my friends call me Dii... 75 or Unit(75)Xc online. british/jamaican 19 year old novice 3D modeler/animator and story teller. I have made a few "Seal Of Approval" mods for C&C Generals: Zero Hour and Homeworld 2, changing the style and pace of the games to how I think they should be. I also made myself Total Conversion Mod for Neverwinter Nights that changed it to as close to the "Thief" games series as I could make it. I am in the Progress of making a Gunstar Heroes Mod for unreal tournament 2004 to which we are in need of UT2 mappers
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Fire was the most powerful weapon in gunstar heros, however its short range made the game very difficult to complete even on lesser settings, that said anything that is foolish enough to get in the way of this weapon is doomed. In close combat, Fire Shot cannot be beaten. two combined the flame is not as powerful but the range is doubled equalling it out. Fire Shot + Force Shot, This would be the equivalent to a large Grenade launcher, this gun fires large shells that travel in a straight line (will be changed) and they are remotly detonated by the player by pressing the fire button again, creating a large explosion. Fire Shot + Lightning Shot created a Light Saber device that stoped any incoming enemy laser fire, it was the most powerful weapon in the game however because of its very short range it meant you had on top of the enemies to do any damage at all. Fire Shot + Chaser Shot gave you the ability to control a stream of fire and move it around the screen at wi