Join the Dark Side we have no MONDAY !

Comment History  (120 - 150 of 522)
501st-veteran
501st-veteran Sep 12 2013, 6:36pm replied:

Instructions:
1) Download the mod
2) create a mod folder in you Foc Folder example -
(installation path)* \LucasArts\Star wars Empire at War Forces of Corruption\mods

3) Extract the folder called "star_wars_clone_wars_iii" to the mod folder should look like this
example - (installation path)*\LucasArts\Star wars Empire at War Forces of Corruption\mods\star_wars_clone_wars_iii

4) extract the shortcut that is in the download to your desktop,right click and go to properties. (Make one if it isn't present.)

5) In the target box(of the shortcut that you extracted)it should say this
"(installation path)\*Lucasarts\Star Wars Empire at War Forces of Corruption\swfoc.exe" MODPATH=Mods\star_wars_clone_wars_iii

6) If you have done all the above steps correctly click "Apply", then insert your Foc disk and click on the shortcut to start the mod.

If the issue remains, feel free to inbox me.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Sep 12 2013, 1:19pm replied:

Are you playing Forces of Corruption via Steam or do you simply own the standard version of the game?

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Sep 10 2013, 5:40pm replied:

There's no proof that this is a Fett Clone, it could just as easily be a fan-made using a different genetic template. As I mentioned before, the artist possibly has a background story to this piece so it's a little unfair to critise it.

+1 vote   media: Just Why?
501st-veteran
501st-veteran Sep 8 2013, 3:10pm says:

Hardly a big deal, X1 and X2 were happily accepted by Star Wars fans so I don't quite see the issue here. Who knows, the artist might even have a background story to this.

+2 votes   media: Just Why?
501st-veteran
501st-veteran Sep 7 2013, 1:02am replied:

There will be a bit of everything, so you can relive some of your favourite Star Wars moments, whether that be Delta Squad from Republic Commando, Heavy Gunners from TCW Show or just the good ol' Missile troopers from Battlefront II.

More than enough for you to beat the Seppies in different ways.

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Sep 7 2013, 12:58am replied:

It's nice to know there's some out there who check previous posts.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Sep 3 2013, 11:31am replied:

Long live the 501st!

+1 vote   media: Munificent and New Republic Starting units
501st-veteran
501st-veteran Sep 2 2013, 4:47pm replied:

I'm glad you're impressed, remain patient it'll be worth the wait.
As for the Mandator, no it won't be in the mod however we have an alternative. Moddb.com

+3 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Sep 1 2013, 8:18pm says:

Certainly has potential, keep up the great work.

+2 votes   article: Power Armor UGSOC Released
501st-veteran
501st-veteran Aug 30 2013, 10:33pm replied:

'if' they're still OP

+1 vote   media: Coruscant
501st-veteran
501st-veteran Aug 29 2013, 8:04pm says:

Love the Cody model, however the shoulders need to be brought up a bit.

+4 votes   media: Cody and the 212th
501st-veteran
501st-veteran Aug 29 2013, 7:29pm says:

Haha smart choice, who wouldn't want to play as the Republic anyway XD

+2 votes   media: Coruscant
501st-veteran
501st-veteran Aug 29 2013, 6:13pm replied:

Clones start off as phase 1 and remain so up to tech 4. Only on tech 5 are phase 2 units available, which replace recruitment of phase 1 units.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Aug 22 2013, 5:01pm says:

Seems impressive, can't wait to see this in action.

+4 votes   article: Clone Wars Sub-mod Campaign Guide
501st-veteran
501st-veteran Aug 21 2013, 12:52am says:

Hey! Not much to tell, been carrying out a few garrison jobs, shot a droid here shot a droid there. Too relaxed for an elite like myself.

+2 votes   member: =СРБ=Ori`verda
501st-veteran
501st-veteran Aug 21 2013, 12:51am replied:

Hey! Not much to tell, been carrying out a few garrison jobs, shot a droid here shot a droid there. Too relaxed for an elite like myself.

+2 votes   member: 501st-veteran
501st-veteran
501st-veteran Aug 19 2013, 2:23pm says:

Long live the 501st!

+4 votes   media: Quintilius Varus, GIVE ME BACK MY LEGIONS!
501st-veteran
501st-veteran Aug 18 2013, 2:35pm says:

Nice work, totally love the sidearm attachment!

+1 vote   media: New and Improved Commander Cody
501st-veteran
501st-veteran Aug 18 2013, 1:59pm replied:

Starwars.wikia.com Do your Star Wars homework.

+1 vote   media: Hmmmmm......
501st-veteran
501st-veteran Aug 17 2013, 7:47pm replied:

Yeah I still think the helmet need a little more work, It's pretty good already though but just needs that finishing touch.

+1 vote   media: New Phase II Clones
501st-veteran
501st-veteran Aug 17 2013, 3:13pm replied:

A permanently flying infantry unit would not be able to take advantage of cover thus being vulnerable to nearly every kind of ranged attack. For that reason the use of Jet Troopers, especially permanent flying ones, may be more of a waste of credits rather than a tactically useful unit.

The unit idea of Jet Troopers is still pretty good though, perhaps we could make it work.

+2 votes   media: Droids don't need Bacta......
501st-veteran
501st-veteran Aug 17 2013, 11:02am replied:

Message Ozzy about this.

+5 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Aug 17 2013, 9:22am says:

Looks great but I think the visor could do with a little work.

+1 vote   media: New Phase II Clones
501st-veteran
501st-veteran Aug 16 2013, 6:29pm replied:

No, no that doesn't.

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Aug 16 2013, 3:07pm replied:

This mod was original made by Nett40. He has since moved on from the community and our team has taken on the task of continuing the mod. We have made and are still working to make a total conversion mod based on The Clone Wars as seen in Both the 2004 Cartoon and the new Clone Wars series using inspiration from the movies, Republic Commando, Battle Front 1 & 2 and other popular Star Wars sources.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Aug 16 2013, 10:34am replied:

Yes it will be firing missiles. It's expense should more or less be around the same value of other turrets, however it's cost hasn't been finalised and may change prior to the release of v4.0

+1 vote   media: Droids don't need Bacta......
501st-veteran
501st-veteran Aug 16 2013, 2:39am replied:

Well spotted my friend, well spotted indeed.

+9 votes   media: Droids don't need Bacta......
501st-veteran
501st-veteran Aug 15 2013, 6:25pm replied:

Patch v1.1 is not the same as 1.0.
Patch can be found here: Empireatwar.filefront.com

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Aug 13 2013, 12:20pm says:

The 212th actually lost this battle.

+1 vote   media: Have no fear, the 212th is here
501st-veteran
501st-veteran Aug 13 2013, 9:41am says:

Ermm, why should I call you Jesus?

+2 votes   member: Jesus4life
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