Watch some Half-Life here
www . youtube . com/bigbaby2tv
Hi, so I was gonna update this, but I noticed that mods have edited the article, lol. I never noticed it got edited, or even when. I was going by a standard procedure on which mods were added and what not, and this got kinda confusing. Do you mods still need me to update the article? Not sure where you all going with this. But I guess it's pretty cool that this is now the 'official' moddb reference for HL1 mods
A surprisingly good mod. The maps are very detailed and there are several reconnected areas that make it much more interesting than your typical linear HL mod. The mod appears to use Unholy's code, which significantly increases difficulty by replacing batteries and wall-HEV chargers with kevlar vests. The soldiers in the first two maps are the hardest part of the mod, since many of them carry contact grenades and the maps are pretty confined.
This mod has a very creepy atmosphere that allows it to draw out the horror aspects of HL and scare the players. A spooky background music, along with some ambushes made me very tense and I held down the shift key most of the time while playing. Around the half-way I started hearing gonomes... this mod's horror element made it really appealing to me.
I really highly recommend you try this mod. It's not too long, but the experience is great. The maps are well-made, and health/armour is pretty reasonable, but the soldiers at the beginning do make the first part of the mod harder than the later parts. If you are going to play this, I hope you do it at night, alone. Preferably with the lights off.
Original map uploaded to TWHL (http://twhl.info/vault.php?map=2106)
This isn't a bad mod at all. People prolly expect this to be BooM-style troll mod or something, but it's actually a typical escape-from-black-mesa standard mod. Only difference is that, instead of a human in a HEV suit, you are a cartoon pony. And you will soon realize an important fact: neither Xen nor the military are bronies.
I'd say this is the next big mod this year, after challenger deep 2 (which I can't play because it crashes on startup :(
Beginner's mod. Not optimized very well. Mapping is very basic but the mapper has extended beyond the stock textures and included some new ones (mostly from counter-strike) to present some new settings. Does not seem to work on steam. Mod crashes at some point.
Overall, an average beginner's mod that presents many different settings. There is one section where you must deal with many enemies and with no explosives. Slightly challenging. I would suggest that before you release a mod you test it to make sure there are no crashes or problems first.
this is totally intentional by valve. They want to sell half life to the penguins so a handful of people will spend 2 bucks on it. Of course no one at valve will give a crap about all the people who already paid for the Half life. The forced HD pack (just before this update) is also there to appeal to the new players. I dont think they will try to fix anything. Isn't the HL2 HDR issue still around after all?
The fact that this was a silent update shows that valve knows there will be negative backlash, so yeah. Totally intentional.
also, good luck with challenger deep
Ten or so puzzle type maps with a 3D mario theme looking for giant rotating coloured keys. There were alot of bugs, particularly the 'only server can changelevel' fail to load next map ones. Mostly fun jumping puzzles in a fun setting. Erratic autosaves. Hard to figure out what can be 'used' sometimes. I think this was an early mapping project eh? Also we got some 'timed' sequences where you must rush to keep up with a platform before the fall damage becomes too great, but none of these events become obvious to the player until it's too late. I was able to skip some areas by abusing longjump and going over the castle wall and right into the next map. Overall, mario fans with some inclination for puzzle types can jump for joy a bit here. But there some bugs that can make the mod difficult to get thru.
drink the vodka
Snowy platformer mod. Very jolly and mildly fun. Could not figure out how to cross the giant bridge. Music is very relaxing until the track finishes then THE HORROR SOUNDS. The town where you find 5 trees was very nice and breaks the monotony of simple platforming. Overall, a pretty good small mod.
I'm guessing it's because a strict op4 mappack require players to have op4 and not everyone has that
Very good spirit based mod with portal-ish overtones.
I like low def stuff, grew up with it
A mod using Sweet Half-Life code based in Aztec Ruins. Got a negative rating at a review website. Check out this mod:
- How many different mods does this mod use stuff from?
- Find the area that looks almost Completely like an area from normal Half-Life
- Try to defeat the boss. Hint: It is Twice the challenge of the boss in normal Half life
This is prolly the only mod of Sweet Half Life I know. There are some bugs and all but the difficulty is pretty low. That is, until you get to the boss. Play this if you want, there are some new models and all the new SHL weapons are here, but don't expect it to have very high quality like Sweet Half life did.
This mod was VERY hard, with alien grunts already appearing in groups by the second map. Soldiers have also set up in VERY cheap places, with a mounted machine gun targeting you on the second map, and a ROCKET TURRET overlooking the machine gun nest so you'd get blown up clearing it! There is also a VERY unpleasant outdoor section involving two autoguns manned by grunts from behind bulletproof steel walls. This section ALSO has ASSASSINS and LAND MINES. I mean, seriously these guys are giving me NO MERCY. EVEN THE ESCAPE HELICOPTER IS GUARDED BY ALIEN GRUNTS AND EVERYTHING.
BABY, BAby, baby nooo...........
TV-sized playthru for your viewing pleasure
How many waves are there? I got up to like 33 or so and it was getting a bit repetitive
Youtube.com (Very intense gruntfest mod)
the devolopers, rewolf software, was defunct since 2001
are you remaking ur own mod? That's cool. Love to see this without all the scripting problems etc.
A quick 4-map mod made by a beginning mapper. It's a good start, since you are using scripted sentences and triggers. I'm going to list what I think are all the good and bad things in this mod below.
Good - No crashes, no freezing, clear progression, challenging gameplay, appropriate difficulty ramp-up, there's a boss battle, bonus areas, Fast and undelayed mod release.
Bad - very basic maps, too much "find the button" gameplay, glitched floor in the duct on map 2, rushed ending (like in residual life.)
Overall, this is an average mappack from a new mapper. hope you learned plenty from making these maps, I'm sure you'll improve as you map more and learn more about how to make maps. Good luck!
hey buddy where'd u get ur LD models? Did u make them urself?
wanna make a mod? what do u want to know
I wish MY dad could help me with modding
theres already a half life mod called 'Half-Life: Borderlands"
I've played this short little mod, pretty suspenseful, in that lonely house in the wilderness...
old review Twhl.info
theres a vent or something, I think. Anyway, really well done single map by someone who's working at Valve now, I think.