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Comment History  (180 - 210 of 418)
0rpheus Dec 24 2013, 1:53pm says:

Hah this is awesome!

Merry Christmas!

+2 votes   media: Merry Christmas!
0rpheus Sep 9 2013, 11:54am replied:

So currently the only person "working" at GSC is the owner?

+3 votes   article: Interesting Stuff Q&A
0rpheus Sep 9 2013, 9:54am says:

Wait so GSC isn't closed? I thought the team changed their name to Vostok Games and are now working on a new IP called Survarium...?

+5 votes   article: Interesting Stuff Q&A
0rpheus Jul 30 2013, 6:04am says:

Haven't played PR for about 3 years now. Will definitely give the 1.0 a go!

+6 votes   article: Project Reality: BF2 v1.0 Preload and Trailer
0rpheus May 24 2013, 5:14pm says:

The effect looks really awesome!

+3 votes   article: De-materialisation (Behind the Scenes VFX part 2)
0rpheus Apr 3 2013, 12:36am says:

That's disturbing. Like, Silent Hill-type disturbing.

Good job, can't wait to see more!

+4 votes   article: Otherside
0rpheus Mar 28 2013, 9:29am says:

I'm getting a nice Resident Evil(the earlier PS1 games) vibe from all this. Awesome job so far!

0 votes   article: BlackSoul - First Gameplay Video
0rpheus Mar 22 2013, 1:37am says:

I love that you can control the flashlight so precisely, that's awesome!

+1 vote   media: BlackSoul Short Demo Video 1
0rpheus Mar 11 2013, 1:10am says:

IMO his feet are too far back making him look like he just tripped on something and is about to fall on his head

+1 vote   media: Tyrannosaurus Development
0rpheus Jan 20 2013, 7:57am says:

Damn, that sucks. Weird though how some people don't make backups of their hard work, HDD crashes are quite common.

I hope you guys can get back on track soon :)

+8 votes   article: Urgently Recruiting: Modelers
0rpheus Jan 9 2013, 5:48am says:

Happy new year to you too!

I'd love to be there during the play session but again the finals in uni ruin everything :(

+2 votes   article: Casus Belli – Update #24: Game session for the new year
0rpheus Jan 5 2013, 1:18pm says:

The first thing I thought when saw this was "awww" :D

It just looks cute

+10 votes   media: T-70
0rpheus Dec 17 2012, 2:01pm says:

Right on, Finland! My northern neighbors :D

+7 votes   article: War in the East
0rpheus Dec 10 2012, 5:19pm replied:

"You kill someone- you take yourself with him; eye for an eye"

+9 votes   media: The Rifle
0rpheus Dec 8 2012, 10:44am says:

If anyone hasn't tried out Casus Belli yet I'd strongly advise doing so, it's a really fun mod with awesome map design. You can play it with the Crysis Wars trial client which you can get for free. The only problem right now is low player numbers

+4 votes   article: MOTY Year in Review 2012 Quarter 04
0rpheus Sep 30 2012, 4:20am says:

He looks kind of...ordinary I guess? Like some random office worker. He should look more bad-***

Just my thoughts though

+7 votes   media: USA Colonel Burton
0rpheus Aug 2 2012, 4:44pm replied:

Of course; that timezone bit wasn't a complaint, just me expressing my angst about this inevitable timezone difference, it always screws things up with live streams

+2 votes   article: Alpha Livestream
0rpheus Aug 2 2012, 3:28pm says:

Last night's live stream was really cool, I really like that you can ask questions in the chat and you get an instant reply, it's just awesome :)

Too bad my time zone is so far ahead of yours, I hate staying up late :(

+2 votes   article: Alpha Livestream
0rpheus Jun 5 2012, 4:03pm replied:

Unfortunately this seems to be true-

Guys, just take a break from all this, rest, enjoy the summer, but please finish this project some time in the future! You just can't leave it like that after all these years!!!

+1 vote   media: Caption competition
0rpheus Apr 22 2012, 5:00pm says:

OOoooh damn! This must be the most detailed weapon model I've ever seen, no joke! It looks absolutely awesome!

+3 votes   media: AKS74U low finished
0rpheus Feb 10 2012, 3:08pm says:

Ah yes, no scary game/mod is complete without a mental hospital :D

I love these places!

+8 votes   media: Mental Hospital
0rpheus Jan 23 2012, 4:51am says:

That's one good lookin' radiator

+2 votes   media: Radiator
0rpheus Dec 22 2011, 5:13am says:

Can you improve the sun in any way? Right now it looks like someone just added a white circle in Paint.

Everything else looks awesome bwt!

+1 vote   media: shfhs
0rpheus Dec 4 2011, 4:07pm says:

Looks cool

+2 votes   media: Scorpion Mk 2
0rpheus Nov 26 2011, 8:23am says:

Aaahh!! I can't wait! I've never played this mod, I wanted to try it out at the start of this year, but thought I should wait for the 008 update as it seemed it wouldn't take too long.

Boy was I wrong...:D

+3 votes   media: Teaser 2
0rpheus Oct 3 2011, 10:12am says:

Oh boy, can't wait!

+2 votes   article: [Status Update]Getting Closer to Completion
0rpheus Sep 23 2011, 5:33am says:


+1 vote   media: Lost Alpha
0rpheus Jun 8 2011, 4:36am says:

This looks really cool!

+1 vote   media: Sunrise at Yanow
0rpheus Jan 18 2011, 7:33am says:

Best of luck with your new project! A total conversion is a huge undertaking, but I'm more than certain that with your enthusiasm and will to learn new things you'll make it Beacon!

+1 vote   article: S.T.A.L.K.E.R.: Way of the Wolf + Redux v1.05b
0rpheus Aug 19 2010, 5:10pm buried:


I can't see a thing

-11 votes   media: Fog
0rpheus Aug 9 2010, 3:31am says:

Can't wait!!!

+1 vote   media: Very short teaser
0rpheus May 6 2010, 4:15am says:

Daaamn dude....Those look really beautiful!

EDIT: btw, Holden, have you looked into the forum's suggestions section? There's this small thing I thought might make LURK a bit better, please do have a look!

+2 votes   article: Edit: 5/6/10 L.U.R.K. Panoramic/HDR Adaptation
0rpheus May 1 2010, 3:12am says:

Nice update, and thanks for being honest!

Can't wait to try out 1.1!

+1 vote   article: L.U.R.K.: What The Hell is Going On?
0rpheus Mar 10 2010, 3:38pm says:

I love exploring old abandoned structures too. There are quite a lot abandoned Soviet-era railway-associated buildings and service depots and stuff like that near my town, it's just a hell of a thrill for me to walk into a place where you know that at some point there were people hard at work there and all sorts of machinery was used and stuff like that, and looking through old paper-weights and stuff, it's just too amazingly cool. And exploring more regular-type of abandoned buildings is fun too.

It's really nice to know that a person which that kind interests is working on a mod like this, he'll be that much more better at capturing the old abandoned feeling of those buildings, which I can't get enough of in games (like STALKER)

Awesome review, and mad props to the Raindrop team, this mod is going to be a real treat to play!

+6 votes   article: Weekly Interview: "Raindrop"
0rpheus Jan 5 2010, 7:26am replied:

I'm afraid my neighbours aren't that excited about the new sounds... xD

+1 vote   article: Road to Forgotten Hope 2.25
0rpheus Jul 10 2009, 9:38am says:

Holy...sweet mother of lord....Are those "god/sun-rays" ?? AWESOME!!!

+1 vote   media: Effects of the sun
0rpheus Jul 2 2009, 11:59pm says:


+1 vote   article: Anti-Tank
0rpheus Mar 24 2009, 12:44pm says:

At first I thought it was Fallout 3. Quite an awesome concept you've got there

-3 votes   media: In-Game
0rpheus Sep 16 2012, 10:14am replied:

It's because of the way the STALKER's universe is built: the Zone is technically off-limits, guarded by the army, so people have to smuggle in all the ammo and other stuff and it's not easy

+3 votes   media: Know your ammo
0rpheus Sep 16 2012, 10:10am says:

Will a headshot with an AP round kill everything?

+4 votes   media: Know your ammo
0rpheus Sep 14 2012, 3:42pm says:

The impossible has become true

Holy crap guys, seriously, massive congrats!!!

+7 votes   article: Black Mesa v1.0 released
0rpheus Sep 10 2012, 2:43pm says:

So there's still hope the New Ordanance part will be implemented some time later?

I can wait; I do want some nice variety in my arsenal :)

+3 votes   article: Development report no.2
0rpheus Sep 6 2012, 3:17pm says:

I can honestly say that I'm happy for this delay- this means that you guys are really taking the time to iron out all the bugs and make the first playthrough as enjoyable as possible.

Keep up the awesome work and take your time, no need to rush things. I'm sure that when you finally release Lost Alpha it will be worth all the wait :)

+5 votes   article: Lost Alpha Status Report - September 2012
0rpheus Sep 1 2012, 4:52am says:

It looks like it's made out of stone :)

But the point here is to show off the model, not the texture I believe; and the model looks nice

+2 votes   media: Weapon
0rpheus Aug 25 2012, 4:29am says:

Oooh crap...


+2 votes   article: Grey v1.1 Released!
0rpheus Aug 14 2012, 4:13am replied:

Apocalypse usually means the devastation of the whole world, in STALKER only the area of the Zone is affected. So yeah, it's not actually post-apocalyptic IMO. But saying "post-local disaster" or something like that would be weird :P

+4 votes   media: Screens (08.13.12)
0rpheus Aug 13 2012, 6:50am says:

The props' placement could use some work, I agree, but please for the love of god don't turn this game into another generic brown mess. Who said that post-apocalyptic means that there are no colors other than brown?

+7 votes   media: Screens (08.13.12)
0rpheus Aug 8 2012, 6:13am says:

It says "ciao!" before blowing up the enemy

+1 vote   media: Italian MBT "Ariete" (WiP)
0rpheus Aug 7 2012, 3:51am replied:

Holy crap. That's like...putting on an air breathing cap :S

+3 votes   article: Grey Pre-Release News #3
0rpheus Aug 2 2012, 4:59am says:

Take your time. I believe everyone wants a good polished mod a bit later than a buggy one sooner :)

But still, I can't wait!!!

+1 vote   article: Development Report
0rpheus Aug 2 2012, 4:55am says:

Looks like a real stone.

Awesome job whoever did this!

+1 vote   media: Stone
0rpheus Jul 25 2012, 4:06am says:

I'd rather have a polished mod than a rushed one, no matter how much longer it takes.

You can only have the "new" experience only once- the first time you play it; and no matter how much you patch it afterwards the first (the most interesting) playthrough experience will be ruined if the mod is not polished enough.

+3 votes   article: Grey Pre-Release News #1
0rpheus Jul 17 2012, 6:32am says:


+2 votes   media: Thanks for all the support so far !
0rpheus Jul 13 2012, 2:39pm says:

Yes yes YES!!! I'm really excited :D!

+1 vote   media: Lost Alpha Calendars - 2012 July
0rpheus Jun 30 2012, 4:47pm says:

This look absolutely awesome! I can't wait to try all this out.

It's a real shame though that there are so many different mods, each adding something special to the game that other mods don't have. It would be the best thing ever if all the biggest mod developers collaborated and made one big mod

+6 votes   media: A-life teaser
0rpheus Jun 20 2012, 6:05am says:

You should have an NPC walk or run through the fog, this would bring out the dynamic aspect a lot more

+2 votes   media: Volumetric Fog Test
0rpheus Jun 12 2012, 3:25am says:

YEEESS you're alive! Can't wait for more!!!

+5 votes   article: A Red Letter Day!
0rpheus Jun 4 2012, 1:30pm replied:

nvm my comment, sorry

+1 vote   article: Max Payne 1 & 2 mod roundup!
0rpheus Jun 4 2012, 10:09am says:

The only Max Payne 2 mod I tried back in the day was Hall of Mirrors-

It's based on the movie Equilibrium, it was pretty neat

+5 votes   article: Max Payne 1 & 2 mod roundup!
0rpheus May 27 2012, 3:21am says:

Maps look a lot less empty now, awesome job!

+1 vote   media: Absolute Nature 3 trailer
0rpheus May 21 2012, 3:13am says:

lol I though you were going to sleep in that safe xD

+2 votes   media: Metro Station w.i.p. v2
0rpheus May 19 2012, 1:16pm says:

Wooooowww...This look absolutely stunning!!

+2 votes   media: Absolute Nature 3
0rpheus May 18 2012, 4:51pm says:

This sure was a day full of updates!

Nice job

+2 votes   media: End result of a long days work
0rpheus May 14 2012, 2:46am says:

i hope those fire places are just temporary light sources because otherwise that place should be full of smoke and by now all those people would have already died in CO and CO2 poisoning :)

+2 votes   media: Metro Station w.i.p.
0rpheus Sep 18 2014, 11:33am says:


+2 votes   media: Congratulations
0rpheus Jul 2 2014, 5:47am says:

You guys are doing all this for free from your own spare time, we as players have no right to demand anything and if someone gets angry because of this delay then it is his/her own problem. Take your time and release the patch when you guys feel that it's done, we can wait :)

+5 votes   media: Can you control everything?
0rpheus Nov 29 2012, 2:27am says:

So you're back on track with the NO mod! That's awesome news!

+3 votes   article: Information on firearms
0rpheus Nov 11 2012, 12:26pm says:

Looks awesome

+1 vote   media: China Guan Yu (improved)
0rpheus Apr 4 2012, 9:45am replied:

Thank you!

+2 votes   media: The Karlik
0rpheus Jan 29 2012, 6:02am says:

Wow, that's some insane amount of work and dedication man! I don't think there are many mods out there that have had their audio designer go out and record new gun sound like that (correct me if I'm wrong). The only one I know for sure is BF2's mod Project Reality

+3 votes   article: L.U.R.K. 1.2 Weapon Audio Overhaul Teaser
0rpheus Aug 19 2011, 12:12pm says:

Ooohh, looks awesome!!!!

+1 vote   media: Hospital interior
0rpheus Mar 16 2011, 10:09am says:

Oh YES!!! Congrats on another release guys! This'll be awesome!!!


+2 votes   media: ShockWave 1.1 Released
0rpheus Oct 10 2010, 4:06am says:


+2 votes   media: Darkscape Nature (LA)
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Mar 31, 2015
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