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You do know there is a CnC: Generals profile for vanilla Generals mods?
Any plans to convert this over to Zero Hour though?
It might be a damn anime, but the tanks are just modeled so beautifully and they're animated beautifully as well.
What about gates, can't have a good wall without a way to allow your troops to go in out of the base and at the same time, keep your enemies out.
It seems that melee combat crashes the game.
So are you going to be able to build non-sandbag walls in 3.7?
I thought I heard somewhere you guys weren't going to have the Sturmtiger?
How can the Tans attack the Green Nation all the time if they're not even BORDERING each other unless they take control of the Indigo, Black, Cyan, Red, and Purple Nations first?
Tanks seem to be a little too big.
Here's something to look at:
The Army Men tanks are based of the M48.
I think historically the swastika was never placed on vehicles except for the Afrika Korps(although that was pretty small). The Germans mostly placed the Balkan Cross on their ground vehicles vehicles during the war.
Although there is a few photos of Panzers with the nazi flag over the engine, it wasn't common practice to place the swastika on ground vehicles.
The GDI Vulcan turrets are kind of weak, they could use a range and firepower buff.
Is this even Wh40k? Because last time I checked, there wasn't a human faction or Imperial Guard regiment called the U.N.A.
Girls Und Panzer I think.
I recall the Modern Warfare mod doing something similar with their Chinese supply trucks, but it didn't have the canvas covers over the back. So the ROTR team isn't the first to come up with it.
But I never really got why you couldn't do it in the first place in vanilla Generals/ZH.
SHIR 2 I'm guessing.
Either a Challenger or SHIR 2.
Super M60 Prototype
So any chance of seeing any other Imperial Guard regiments like the Praetorian Guards, Mordian Iron Guard, Finreht Highlanders, and the Valhallan Ice Warriors?
And are you planning to expand on the Tallarn Desert Raiders a bit? They're a bit a lacking.
It's dead(and pretty old, It may not work anymore), but here: Moddb.com
There was also a CnC3 version, but only a basic beta was ever released and it was pretty buggy.
Personally I would prefer the Stryker MGS to be the US' primary battle tank and the Abrams to be the Heavy Battle Tank like the Paladin like you said.
The Stryker MGS is currently the closest thing you can get to a light tank in the US' arsenal nowadays.
It looks EXACTLY like an Abrams!
Hell is there even a such thing as diplomacy in the Wh40k universe?
South African TTD. Tank Technology Demonstrator.
Either a early Abrams, Leopard, or Challenger prototype.
The concept behind the Maus was outdated by the end of World War II due to the increasing lethality of ground attack aircraft and medium tanks were slowly becoming the MBTs for the major nations, so the Russians would've had no use for it after the war.
It was actually the Germans that did this to prevent it's capture by the Russians, the turret is what we now see on the one that's on display in the Kublinka Museum.
I think so.
Yes but most Shermans were armed with 75mms while a fewer number were given the 76mms. While by 1944, the T-34/85 along with the IS-1/2 had became the primary tanks of the Russian army and were being produced in large numbers while the IS-3 was just starting to enter production.
Well according to what've I've read some commanders did want a 90mm fitted onto the Sherman, but Mcnair refused since he was determined to maintain the Tank Destroyer doctrine(aka TDs took on the enemy's tanks while the tanks themselves took on the infantry). Hell he didn't even really want the 76mm fitted onto the Sherman and somebody thankfully overridden him on that as well.
The only reason that the Pershing ever reached Europe was because Mcnair died in the the Battle of the Bulge and General Marshall overridden him.