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Changes and growth galore as we continue working toward inclusion of the 2 OF factions and version 2.0...
2.0 in less than two weeks? Say it ain't so! Get ready to clear your schedules!
Europe In Ruins, the Company of Heroes war-based MMO modification, has just released it's first alpha patch to update the modification to work with the...
We've just released v1.8.3 of Europe In Ruins which includes the following major changes/features: * All squad and doctrine abilities have had their...
An article on Europe In Ruins is scheduled to appear in the next issue of the German-based PC Games magazine, street dated August 29th. It may also make...
Check out the latest from the team. This is a battle organizer / launcher for Europe In Ruins that allows you to create and play battles. It works similar...
We've just released the most significant version of our modification yet. We are now sending battle results back to our server (from the game). We...
1.6d was just released, you can download the installer on our site or on moddb.com. It includes the following fixes from 1.6c which needed a few fixes...
Europe In Ruins v1.6b was released on Monday night. It includes the largest amount of balance changes yet, as well as the first incarnation of our doctrine...
We've released two key pieces to they modification so far. The EIR Launcher which automatically updates and installs the modification for you (as...
We've just made it incredibly easy to use the modification. We've create a loader that not only downloads the mod and keeps it updated for you,...
It's been a long 3 months, but we are finally ready to open our system to the public. To participate, simply sign up on the forums, then use the...
We've changed the system yet again, welcome to platoons. Each of your companies, will be able to be broken down into 48 different platoons or groups...
Normally, when developing any modification, there are some limits to what's possible. In Company of Heroes, this is evident with both the number...
We have posted a 'working' version of our Player's Guide for Europe In Ruins on the forum. You can check it out on our forums, here. The...
I wanted to provide our followers with another update on the development . It's been over 2 months and still no sign of an actual war taking place....
As many of you know, last Friday we selected a handful of testers to participate in our pre-alpha testing. The goal of this test was to determine if the...
Pre-Alpha has started and the mod has been released to testers. This is a gameplay test based on companies created by our members in the 'Create...
Our team has been extremely hard at work over the past two months. You may have seen our games on Relic Online recently, usually labeled 'EuropeInRuins.com...
We are still working very hard on the modification and things are going well; slower than we would like, but well. It seems we keep finding things that...
Evo of TacticalGamer.com recently contacted me with some interview questions which I gladly answered. The interview is now posted on their home page,...
This is a short video of the auto-territory functions I've coded into Company of Heroes for use in Europe in Ruins. There were some basic auto-territory...
While you wait for the alpha test, I wanted to provide you a more in-depth look into what has been accomplished, what's to come, and details on how...
COH: Europe in Ruins is a persistent war modification for Company of Heroes. Featuring a persistent war front, command heirachy for both the Axis & Allies,...