Francese joined Dec 12, 2007

Ciao! I've played videogame from 26 years till now and I've played them all: arcade, console, PC. Now it's time to get into it and begin to build something, even if for now I'm only watching your works. Good luck for your mods!

Comment History
1c0n Apr 1 2010 replied:

Oh, many thanks. For a moment i was thinking that you would reward all your efforts for Crossfire with my credit card... LOLZ :)

+1 vote   mod: Crossfire 2.0
1c0n Mar 31 2010 says:

Guys, Avira gives me a bunch of trojan alarm near the end of installation... Know something about?

+1 vote   mod: Crossfire 2.0
1c0n Jun 22 2009 says:

Nice mod. A first person exploration rathen than a true fps, Curse is a technical marvel (maybe the ruins are a little too polished for being... well, ruins). Only the combat system is a little finger up the ***, often causing confusion.

It's a 8. Well done, I'll wait the other episodes without trusting the release date. ^^

+1 vote   mod: CURSE
1c0n Jun 11 2009 says:

Ooooooohhh! Great, I'm downloading.
(Two months I've been waiting for this moment... ^^)

+2 votes   mod: CURSE
1c0n May 27 2009 says:

I like this mod. It's a nice little-change to the RE4 survival mode and it's very additive and furious. It's an 8 for me for two reasons:

A- Two maps. Yes, they are very big, but are few indeed.

B- No servers to be found. Play-and-host with your friends or die.

Add maps, more secrets, the 8 will become a 9.
Add changes between the four characters, add more maps, add more effects like snow, sand storm, rain, whathever you want, the 9 will become a 10. ^^ Good luck!

P.S. If anyone wants to crush some demons with me, mail me and I will gladly participate to the slaughter.

+1 vote   mod: The Haunted
1c0n May 20 2009 says:

Yes. It's just a mod.
I'll go do something else.
And forget about it.
Is this really what they want? I don't think so.
I don't care about "Someone's fault", it's just that there was a date so don't try to fool me with the filesucker drama: if the game it's not complete I will surely watch it while waiting; if you continue to delay, well yeah, I got better things to do rather than refreshing the same page over and over again.
Really: I don't wanna be mean, but when you set a date you must respect it. It' doesn't need a genius to understand that people grow tired and angry after THREE delays... And for Filefucker too!!!

And a note to Community rating: give the vote AFTER testing a mod, not when you see some pics.

+2 votes   mod: CURSE
1c0n May 7 2009 says:

very nice mod, but too short. Yes, there's the grandma minigame which is a good pastime... But the main story stops just when the things became interesting. And is she Mona or you haven't time to modify the model as for the protagonist one?

Hope to see other works from you soon. Vote: 7

+1 vote   mod: Boiling
1c0n Apr 22 2009 says:

"However the release will be Fileplanet exclusive, and that means, we had to consider the release date they suggest - so they could give the biggest possible exposure to the mod"

Oh guys... Come on! Biggest possible exposure to the mod? Release date they suggest? For what? I don't like when modders begins to think EA/Eidos alike. Bah...


+1 vote   mod: CURSE
1c0n Apr 1 2009 says:

Awesome mod. I was disappointed for the crashes but now I see there is a solution. Oh, sometimes people get fried (mee too) when walking on the spiderbot A2... But again, great mod. It's a 9.

+1 vote   mod: The Nameless Mod
1c0n Dec 8 2008 says:

If you own rFactor then you MUST dowload it, period.
Some glitches with pilot hands, and disappointing car accidents (But I think it's an issue of GMotor 2) but boy, you don't donwload it and all the devils of hell will be searching for you for revenge.


+1 vote   mod: CTDP F1 2006
1c0n Nov 15 2008 says:

Great work. Nice gameplay, dark atmosphere and great sounds.
You guys really have done a true MOD instead of another fraggafraggaboomboom thing.
Only two things:
A- The Impact Hammer... Blah... I can't imagine how to move an ancient ball with an supertechnological weapon... Maybe it's better to find something more suitable with the Aztec background.
B- Sometimes I feel as if some chambers resembles too much one another. Probably some new textures should do the works.


P.S. Greetings for winning the the first phase of MSU. You deserve it.

+1 vote   mod: The Ball Mod
1c0n Aug 28 2008 replied:

Ok, played it for a long time before reaching the end of the first act. Because the hard/impossible part is the first act (6-7 hours to pass it for me). From the second act you can see the enemies a little more clearly as in the third, where the vegetation is a little less dense. And in both act the game becomes less frustrating and really gorgeous to see. Yes, as Davuvnik says, it's an interesting mod, but first level must be better balanced and with more save point and possibly with a little less enemies. And removing the killing forbidden zones would be a nice present: this is a nasty way to say "Thou shall not pass from here"...

+2 votes   mod: The Delta Sector
1c0n Aug 23 2008 says:

Oh boy... I've said it's frustrating? No. I'ts impossible.
If I put out my nose from a rock they kill me.
If I run they kill me.
If I'm Garret the master thief by raiding every bush (taking pain on the poor little finger on the ctrl key) they kill me.
If I launch rocks to distract them they kill me
If I try to outflanking them, THE WATER KILLS ME? (really, armor and health begin to decrease until I die...)
And if I try to simply reach that f***ing waypoint they kill me long before I do it. I spent three hours trying going past the third checkpoint, repeating the same tract in every way I could do it... And they continue to kill me. And I'm playing at medium.
Delta sector? Mmmmhhh... Gameplay Zero suits this mod well...

+1 vote   mod: The Delta Sector
1c0n Aug 23 2008 says:

OK. Technically this mod is awesome. It's a true total conversion, very heavy indeed, much more than Far Cry, but there are a lot of things on screen. Unfortunately, where this mod lose is in the gameplay side: simply it's too hard. And not for player's fault. If you're in a wood, full of trees and branches and bushes and whatever you want: you cannot see the enemy even when it shoots repeatedly at you (Never missed my beloved binoculars as in this mod...), while it seems than you have a big neon on your head saying "HEY! I'M HERE!". Add the waypoint saving system of Far Cry: result is frustration. I hope all these issues will be corrected in future releases because the mod is very brilliant.
7 out of 10.

+1 vote   mod: The Delta Sector
1c0n Jul 16 2008 says:

Hey, say the truth: there's something else after the ending, when I hear the gull's wings and the splash? I'm waiting in front of my monitor with the black screen. And I've started painting circuits and chemical and other things on my room's walls to make time passing... :-)
The only thing I'm worried about is the language. I'm Italian and I've understand most of the speech (the rest thanks to the script you've posted) but really, with the italian school system totally deranged, I think in Italy only a few could be delighted by this work of you.

0 votes   mod: Dear Esther
1c0n Jul 12 2008 says:

Oh boy.
This work rocks. It has wiped away all my certaintyes about videogames. Where's my weapon, where's the enemy, where is my predetermined path to fulfill my mission.
I'm speechless.
To complete the work (because mod is a word too small to describe this) a superb narrator and an incredible soundratck.

Enough talk. 10/10

0 votes   mod: Dear Esther
1c0n Apr 8 2008 says:

...hurts this work... ^^

+1 vote   mod: Philip Muwanga's Squad Commander
1c0n Apr 8 2008 says:

Good job. And fun. I've give it an 8, altough there are some bugs and the lack of a save system huts this work a lot.(But I think this is a limitation of UT '04). And very good characters.
I hope there will be new mission in future release...

+1 vote   mod: Philip Muwanga's Squad Commander
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