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Comment History  (150 - 180 of 517)
(2142)Gen.Reaper Sep 25 2011, 3:39pm says:

This mod is making me wish I had Soulstorm, despite how bad people say it is.

0 votes   mod: Ultimate Apocalypse mod
(2142)Gen.Reaper Sep 18 2011, 9:13am replied:

Well a majority of Facepunch has never been a fan of using TF2 models alongside the real life the models of Hl2, CSS, DoD, and ETC. Which is why I don't post these there

+1 vote   media: Russian Spetsnaz and RED Sniper
(2142)Gen.Reaper Sep 18 2011, 1:25am replied:

It is a unintentional reference, The Russian Spetsnaz are representing post Soviet Russian Spetsnaz and the RED Sniper is representing Reliable Excavation and Demolition(RED).

I know TF2 takes place in the 1960s, but my screenshots focus around a trans-dimensional war between the Allies(RED, Earth Empire, Isotx/The Commonwealth, Brenodi Empire, Human Resistance from HL2, and various survivor groups and minor powers), the Consortium (BLU, Northern Faction, the Facepunch Empire, and their sympathizers/supporters), and the Combine Empire. So therefore time doesn't really matter in my screenshots.

+1 vote   media: Russian Spetsnaz and RED Sniper
(2142)Gen.Reaper Sep 14 2011, 9:29pm replied:

But are there plans to make a version for ARMA II? Because it could use a serious Sci-Fi based mod.

+2 votes   mod: OFPWH40K
(2142)Gen.Reaper Aug 9 2011, 7:31pm replied:

This is me testing a new physics file for the BF2142 Infantry models anyway that made the models much more less of a pain to pose(Which is why I didn't use them much in the past). More poses coming soon.

+1 vote   media: Clean Up
(2142)Gen.Reaper Aug 8 2011, 4:16pm replied:


+3 votes   media: The Police
(2142)Gen.Reaper Aug 7 2011, 5:45pm says:

EMP_Canyon, it's from the Empires mod.

+1 vote   media: Phase I of Mechanized Fury II
(2142)Gen.Reaper Jul 15 2011, 5:09am says:

In Tiberium going to be the main resource in this mod or are there going to be other resources depending on the map? Like ZH based maps will have supplies, RA maps will have ore and diamonds, and Tiberian maps will have Tiberium?

+2 votes   media: Tiberium crystals
(2142)Gen.Reaper Jul 11 2011, 10:58am says:

Looks like four smaller tanks with small battleship turrets carrying a platform armed with a even larger battleship turret

+1 vote   media: supreme commander 2 fat boy
(2142)Gen.Reaper Jul 1 2011, 9:51pm replied:

He's wounded and he's being dragged by the US Marine behind him.

+1 vote   media: US Marines
(2142)Gen.Reaper Jun 28 2011, 8:59pm replied:

Luckily I have gotten into the habit of saving my poses. I'll add snow effects and fog later.

+1 vote   media: Yet another pose
(2142)Gen.Reaper Jun 27 2011, 6:32pm replied:

Yep, It's the Beta Spy Model hexed for GMOD, I use them to represent BLU Shocktroopers(BLU Special Forces) and RED Team #405 that is part of the TDJTF.That is also Miss Pauling from the TF2 comics.

+1 vote   media: Pose Dump
(2142)Gen.Reaper Jun 27 2011, 3:29pm replied:

It's because Consortium(BLU and the Northern Faction in this situation) has occupied the base and deactivated the RED Spawn and the Marines are using the old BLU Base as a Forward Base of Operations for their attack and they requisitioned a RED Cart from RED since the target is too well protected by AA Guns.

+1 vote   media: Pose Dump
(2142)Gen.Reaper Jun 21 2011, 6:52pm replied:

Changed the name to prevent future confusion

+1 vote   media: The Combine Deathwatch
(2142)Gen.Reaper Jun 20 2011, 1:33pm replied:

Have you looked at my previous poses? Combing TF2 with the Hl2 and other universes is my style.

+1 vote   media: Civil Protection Combat Team
(2142)Gen.Reaper Jun 18 2011, 1:39pm says:

BF2142 soldier is supposed be like the Commonwealth's Future Soldier program and the Tiger III is like part of their FCS program. I am also thinking about doing series of screenshots that tell the story of certain battles, events, and campaigns of the war to give more of a idea of how massive the war is.

+1 vote   media: Faction Profile: The Commonwealth
(2142)Gen.Reaper May 27 2011, 8:29am says:

yeah I was/am using the the RPS mod I got from a link on their forums.

+1 vote   media: COH: Eastern Front MOD IS-3
(2142)Gen.Reaper May 23 2011, 8:57pm says:

Yeah...but who cares about moral reasons while playing video games?

+4 votes   media: Flamethrower
(2142)Gen.Reaper May 23 2011, 5:36pm says:

Although the US doesn't use flamethrowers anymore due to "Moral" reasons. It is nice...Can you make some fictional flame weapons for some vehicles like a flamethrower for the Stryker?(There may not be a Flamethrower variant of Stryker, but that doesn't mean one can't exist, since we equipped M113s with Flamethrowers during the Vietnam war)

+1 vote   media: Flamethrower
(2142)Gen.Reaper May 8 2011, 6:43am replied:

I think not.

+1 vote   media: Character Profile: General Shephard(NOT MW2)+Bonus
(2142)Gen.Reaper May 8 2011, 2:19am replied:

What are you talking about?

+1 vote   media: Character Profile: General Shephard(NOT MW2)+Bonus
(2142)Gen.Reaper Apr 29 2011, 9:33pm says:

Also be sure to check my MODDB Page for my failed, incomplete, or old poses.

+1 vote   media: Just a random Picture I made on a DoD map.
(2142)Gen.Reaper Apr 29 2011, 9:31am says:

I believe the proper term is a bench.

+2 votes   media: Just a random Picture I made on a DoD map.
(2142)Gen.Reaper Apr 16 2011, 8:42am says:

Example of the ARMA's engine's crappy physics, I have had tanks go flying in the air because it hit(or spawned onto) a freaking rock. How did you do this one?

+1 vote   media: WTF? LOL
(2142)Gen.Reaper Apr 10 2011, 5:46pm says:

The blast didn't kill it right away, the crew got to disembark right before it exploded and they still died...

+1 vote   media: Joint Direct Attack Munition (JDAM)
(2142)Gen.Reaper Apr 9 2011, 10:53pm says:

Almost looks like a tactical nuke does it from this range?

+1 vote   media: Joint Direct Attack Munition (JDAM)
(2142)Gen.Reaper Apr 7 2011, 4:32pm replied:

Trying using something similar to the Sturmtiger's Main Gun with the Baneblade.

+2 votes   media: Test
(2142)Gen.Reaper Mar 14 2011, 8:26pm replied:

The Predator also has a lower profile than the Titan making it easier to hide and probably performs better in Urban Environments than Mechs in General. But that is from my observations and not how they perform in-game.

+1 vote   media: Predator Tank vs Titan
(2142)Gen.Reaper Mar 11 2011, 7:15pm replied:

Those are actually the edges of the map.

+1 vote   media: Ropucha class landing ship
(2142)Gen.Reaper Mar 10 2011, 6:32pm says:

That's it, I'm sold. I am reinstalling SC and FA after this is released.

+1 vote   media: A-10
(2142)Gen.Reaper Dec 18 2014, 3:17pm says:

Also some tanks also have had their coaxial or pintle/cupola mounted machine guns activated.

+1 vote   media: M4 Sherman in War Thunder
(2142)Gen.Reaper Feb 27 2014, 8:47pm says:

Looks like Alexander the Great got an upgrade.

+7 votes   media: Feb 27th (with some pretty cool stuff)
(2142)Gen.Reaper Feb 6 2014, 10:14pm says:

It's a M4A2E4.

+1 vote   media: Just an average M4...
(2142)Gen.Reaper Apr 30 2013, 12:15pm says:

I reached the mission where you're supposed to reach the capital and at the beginning the jeep and tank in front of you turn tan or white before trying to kill you and on occasion the jeep will turn green but you can't drive it because there is a NPC inside it.

Also the cinematics and cutscenes could use some work.

+2 votes   article: Army Men III Beta Version Released!
(2142)Gen.Reaper Mar 2 2013, 9:58am says:

Leopard 2A7.

+3 votes   media: Challenge #X
(2142)Gen.Reaper Jan 24 2013, 9:37pm says:

Hell is there even a such thing as diplomacy in the Wh40k universe?

+2 votes   media: Diplomatic Solutions
(2142)Gen.Reaper Dec 12 2012, 10:41pm says:

The New Iraqi Army is being given 140 downgraded export versions called M1A1Ms that don't have the depleted uranium armor layers that the US versions have.

+2 votes   media: Random pics ;)
(2142)Gen.Reaper Nov 9 2012, 4:39am says:

Where's the mortar crews? Have they not been added yet or are the mortars automated?

+3 votes   media: European Mortar Pit
(2142)Gen.Reaper Nov 1 2012, 4:24am replied:

What demonstration video?

+3 votes   media: ECA Solaris Target Relay
(2142)Gen.Reaper Sep 5 2012, 6:38pm says:

I heard somewhere that one of the main reasons that the T-34/100 never entered mass production was when it fired, the recoil would damage/bend it's turret ring.

+1 vote   media: T-34/100
(2142)Gen.Reaper May 30 2012, 1:18pm replied:

Rocket Pods are retractable.

+5 votes   media: Redone Comanche
(2142)Gen.Reaper May 4 2012, 8:48pm says:

It was the only death/being shot pose that I knew I could do without taking a large amount of effort.

+1 vote   media: Fall Back!
(2142)Gen.Reaper Feb 26 2012, 7:55am says:

From this angle it almost looks like a small Merkava.

+3 votes   media: MCV14 High Survivability Test Vehicle-Lightweight
(2142)Gen.Reaper Jan 29 2012, 6:30pm says:

Oh yeah by the way, I just finished Chapter 4 and it's up now.

+1 vote   media: News from the Front
(2142)Gen.Reaper Dec 29 2011, 2:40am replied:

Nah, it's some mech model ported from Lost Planet by a guy on Facepunch.

+1 vote   media: Sneak Peek
(2142)Gen.Reaper Nov 27 2011, 4:46pm replied:

Thank You, I would appreciate that. Do you want the links for the models?

+1 vote   media: Pushing up the road
(2142)Gen.Reaper Nov 27 2011, 12:43pm replied:

Excluding the Mass Effect Mercs of course.

+1 vote   media: Pushing up the road
(2142)Gen.Reaper Nov 27 2011, 12:31pm says:

Thanks for the support guys.

I wish I had skins for the models that would better represent the forces of the Commonwealth of Isotx and Facepunch Empire.

+1 vote   media: Pushing up the road
(2142)Gen.Reaper Oct 10 2011, 8:38pm says:

Was Horus really that big or is that just the armor he's wearing?

+1 vote   media: Family Reunion
(2142)Gen.Reaper Nov 18 2010, 1:14pm says:

Yeah, Faceposing him was difficult, that was all I could get out of him.

+1 vote   media: US Marines escort a RED VIP to safety
(2142)Gen.Reaper Jun 15 2010, 9:36pm says:

The Grass was ported from Crysis.

+1 vote   media: Being Followed
(2142)Gen.Reaper May 30 2010, 8:34pm says:

I made it shortly after I made the previous one. Good news: I fixed my TF2 Models.

+1 vote   media: Counter Attack
(2142)Gen.Reaper Apr 11 2010, 10:09am replied:

They were released yesterday,I combined Half-Dead's with Bloocobalt's in this one.

+1 vote   media: Evil Reincarnated
(2142)Gen.Reaper Feb 20 2010, 6:24pm says:

I got it in a 2fort pack on GMOD.Org

+1 vote   media: The Chimera Strikes Again!
(2142)Gen.Reaper Jun 22 2009, 6:45am says:

Dang were Carryalls really that big?

How is the Mammoth Mark II going to be implemented, if it is?

+1 vote   media: Wallpaper 1 December Update 2008
(2142)Gen.Reaper May 9 2009, 11:03am says:

What is that tank next to the last abrams. It looks like it could be a Merkava or a Leopard II.

+1 vote   media: New graphics heavy workload
(2142)Gen.Reaper May 4 2009, 9:25pm says:

Do you need uprisisng to run this?

+1 vote   download: [OUTDATED MOD] C&C Retarded: Red Cocaine (v1.337)
(2142)Gen.Reaper Apr 25 2009, 2:34pm says:

Dang it I lost my COH:OF Code and I had to reinstall game.

+1 vote   article: Update #11
(2142)Gen.Reaper Feb 4 2009, 7:14pm says:

Will the Allies and Yuri be making a appearance in the mod?

+1 vote   mod: Invasion Confirmed
(2142)Gen.Reaper Jan 29 2009, 12:46am says:

It says the Archive is corrupt or invalid

+1 vote   download: Spring: 1944 Operation Koltso (v0.9)
(2142)Gen.Reaper Jun 25 2008, 8:11am says:

*note we are not responsible for burns and injuries caused by the product,please use wisely*

+4 votes   media: Command & Conquer Tiberian Dawn Redux Screenshots
(2142)Gen.Reaper Mar 19 2008, 5:06pm says:

Can you turn this mod on and off?

+2 votes   mod: Command & Conquer Tiberian Dawn Redux
(2142)Gen.Reaper Mar 5 2008, 8:59pm says:

Is just the game's engine.

+1 vote   media: Tiberian Sun Rising Trailer (Zero Hour)
(2142)Gen.Reaper Sep 1 2007, 9:53am says:

Where do I get this mod?

+1 vote   mod: Termination
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