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That is what it is based off of.
If I remember right, the Ragnarok originated when somebody converted a KV-2 model for his WH40k tabletop army.
Thanks, it worked.
I would appreciate that.
Why did I have to lose my CnC3 CD Key.
Rocket Pods are retractable.
It says 1.7 has been deleted: Moddb.com
Looks similar to the F-86 Sabre or Mig-15 with a bit of influence from the Dive Bombers of World War II, primarily the Stuka.
I remember seeing this picture from a thread on Facepunch last year, made me laugh my *** off.
What about Armored Cars, for the most part, most factions didn't have access to armored cars outside of half-tracks in vanilla Blitzkrieg like the Puma.
I think it's a M24 Chaffee, but it could also be a M41 Walker Bulldog.
It was the only death/being shot pose that I knew I could do without taking a large amount of effort.
Basically what I did in this pose is that I experimented with using lightbulbs to make muzzle flashes and messed around with bloom settings.
One of the main reasons why the Imperial Guard is one of my favorite factions in the WH40k universe. Too bad that these days, most militaries follow the idea that "Smaller is Better."
Which ones? The Synths or the Combine?
Either way, blame the person who made them, not me, I just use them in my poses.
It's a standalone expansion to Shogun II: Total War as well, but I do prefer you get the original game, because you can use the old factions with the new ones.
Late 19th Century Japan around the time of the Meji Restoration and similar conflicts, it's basically about a war between the Factions that support the Emperor(The Imperials) and the factions that support the Shogunate. It's basically about the end of the Samurai due to the introduction of Western weapons to Japan.
These screens are from two different custom siege battles on the same map. I lost over 1,000 people in this one, first time for me, the Takeda gave me a helluva of a fight even after I bombarded their defenses until my arty ran out of ammo. I won after I finally wiped all of them out.
So will this support Fall of the Samurai now that's it out?
Apparently fleeing enemy troops decided to go through the same gate that my troops were coming in through and this is what happened.
No, you have to call in units and control certain marked areas on the map that have arrows where they come in at. Game's fun though except when people spam the crap out of artillery.
The Stryker doesn't have a turret, most Strykers tend to have a remote-controlled M2 Machine, MK19, or a ATGM launcher mounted onto the top(excluding the MGS which has a 150mm Gun). However, the Stryker was developed from the Canadian LAV-III that does have a turret.
But anyway, nice model and nice mod.
From this angle it almost looks like a small Merkava.
I need to find my CnC3 CD Key.
Now I wish I hadn't lost my CnC3 CD Key.
Well for one thing, the War in my poses takes place in alternate timeline(Since I doubt Valve will follow my timeline) after the events of EP2 that takes place some time after the Seven Hour War, so this has nothing to do with the Seven Hour War besides the fact that the Combine are involved.
I think it's BF1942
Matches on 8 maps in this mod will be interesting with all these new factions(There's four factions for each side)
I like the concept behind the European Legion and the Free Allied armies. This mod is very promising, keep up the good work and this mod will no doubt become one of the best in COH. Plus I've never seen a mod in CoH that has try to add this many factions, so this will be interesting.
I don't know why, but I'm thinking along the lines of German marines or naval infantry.
Oh yeah by the way, I just finished Chapter 4 and it's up now.