I am 25 years old and have been making games in one form or another for roughly half my life. Upon graduating in Philosophy it became obvious to me that making games was my dream so I started training hard to achieve a professional level of environment art and design. I've also learned a lot about the various other parts of the trade during my journeys. In 2007 I joined two incredible amateur design studios. At Surrogate Interactive I have been working as head of Level Design on the (hopefully soon to go retail) project 'Brutal'. Towards the end of 2007 I joined up with Blackened Interactive to work on the fast paced multiplayer mod 'Project: Valkyrie'. Our goal was to create a retail quality mod in 3 months. We were delayed slightly but Project: Valkyrie was finished and released in four months. I now lead the level design at Blackened Interactive. I am seeking work as a Level Designer. Current Projects Include: Brutal, Project:Valkyrie expansion, Lamaar is Lost.
The goal of Resistance and Liberation is to realistically portray the events and actions taken by the 82nd Airborne during their stay in Normandy. Our...
Frontline Force was originaly released in 2000 for HL by Adrian "Pink" Finol (now with VALVe Software). The mod is a first person shooter which promotes...
In Front Line Force the players are divided into two teams: Attackers and Defenders. The object for the Attackers is to capture various Capture Points...
Project Valkyrie is a multiplayer first person shooter for Half-Life 2. (Requires an Orange Box game to play) Players suit up in the Valkyrie suit, equipped...
Currently inactive, but kept for archive purposes! Household DEATH!(c) is a semi-comical, b-movie horrorish deathmatch mod. All of the featured weapons...
Currently inactive, but kept for archive purposes! Omega Wing is a Space Sim/Deathmatch Multiplayer mod for Half-Life heavily based on descent. Featuring...