Join the Dark Side we have no MONDAY !

Comment History  (30 - 60 of 522)
501st-veteran
501st-veteran Apr 20 2014, 2:52am replied:

What difficulty are you playing on?

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 20 2014, 2:47am replied:

Patch Empire at War: Forces of Corruption to version 1.1

Assuming this is due to having Republic at War installed:
Make sure Republic at War is not installed. Due to the nature of the coding in RaW you'll need to remove RaW completely and do a full reinstall.

0 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 20 2014, 2:41am replied:

Exactly ;)

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 18 2014, 2:22pm replied:

This map was scrapped.

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 17 2014, 3:44pm replied:

Thanks for pointing it out :)

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 15 2014, 4:38pm replied:

It's more probable that you do not have the tech requirements or planetary location needed in order to get the units you're looking for. I can assure you that those units are in fact in game.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 15 2014, 1:34pm replied:

*request

+3 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 8 2014, 5:45pm replied:

A map takes as long as necessary to ensure it is of high standard. Patience, here will be your ally, after all it is the key to master the force - Version 4.0 will be ready before you even know it ;)

+5 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 8 2014, 12:47pm replied:

Wait and see.

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 7 2014, 6:41pm replied:

Wait and see :)

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 7 2014, 10:58am replied:

These bugs have been addressed and dealt with in 4.0

+3 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 7 2014, 8:29am replied:

Just a little longer :)

+3 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 7 2014, 8:20am says:

Absolutely love it!

+1 vote   media: Submod Artwork
501st-veteran
501st-veteran Apr 5 2014, 5:50pm replied:

You could always do both; If I recall correctly there were multiple 'failed' experiment clones of Starkiller so it shouldn't be too hard to come up with some kind reason as to why you have both.

+1 vote   mod: Star Wars BattleFront Commander
501st-veteran
501st-veteran Apr 5 2014, 5:47pm replied:

Neat stuff as usual gentlemen, keep up the good work.

+2 votes   media: Clone Heavy Trooper and Clone/w Dc15 Fix
501st-veteran
501st-veteran Apr 5 2014, 4:39pm replied:

Admiral Trench is a space only hero.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 3 2014, 3:17pm replied:

Kul Teska won't be in the initial release of Version 4, but may be added later.

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 3 2014, 1:53pm replied:

They are currently unplayable, and will likely stay as such since this mod is centered on the Clone Wars which was fought between the CIS and the Galactic Republic.

+2 votes   article: V4 Unit List
501st-veteran
501st-veteran Apr 3 2014, 1:51pm replied:

It's the list for Version 4.0

+1 vote   article: V4 Unit List
501st-veteran
501st-veteran Apr 3 2014, 1:47pm replied:

The Republic hero list is relatively large already at the moment with heroes suitable to various situations, so the prospects of another one being added in future is rather slim. Nevertheless the suggestion will be taken into consideration.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Apr 3 2014, 9:38am replied:

Thank you ^^

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Mar 27 2014, 9:57am replied:

Moddb.com
Unit list.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Mar 25 2014, 2:06pm replied:

The release date will come shortly after the mod is ready.

+2 votes   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Mar 24 2014, 5:42pm says:

Thanks for the good luck message on the Clone Wars Mod :)

+2 votes   member: nowhere3pro
501st-veteran
501st-veteran Mar 24 2014, 5:35pm replied:

All terrain only applies to the first part of the name...

UT - AT. Unstable Terrain Artillery Transport
AT - TE. All Terrain Tactical Enforcer
AT - AT. All Terrain Armoured Transport

+6 votes   media: UT-AT
501st-veteran
501st-veteran Mar 23 2014, 9:40pm replied:

Just before someone questions this; he's correct about UT-AT being a Heavy assault vehicle/transport, but he meant the AT-TE not the AT-AT. The AT-AT was only experimentally used during the Battle of Jabiim, where the design was then abandoned - though later revived and improved by the Galactic Empire.

+6 votes   media: UT-AT
501st-veteran
501st-veteran Mar 23 2014, 6:30pm replied:

It's rarely seen because it's used for unstable terrain; in most causes an AT-TE can handle the job.

+5 votes   media: UT-AT
501st-veteran
501st-veteran Mar 22 2014, 8:12pm replied:

That's an interesting suggestion, I'll mention it to the rest of the team.

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Mar 22 2014, 1:53pm replied:

It will be ready in the forseeable future, no date has been decided so like the rest of the community you will have to wait patiently.

+1 vote   mod: Star Wars - Clone Wars
501st-veteran
501st-veteran Mar 22 2014, 1:51pm replied:

Thank you for your continued support sandtrooper956 as well as everyone else, there isn't much left for us to fix before we release version 4.0 so hopefully it should be out by the end of this month if not at the start of April - With that said there is clearly no specific release date as of yet.

+1 vote   mod: Star Wars - Clone Wars
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