ambershee

Luke Parkes-Haskell joined Oct 25, 2003

I'm a Contract Unreal Programmer currently located in London, UK. I studied Computer Games Programming at the University of Derby. I enjoy mucking about with various games in my spare time, amongst other things. I spend a lot of time working with local bands and have an interest in gigging and promotion.

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Blog RSS Feed Report abuse Latest Blog: Rantings of Programmerman #5

0 comments by ambershee on May 1st, 2008 digg this super bookmark


You may not have heard much out of me for the past few weeks - but that certainly doesn't mean anything is going on. For the past five weeks, me and some of the more veteran Shee Labs crew have been working our socks off to create a prototype game using Unreal Tournament 3. You'll probably never get to see it, but it will be showcased at The University of Applied Sciences and Arts of Zurich next week.

So what's the point? Well, it was an important exercise in team work (and a way of helping out a friend finish up their university coursework!) before we embarked on something a little bigger.

The next step, in case you missed the little recruitment drive in the forums, is a proper, public project.

It started out as a game mode, derived from the five week project, however it rapidly mutated into a monster. We had originally set our deadline to the third week in June - it all seemed so easy for our couple of programmers and our artist. Then design kicked in. We haven't even started yet, and we've decided to bring in the specialists, have doubled (looking to quadruple) the size of the team.

We're working on a small total conversion now instead; this isn't just a game mode for UT3, this is a whole new setting and way to play. It needs a complete scrubbing of the original assets, and the creation of entirely new ones. We're working on some new nuances in game dynamics, giving the visuals a much stronger tying in to the action; rather than having them a pretty overlay to the game - using advanced shader and camera techniques to signify more than eye candy. We even have a budget put aside for extra assets, are working on online ranking stables, and we're going to be filming live action sequences to overlay into the game environment! - something unheard of in a mod yet, as far as we're aware.

We're still aiming to release third week of June.

It's going to be a long stretch, but consider this the first (very quiet) official announcement of Shee Labs Game Development's 'DataRun'.

Until next time!

AmberZ

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2007 Mod of the Year Awards

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The time has come to decide 2007's elite and what a great year it has been for mods and games alike. We've seen numerous games score 10/10 and now it...

Concept Art Competition

Concept Art Competition

Established Dec 16, 2007 With 32 members, invitation only arts & literature group

The Art Institute Online & Alienware challenges you to bring forth your single most striking, awe inspiring and breathtaking original game art. We want...

Escapist Magazine

Escapist Magazine

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The Escapist Magazine is home to some of the best Game reviewers on the net, and I'm here to post it all here onto this Group.

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Mod DB is at the GDC! The Game Developers Conference unites indie and professional developers of games, mods, dev tools and hardware over 5 days and Mod...

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Comments  (20 - 30 of 293)
Kiith-Somtaaw
Kiith-Somtaaw Jan 17 2008, 4:15pm says:

I would write blogs, but unfortunately I don't have anything particularly interesting to say :)

Although that's probably nothing to smile about :(

+1 vote     reply to comment
SAAj
SAAj Jan 13 2008, 11:18am says:

I added you on MSN (though I must warn you, we're about a bajillion time zones apart, and my availability is rather inconsistent these days). If you can't find me on MSN often enough, feel free to send me the details via email. For the record, I can also do concept art (not very polished, but enough to illustrate the concept so that a professional artist can touch it up).

+1 vote     reply to comment
Gin
Gin Jan 12 2008, 11:39pm says:

Please check out my latest blog Shee and comment it buddy.^___^

+1 vote     reply to comment
SAAj
SAAj Jan 12 2008, 5:33pm says:

Regarding your comment on Unlikely Adversaries, I'd love to help with the customization for your futuristic locomotion system (I would've sent this as a PM, but it's either not working properly or I'm a noob). Whenever you're ready, feel free to send me what I'm working with and I'll do the best I can. I'm lookin' forward to it.

+1 vote     reply to comment
Gin
Gin Jan 11 2008, 8:39am says:

I'm no longer a moddb oldtimer yet you are?

+1 vote     reply to comment
Gin
Gin Jan 10 2008, 12:01am says:

Tis a joke. You have to say back,"Your face is," whatever.

You never played the your face game?:\

+1 vote     reply to comment
Gin
Gin Jan 8 2008, 7:41pm says:

Your face is running on the Java Platform 6.

+1 vote     reply to comment
Gin
Gin Jan 7 2008, 8:59pm says:

Trillian is the antichrist and I still don't believe it. ;)

+1 vote     reply to comment
Kiith-Somtaaw
Kiith-Somtaaw Jan 7 2008, 7:41pm says:

What're the benefits of a mutator?

I understand the concept of it, but not the practicality.

+1 vote     reply to comment
Gin
Gin Jan 7 2008, 3:31pm says:

Says the last time you were online was the 18th of December.

+2 votes     reply to comment
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