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Will GC be LAN enabled in 1.2?
This mod is so cool. Hope it gains an online following.
Yeah, we need some good custom campaigns.
Secret vehicle is some sort of speeder at 4:17 I think.
Anyway, would have been nice if the rebel base was a hanger built into the side of beggers canyon just like in the first mission of STAR WARS: Rebel Assault.
This mod fills the void where star wars battlefront 3 could have been.
PS3 sound support has been released!
UT3 is the most user friendly, mulit-platform game out there. No contest. Thanks to everyone who made this possible. I hope to see THE BALL on ps3 someday!
So there is a chance you will add more support/scout vehicles (like the ketten) later?
I am really excited about this because of the year setting feature. I've also been waiting for someone to do a mod where the ranges and damage values stay close to vanilla MOW (they may not be realistic, but they are scaled for small maps and they are pretty balanced already).
One question though. Will you be adding more vehicles? THere are some in the DCG vehicle pack 2.0 that would be cool additions such as the kettenkard and the British command vehicles. Maybe you have already added more vehicles? Lemme know :)
I don't mean to be an idiot, but when I activate the mod/level in MOW, I cannot find it on the map list...
I think that producing a Clone Wars mod is enough to fill his plate for now, don't you? ;)
If your looking for a way to code the LAAT gunship, you should check out the aircraft that are already in game. I think if you adjust the speed and acceleration, you can essentially recreate the movement of an LAAT without any heavy coding. I bet you could get it to hover just by editing the values in the already functional code. I have not tried it myself though, so I'm just guessing.
Here is the real question! Is this mode better than FHSW/FH?
What program did you use?
The implication is that it will not be released untill finished. I think that is fairly obvious. If there is no release date, it is not done and will not be released. If there is a release date, it is finished and it will be released. Didn't think I needed to add the redundant inverse statement, but there you go. <3
My words are 100% true. There is no release date -true The mod is not finished -true The mod will not be released because it is not finished -true
If there is no release date, it is not done. Therefore, it will not be released. duh
Is it possible to play the game with such a visual setting enabled? Would look really cool!
Two questions if anyone feels inclined to answer:
1. Wouldn't it be easier to use the wealth of voice files already avaiable from various Star Wars games? I know for a fact that Star Wars Galactic Battlegrounds had numerous voice files for most of the units in RAW and they are at least as good as the voices already in EAW.
2. Can anyone tell me how to change the song that plays on the main menu? I'm assuming that RAW will use somthing like "The Hero's arrive" or "Dual of the fates." I personally want to change the menu to be "Across the stars," so If anyone can tell me how to edit the file structure and what format I need to convert the audio file to, I would really appreciate it!
P.s. Am I the only one that thinks the main menu from the old game (2002) "Star Wars: The Clone Wars" would be perfect for RAW? :) For those that have never seen it, It is the bridge of an Acclemator with the version of the imperial march playing that was featured in the episode II track "Confrontation With Count Dooku."
I know I've asked before, but since the mod tools for ps3 conversions got updated (iirc), will we see a ps3 release anytime soon?
Nice! You should join forces with the other MOW star wars mod.
6 Hours later and I am still devastated.
omg **** my life. Filefront gave me 700kb-2mb download speeds almost everytime. Granted I am only one state away that is not suprising, but still. I ******* hate registering to download or even worse, all that "BECOME A PREMIUM MEMBER OR WE WILL CAP YOUR DOWNLOAD AT 2KBS PER SEC LOL." I hope everyone who is responsible for this dies a horrible death.
It is mind boggling to me how this game is recieving no attention in North America! The only retailers I have seen with it are EB games and Amazon.com. This game has so much more depth than Company of Heros and other such rts games. In fact, this game beats COH in every department save voice acting.
Street Fighting - 1CP - All Equipment is now camouflaged, showing the enemy no more icons.
^What does this mean exactly?
Not one step back! - 2CP - Drops leaflets on friendly infantry units, which receive 35% extra health but cannot movefor a limited amount of time.
^This seems kind of silly. Why would leaflets freeze your infantry and increase thier health? I think this should be reworked to drop leaflets on ENEMY units that cause them to have 35% less health for a short time. Leaflets were usually dropped on the enemy to inspire fear ect.
Everything else looks awsome though.
I have been DYING to play this, but I only have ut3 for PS3. I heard you guys are going to port it. Any idea when that might start happening?
Are you guys going to wait untill the balance patch arrives before releasing? Otherwise, things may turn out unbalanced...