Steam. Players can check out online multiplayer as well as bot matches and the training mode.

PWN Version 2 released with Online multiplayer, rebooted campaign
PWN - Combat Hacking

PWN Version 2 released with Online multiplayer, rebooted campaign

PWN - Combat Hacking

Biggest update since launch has been released for PWN: Combat Hacking. Big feature additions include online multiplayer, a new Skill Point/Upgrade system...

PWN: Combat Hacking Launch Annoucement!
PWN - Combat Hacking

PWN: Combat Hacking Launch Annoucement!

PWN - Combat Hacking

PWN: Combat Hacking launches worldwide for iPhone and iPad as a universal download

PWN wins the MassDigi 2013 Game Challenge!
PWN - Combat Hacking

PWN wins the MassDigi 2013 Game Challenge!

PWN - Combat Hacking

PWN is selected as the Grand Prizer winner at the MassDigi 2013 Game Challenge out of 40+ competing teams.

PWN submitted to app store!
PWN - Combat Hacking

PWN submitted to app store!

PWN - Combat Hacking

PWN submitted to the app store, has launch date of March 14th, new gameplay teaser released

PWN Developer Update
PWN - Combat Hacking

PWN Developer Update

PWN - Combat Hacking

The game is getting close to its final form, and I wanted to provide an idea of where the progress is and what's still left to do.