I am a professional self motivated level designer that comes from a strong background in multiplayer first person shooters, I started the never ending learning process of level design back in 1999 when Unreal was released. From there i've expanded my knowledge working with UT, Counter-Strike, Raven Shield, UT2k4, TF2, Insurgency and NMRiH Mod. I am currently active working on Insurgency and Nomoreroominhell and taking a short break from professional work due to personal reasons.