StarCraft 1.99 Development Group
Established Mar 14, 2008 With 2 members, invitation only development & publishing groupGroup of modders that work on StarCraft 1.99 which tries to convert StarCraft 1 to StarCraft 2 as far as the engine allows.
This member has provided no bio about themself...
We're sorry, but no images, videos or audio files have been added to this gallery.
If you would like to share media with the Mod DB community, sign up and you can.
We're sorry, but no blog posts were found here. Boring yes, but as confucius always said - if you have nothing good to say, why say anything at all? Check back later, perhaps something exciting will pop-up and be worth blogging about, like season 3 of the teletubbies.
Speak your mind, rant about games, mods and the development scene, it's simple and who knows maybe someone will read it and agree. It will feel right!
Group of modders that work on StarCraft 1.99 which tries to convert StarCraft 1 to StarCraft 2 as far as the engine allows.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
No one is friends with modmaster50 awww. You should invite your mates to the site, or make new ones.
Guys, this isnt the best place to ask for help. The answer to both of your questions is grafting, which allows adding buttons to do stuff.
pop, you are using the wrong version of starcraft, causing the buttons to not show up. Use 1.15.1 (not latest).
shaggy, use Firegraft, a program that lets you add buttons. Add a "Build - Addon" button. However, for best effects set the addon flag in datedit (for the addon, not the base).
ok i feel like a total idiot but the starcraft new age isnt working and i do not know why i thinl the download was messed up but the new units work in the editor but dont show up in the game i dont know why
how did you get the addon on the weapons depo?
Well, thats an old post from before mod development began so...The Harbinger still has problems to work out though. I havent got the GRPs and attacks done yet =P. It builds SCVs fine and is a resource depot.
I believe I know your problem with the crashing; it's mostly related to a field in the iscript animation. I've suffered it before.
Do you have both construction complete/ building-working animations? Also, you have this unit set as a building, don't you? I'm fairly sure units that are resource depots tend to crash unless they also have the building flag set.