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123justin321
123justin321 Oct 30 2014, 3:19am replied:

Thank you :)

+1 vote   download: VV and Heather - Remade
123justin321
123justin321 May 22 2014, 12:26pm replied:

Thank you for the kind words, I'm happy you like it.

+1 vote   download: VV and Heather - Remade
123justin321
123justin321 May 22 2014, 12:20pm replied:

Hi there,

sorry for the late reply. I'm using Adobe Photoshop for pretty much all the graphical/texture stuff.

Regards

+1 vote   download: VV and Heather - Remade
123justin321
123justin321 May 22 2014, 12:19pm replied:

Hi there,

I'm sorry, but I currently not play this game at all anymore, and thus I can't promise I will create any other reskins for it in the near future.

regards

+1 vote   download: VV and Heather - Remade
123justin321
123justin321 Nov 11 2013, 2:41pm replied:

Glad you got it working. Enjoy

+1 vote   download: VV and Heather - Remade
123justin321
123justin321 Oct 1 2013, 11:45am says:

Some actual details about which maps are included would be nice I guess.

+1 vote   download: GSF Map Pack 1
123justin321
123justin321 Aug 3 2013, 10:39am replied:

That's exactly what I find annoying as hell, too. It's pretty much keeping me from continue playing this.

+2 votes   mod: MISERY
123justin321
123justin321 Aug 3 2013, 8:03am replied:

I already asked them that myself. Offered to do the german translation for them, I have yet to receive an answer. Maybe we can team up? lol :)

+2 votes   mod: MISERY
123justin321
123justin321 Aug 1 2013, 11:26am replied:

Invisible NPC's are caused by DX11 aswell, I would not recommend using DX11 at all. Not only is it terribly unstable, it also lacks certain effects like light emitted by campfires etc. DX11 is a mess. Just use DX10

+1 vote   mod: MISERY
123justin321
123justin321 Aug 1 2013, 8:48am replied:

FirstPerson and ThirdPerson were added to your options as bindable keys. They are, however, not assigned to any key by default. Check your keybindings.

+1 vote   mod: MISERY
123justin321
123justin321 Aug 1 2013, 8:42am replied:

They have been moved, yes. Also, the locations of each kit differ depending on which class you've chosen to play.

+1 vote   mod: MISERY
123justin321
123justin321 Aug 1 2013, 8:41am replied:

They are and the devteam knows about it. They listed that bug as known on their website.

+1 vote   mod: MISERY
123justin321
123justin321 Aug 1 2013, 8:35am says:

I really like the mod, I really do. But the stupid, super-precise grenade throws of the AI are simply annoying. q.q

+1 vote   mod: MISERY
123justin321
123justin321 Aug 1 2013, 5:06am replied:

The 'flashing' flashlight is not meant to be fixed with the quickfix, L switches on your headlamp, which you have to buy first at a trader to be working.

+1 vote   mod: MISERY
123justin321
123justin321 Jul 31 2013, 5:48pm says:

I remember reading that you could actually cook mutant meat to eat it afterwards. Where exactly, if possible, do I cook it?

+3 votes   mod: MISERY
123justin321
123justin321 Jul 31 2013, 3:59pm replied:

It's hardcoded into the xrgame.dll, the installer switches that file depending on what FOV you choose during the installation.

+1 vote   mod: MISERY
123justin321
123justin321 Jul 31 2013, 3:52pm replied:

same here, any fix to that?

+2 votes   mod: MISERY
123justin321
123justin321 Jul 31 2013, 1:40pm says:

This is not a Misery-specific issue, but I was always bothered by the giant collision radius of NPC's that is particularly noticeable with a higher FOV.
Easily fixable though:

Navigate to your CallOfPripyat folder and find the '\configs\ creatures\ m_stalker.ltx'.

Open it up and change
;---PHYSICS-- ------------ ------------ ----------- ---------- ------------
ph_box0_center = 0.0, 0.9, 0.0
ph_box0_size = 0.35, 0.9, 0.35
ph_box1_center = 0.0, 0.6, 0.0
ph_box1_size = 0.40, 0.6, 0.40

TO be:

;---PHYSICS------ --------- ----------- ----------- ---------- ------------
ph_box0_center = 0.0, 0.9, 0.0
ph_box0_size = 0.06, 0.9, 0.06
ph_box1_center = 0.0, 0.6, 0.0
ph_box1_size = 0.08, 0.6, 0.08

Remember to backup your original m_stalker.ltx in case anything goes wrong while editing.

+3 votes   mod: MISERY
123justin321
123justin321 Jul 31 2013, 9:54am says:

I really need a timemachine to bypass those last 5 minutes of waiting q.q

+3 votes   mod: MISERY
123justin321
123justin321 Jul 22 2013, 4:17am replied:

Thanks a bunch :) Appreciate the feedback

+1 vote   download: VV and Heather - Remade
123justin321
123justin321 May 5 2013, 6:08pm replied:

Thanks for the feedback :) Maybe I'll create some different versions with different makeup/colors.

+2 votes   download: VV and Heather - Remade
123justin321
123justin321 Apr 24 2013, 9:40am says:

Preview-Screenshots seems to fail to load from time to time. If that's the case for you, there are additional screenshot links in the longer description (read more+).

+1 vote   download: VV and Heather - Remade
123justin321
123justin321 Apr 22 2013, 3:40am replied:

Thanks! :)

+1 vote   download: VV and Heather - Remade
123justin321
123justin321 Apr 15 2013, 11:46am replied:

Thanks, appreciate the feedback =)

+2 votes   download: VV and Heather - Remade
123justin321
123justin321 Mar 4 2013, 6:36pm says:

Oh dear god. THANK YOU SO MUCH. A game I always wanted to play, but I could not stand the narrow 4:3 resolutions. <3

+1 vote   download: Widescreen support addon for Pathologic
123justin321
123justin321 Nov 16 2012, 7:45am replied:

Thanks for the input, but the mod IS installed correctly.

This is how my folder hierarchy looks like:
D:\Program Files (x86)\Sierra\SWAT 4\SAS Mod v1.0

Inside the "SAS Mod v1.0"-folder, there are 3 folders called "Content", "Documentation" and "System", along with an "dedicated Server.bat", an "SASmod.bat" and "SAS Mod.exe".

Btw, where do I find the wiki?

regards

+1 vote   mod: SAS Mod v1.1 for SWAT 4 Expansion (TSS)
123justin321
123justin321 Nov 16 2012, 6:23am says:

I'm seriously annoyed by the fact that I can, by no means, get the new sounds to work :(

I reinstalled several times now, trying everything I could think off, but the custom gunsounds just won't work at all. I need some help here :-/

Also, the new guns seem to just have a blank, grey texture.
I'm absolutely not a "noob" or whatever you wanna call it related to computers, so it really drives me nuts that I can't get it to work.

+1 vote   mod: SAS Mod v1.1 for SWAT 4 Expansion (TSS)
123justin321
123justin321 Jul 7 2012, 11:07am says:

I really love this mod, however, I have a problem with the new sounds. Idk how this happens, but it seems like the new weapon sounds that come with this mod are totally ignored by the game. They're all still the old weapon sounds, and the weapons that came with the mod sound all weird, like a single shot of the MP5 or something (I'm sure a silenced handgun is not supposed to sound like an MP5?).

Everything else works, that's why I am a little confused about that sound issue.

Any suggestions or help? Is this a known problem?

regards

+1 vote   mod: SAS Mod v1.1 for SWAT 4 Expansion (TSS)
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