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Comment History  (180 - 210 of 521)
501st-veteran
501st-veteran Jun 18 2013, 6:07am replied:

We'll look into this.

+2 votes     mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Jun 16 2013, 5:45am replied:

I know, but it would still be pretty ideal for comparison reasons.

+2 votes     media: New orbital bombardment
501st-veteran
501st-veteran Jun 16 2013, 2:08am says:

You should display this one alongside the old bombardment as a video rather than as a image, that way the difference is more evident.

+4 votes     media: New orbital bombardment
501st-veteran
501st-veteran Jun 16 2013, 1:21am says:

The map looks good from what I can see, I do think the statues could be grayed out a bit, considering they've probably been their for many years.

+3 votes     media: Assault on Ilum
501st-veteran
501st-veteran Jun 13 2013, 3:00am replied:

I don't mean to be rude but capital letters should only be present when using names, dates, locations and at the start of a sentence.

+7 votes     mod: Republic at War
501st-veteran
501st-veteran Jun 13 2013, 2:57am replied:

It's a multipurpose starfighter and therefore doesn't specialise entirely in fighter to fighter combat, similiar (combat wise) to how they are depicted in Battlefront II.

+2 votes     mod: Republic at War
501st-veteran
501st-veteran Jun 10 2013, 7:18pm says:

Ohhh Yeah BFIII, but screw that s*** I want Imperial Commando!

+2 votes     media: Battlefront 3 Teaser from DICE at E3
501st-veteran
501st-veteran Jun 9 2013, 3:23am replied:

Could do it BFII Style. Make a space variant of the LAAT and/or the HMP and simply give it the 'Hijack Vehicle' ability.

Seems pretty do-able to me.

+1 vote     article: Star Wars: Clone Wars Submod Guide
501st-veteran
501st-veteran Jun 8 2013, 5:17pm says:

I think deploy-able Clone Marines with a boarding ability would be a nice addition, considering that we see Saesee Tiin with some Clones do it during the Battle of Coruscant in Clone Wars Chapter 23.

+2 votes     article: Star Wars: Clone Wars Submod Guide
501st-veteran
501st-veteran Jun 7 2013, 9:47pm says:

I could accept the first two with ease as there isn't much about witches and Maul is simply merging old details together, but the mandalorians bit is unacceptable. Primarily because the changes to Mandalore in TCW led to the cancellation of the last book in Karen Traviss' Republic Commando book series.

+2 votes     article: Of Maul, Witches, and Mandalorians
501st-veteran
501st-veteran Jun 7 2013, 9:41pm says:

You seem to have forgotten to include the SPHA ;)

+2 votes     article: Star Wars: Clone Wars Submod Guide
501st-veteran
501st-veteran Jun 5 2013, 11:07pm says:

Conqueror (Imperial-Class Star Destroyer)

The Conqueror was an Imperial-class Star Destroyer armed with a superlaser that was in operation during the Galactic Civil War. Conceived as a replacement for the Galactic Empire's planet-destroying superweapon, the Death Star, lost at the Battle of Yavin, the Conqueror was intended to slow the momentum of the rapidly growing Rebel Alliance.

The Ship itself only made one presence, that being in Star Wars Galaxies Trading Card Game – Threat of the Conqueror

+1 vote     member: george76
501st-veteran
501st-veteran Jun 5 2013, 11:06pm says:

Conqueror (Imperial-Class Star Destroyer)

The Conqueror was an Imperial-class Star Destroyer armed with a superlaser that was in operation during the Galactic Civil War. Conceived as a replacement for the Galactic Empire's planet-destroying superweapon, the Death Star, lost at the Battle of Yavin, the Conqueror was intended to slow the momentum of the rapidly growing Rebel Alliance.

The Ship itself only made one presence, that being in Star Wars Galaxies Trading Card Game – Threat of the Conqueror

+2 votes     media: imperial warlord
501st-veteran
501st-veteran Jun 5 2013, 9:27pm replied:

With a built in Death Star attachement

+1 vote     media: imperial warlord
501st-veteran
501st-veteran Jun 3 2013, 12:55pm replied:

These we present in Battlefront II, the one you refer to is the Mechanized Assault Flyer (MAF)

+1 vote     media: Heavy Missile Platform
501st-veteran
501st-veteran Jun 3 2013, 12:47pm replied:

That singular image cannot be used as an representation for an entire planet covered in spires, mesas and barren ground. And as for a fact variable Star Wars sources show the planets terrain to be a lot more developed than simple duplicated flat ground, so in this case in regards to the screenshot Cognosco is correct.

However this isn't the full map and there is quite a lot of variation in how it is laid out.

Stay tuned and keep an eye out for the next series of updates.

+1 vote     media: Geonosis
501st-veteran
501st-veteran Jun 2 2013, 9:00am says:

Beautiful scenery

+2 votes     media: Scenes and Battle Ships
501st-veteran
501st-veteran Jun 1 2013, 5:25pm says:

Hyena-class bombers don't have any textures and rebel missile cruisers aren't targeted by ships despite user input. Please sort this out.

+1 vote     mod: Super Star Wars: Rise of the Droid Empire
501st-veteran
501st-veteran May 31 2013, 7:36pm says:

Awesome, totally looking forward to it

+4 votes     article: Alpha Test Demo Coming
501st-veteran
501st-veteran May 30 2013, 10:45pm says:

Isn't Jabba the Hutt supposed to be dead at this point, I'm sure he was killed in Star Wars Episode VI RotJ

+1 vote     media: Hutt Heroes
501st-veteran
501st-veteran May 28 2013, 2:48pm says:

Will the landing pad for air units be able to be captured like normal landing zones or is it exclusive to a particular side and can be destroyed /repaired over time like in skirmish mode?

+2 votes     media: Air Superiority
501st-veteran
501st-veteran May 28 2013, 2:45pm says:

If the Star Destroyer could be moved into position for the Orbital Bombardment feature, that would kinda blow my mind

+2 votes     media: Air Superiority
501st-veteran
501st-veteran May 28 2013, 2:42pm replied:

What would it be capable of?

+2 votes     media: Air Superiority
501st-veteran
501st-veteran May 28 2013, 2:39pm replied:

Agreed. The armour is far too fresh, it needs a little wear and tear to make it seem like it's endured some form of combat.

+1 vote     media: Generic Field Commanders
501st-veteran
501st-veteran May 26 2013, 8:54pm replied:

Canon...A minority of clone troopers kept their Phase I Armour such as the clone advisor of the clone commando team Delta Squad. :)

+1 vote     media: The 501st
501st-veteran
501st-veteran May 26 2013, 2:28pm replied:

Version 3.0 is outdated, try the demo

+1 vote     mod: Star Wars - Clone Wars
501st-veteran
501st-veteran May 26 2013, 2:25pm says:

Lovely, can't wait to fight here

+4 votes     media: Belsavis
501st-veteran
501st-veteran May 22 2013, 1:03pm says:

Looks extremely amazing!

+4 votes     media: SWBF3 Style Munificent and Acclamator
501st-veteran
501st-veteran Apr 18 2013, 6:37pm replied:

How about some darkish metallic textures. A little dirt near the bottom should be fairly reasonable too if you intending to make the vending machines an outdoor prop.

+2 votes     media: Vending Machines
501st-veteran
501st-veteran Apr 18 2013, 6:33pm says:

looks really promising, but combat/balance wise, you might want to somewhat enhance the zombies in terms of movement speed and and melee take so they have some kind of edge over the gun wielding units.

All in all, its looking great, keep up the good work :D

+2 votes     media: Testing new sounds and zombie battle
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