I'm a self taught 3D artist with a passion for modding and gaming, known for being a tad random and generally drunk, I came to ModDB in v1 looking for Max Payne mods but then forgot about the site, until I came back in 2005 and haven't left since. I'm a friendly, enthusiastic person happy to lend a hand were needed. I'm currently employed at a internet company in Perth, Western Australia and lend my spare time to a few mods and managing mod and add-ons content on ModDB. If you ever have a question on a mod or add-on issue, I will point you towards the light, mod or add-on as the case may be.

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Adding mods to modDB
Game

Adding mods to modDB

Dec 06, 2007 Basic management by TKAzA 2 comments

How do you add a mod in v4? How do i add media... these are questions many ask and heres, how.

Modifying  S.T.A.L.K.E.R's Weapons
S.T.A.L.K.E.R

Modifying S.T.A.L.K.E.R's Weapons

Mar 26, 2007 S.T.A.L.K.E.R Basic client side coding 15 comments

Modifying S.T.A.L.K.E.R's weapons is as easy as opening notepad finding out what some of the stuff means and what to edit. In this tutorial we cover...

Basic Hl2 Modeling Tutorial
Game

Basic Hl2 Modeling Tutorial

Aug 29, 2006 Basic weapons modelling by TKAzA 19 comments

Today I will be walking you through the wonderful world of modelling and compiling for half life 2. This tutorial is targeted at 3dsmax users and half...

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Jul 24, 2008
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