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This is a summary of some of the improvements I've made since the release of version 1.4 that you'll see in version 1.5.
For the 1.2 version I have added some new units, here they are: TIE Interdictor, ARC-170, Vulture Droid, and Tri-fighter. I have also added concussion...
Since Nebulon-Bs are supposed to be Rebel medical ships, I've decided to give them some healing abilities and 3-7 fighters/bombers isn't enough for one...
I am going to try to create point-defense lasers for a newer version of my mod, but the chance of succes seems small.