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Comments  (10 - 20 of 22)
XitArS
XitArS Jan 11 2007, 7:17am says:

You can not load a saved game from a previous version. This is not something that can be fixed as the process of saving data is hardcoded. There is an obvious reason to why saves can only work in the same versions of the game ;).

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HardRom
HardRom Jan 10 2007, 8:05pm says:

Not sure if you have addressed this already, but I cant seem to load my save games. The first save stated that it couldnt load xxx\saves\etc... the second time gave me the serious error. Any solutions?

Also, I forgot to mention in my last post, I reinstalled the game fresh, installed your mod, and then updated it again, and so far have yet to see a crash (til save games), other than the ones posted, I have not seen any more.

Once again, great mod, love it.

GJ, HardRom

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HardRom
HardRom Jan 7 2007, 8:30pm says:

Hey -XitArS,
I understand that this mod is done for development, but hopefully not for patches.
Heres some of the crashes I have found, and as accurate as possible, what caused them.

Building Demo Dozer in Challenge Mode -Using GLA Character, cant remember which, maybe thrax
Using Guard with Lazer Battleship - Using Lazer General
Radar scan over an enemy warfactory - Using Saddam Against General Thrax
Spying on General Thrax with the "Intelligence" button. (SideBar) - Using Airforce General
Clicking in the area of dr thrax while having units selected - Using China Tank General

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HardRom
HardRom Jan 9 2007, 9:31pm says:

NP, anything to help...

I have installed your patch 1.15, and as of yet have had no crashes. Well done.

I forgot to mention in my last post, I Love This Mod. I especially like some of the new weapons, although the most feared tank on the battlefield seems to need to get awfully close to enemies to do damage... ah well thats what support units are for.
Ill keep sending bug reports if they happen.

Sweet Mod, keep it up,

HardRom

+1 vote     reply to comment
XitArS
XitArS Jan 8 2007, 9:04am says:

Thank you HardRom for your reports. The first one concerning the demo dozers did also occur in skirmish and I found that bug myself so it was fixed in the latest update. However, I can not guarantee that it works in challenge mode since this mod doesn't have an official support for challenge mode or campaign mode.

I can assure you that the bugs you have mentioned will be fixed as soon as possible. Please report any further findings ;)

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123mark123
123mark123 Jul 17 2006, 11:24am says:

thanks that works

+1 vote     reply to comment
XitArS
XitArS Jul 15 2006, 12:23pm says:

Try deleting all mod contents and install the FULL version of 1.1 ;)

+1 vote     reply to comment
123mark123
123mark123 Jul 14 2006, 12:43pm says:

ok thz
on your new mod for generals (destruction force 1.1) i cant get it to work it just comes up wiht that error mesage when i try to play it. could you tell me haw to sort this or make a pach for it plz
thz
mark

+1 vote     reply to comment
XitArS
XitArS Jul 13 2006, 4:32pm says:

Well to make the new units you must CREATE them. BUT you can also just change their abilities. For example you can give ordinary tanks missiles with just a few lines of code...Perhaps it won't look too good in game but hey :P.

You don't need to model to create new superweapons, but you need to know how to make particleeffects etc... Maps can be built in the WoldCreator and that's pretty easy. But if you want a working AI on them then that's something totally different. Then you'll need to script and assign waypoints etc...

+1 vote     reply to comment
123mark123
123mark123 Jul 13 2006, 4:06pm says:

WO!!!! that's amazing. how do u manage to do that?
enyway, i think i sould leeve it to the pros
i would like there to be all the same generals but have some new ones
-UK -naval
-infentry
-tanks
and lodes of new units like new aircraft and tanks
also some naval maps to use the naval ships on
and new super wepons

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