Join the Dark Side we have no MONDAY !
What difficulty are you playing on?
Patch Empire at War: Forces of Corruption to version 1.1
Assuming this is due to having Republic at War installed:
Make sure Republic at War is not installed. Due to the nature of the coding in RaW you'll need to remove RaW completely and do a full reinstall.
This map was scrapped.
Thanks for pointing it out :)
It's more probable that you do not have the tech requirements or planetary location needed in order to get the units you're looking for. I can assure you that those units are in fact in game.
A map takes as long as necessary to ensure it is of high standard. Patience, here will be your ally, after all it is the key to master the force - Version 4.0 will be ready before you even know it ;)
Wait and see.
Wait and see :)
These bugs have been addressed and dealt with in 4.0
Just a little longer :)
Absolutely love it!
You could always do both; If I recall correctly there were multiple 'failed' experiment clones of Starkiller so it shouldn't be too hard to come up with some kind reason as to why you have both.
Neat stuff as usual gentlemen, keep up the good work.
Admiral Trench is a space only hero.
Kul Teska won't be in the initial release of Version 4, but may be added later.
They are currently unplayable, and will likely stay as such since this mod is centered on the Clone Wars which was fought between the CIS and the Galactic Republic.
It's the list for Version 4.0
The Republic hero list is relatively large already at the moment with heroes suitable to various situations, so the prospects of another one being added in future is rather slim. Nevertheless the suggestion will be taken into consideration.
Thank you ^^
The release date will come shortly after the mod is ready.
Thanks for the good luck message on the Clone Wars Mod :)
All terrain only applies to the first part of the name...
UT - AT. Unstable Terrain Artillery Transport
AT - TE. All Terrain Tactical Enforcer
AT - AT. All Terrain Armoured Transport
Just before someone questions this; he's correct about UT-AT being a Heavy assault vehicle/transport, but he meant the AT-TE not the AT-AT. The AT-AT was only experimentally used during the Battle of Jabiim, where the design was then abandoned - though later revived and improved by the Galactic Empire.
It's rarely seen because it's used for unstable terrain; in most causes an AT-TE can handle the job.
That's an interesting suggestion, I'll mention it to the rest of the team.
It will be ready in the forseeable future, no date has been decided so like the rest of the community you will have to wait patiently.
Thank you for your continued support sandtrooper956 as well as everyone else, there isn't much left for us to fix before we release version 4.0 so hopefully it should be out by the end of this month if not at the start of April - With that said there is clearly no specific release date as of yet.