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It's probably the Weapon Bunker.
This looks more like a military exercise/wargame than a airsoft thing.
So are the GLA getting anything new this update?
Except APMSF Stormtroopers can actually aim and are much harder to kill.
They're including some experimental models like the Tiger II with the 10.5cm KwK L/68 and the Panther II armed with the 8.8cm KwK L/71 43. Which according to the developers are equivalents to the Post-WW2 tanks that will be in the game.
Although I'm putting my money more on the Jagdtiger with it's 128mm.
So will you follow the same formulas for the campaigns with the Allied Campaign being the historical one while the Axis Campaign allows you to change history?
Also I need to find my play disk for Axis and Allies.
Hey, I posted about this in the download page for the English patch, but haven't gotten a response. But I'm not seeing any text in the Main Menu, Skirmish Menu, or ingame at all. Everything is blank.
Okay I know it's heresy against GW to even mention these guys, but were they even that popular as a faction when they were still part of the WH40k fiction?
I installed it and no text is showing up at all.
Probably the most realistic tank design in RA3, if not the only realistic design.
Allis-Chalmers M50/65 Scorpion. It's apparently a variant of the Ontos.
So is the U.S Infantry going to be from the Army or Marines?
Why is the Blackhawk Airforce only? Shouldn't it be available for all subfactions since all branches of the U.S Military use it or one of it's variants?
Also I would personally want to see China eventually make a comeback as a playable faction since in real-life the Chinese and Russia have close ties while China was also involved in the War against the GLA in the original Generals/ZH storyline even if gameplay wise they would be similar to Russia.
This is probably the first piece of WH40k fan art where I've seen guardsmen from the Death Korps of Krieg getting their ***** handed to them.
Command and Conquer: Red Alert 2 - Yuri's Revenge w/ D-Day mod.
Actually an American Insurgency will be probably armed largely with hunting weapons, some military-grade weapons that were either salvaged or supplied to them by special forces or supply drops, and surplus weapons.
The last two files on 4Shared are broken for me and I've downloaded them twice.
I reached the mission where you're supposed to reach the capital and at the beginning the jeep and tank in front of you turn tan or white before trying to kill you and on occasion the jeep will turn green but you can't drive it because there is a NPC inside it.
Also the cinematics and cutscenes could use some work.
Are those map textures final or just place holders? Because to tell you the truth, they looked pretty horrible.
Everything else looks nice though.
So are the Marines a conversion faction or a separate one from the U.S Army?
So will there be a population limit?
So I guess you're giving China a more modern look?
But would it be possible to have a gamemode similar to that?
So is this going to be like the Skirmish mode in Army Men: Toys in Space when you placed troops before a battle and commanded them?
Well I don't know, ask the WoT players in the clans named after the show and the people who made the WoT skins and sounds mods based off of it.
I've watched the battle scenes from some of the episodes on YouTube, they're not that bad.
You can defiantly tell that the guys who make the show did their research on the tanks they have in it.
You do know there is a CnC: Generals profile for vanilla Generals mods?
Any plans to convert this over to Zero Hour though?
It might be a damn anime, but the tanks are just modeled so beautifully and they're animated beautifully as well.
What about gates, can't have a good wall without a way to allow your troops to go in out of the base and at the same time, keep your enemies out.