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Looks insanely good
Oh, that's a real pity :(
One thing that bothered me though was that the NPC at 00:21 didn't seem to notice your headlamp's light at all and just walked straight into you. Was the NPC awareness turned off or is there no way to make them notice you when they see your lamp's light? (it's been a VERY long time since I played CoP so I don't remember how the AI behaved in situations like this)
Hah that's awesome!
PS. N.Aaroe you're a fantastic concept artist, your work is one of the best I've ever seen, honestly!
It says "ciao!" before blowing up the enemy
"Come at me bro!"
This pic is edited, right? Still looks awesome!
There's a section of Red Forest in ShoC too. You know, the part with a lot of pseudo dogs, before the brain scorcher. Or maybe you haven't gone through the forest itself and always used the road right of the Red Forest, the one that's littered with mercenaries.
L.U.R.K. 1.1 is going to be AWESOME!
For Christ's sake, this look better than World in Conflict xD Awesome job man!
Holy f...That look just freaking AMAZING!
Holy crap. That's like...putting on an air breathing cap :S
Of course; that timezone bit wasn't a complaint, just me expressing my angst about this inevitable timezone difference, it always screws things up with live streams
Last night's live stream was really cool, I really like that you can ask questions in the chat and you get an instant reply, it's just awesome :)
Too bad my time zone is so far ahead of yours, I hate staying up late :(
Take your time. I believe everyone wants a good polished mod a bit later than a buggy one sooner :)
But still, I can't wait!!!
Looks like a real stone.
Awesome job whoever did this!
I'd rather have a polished mod than a rushed one, no matter how much longer it takes.
You can only have the "new" experience only once- the first time you play it; and no matter how much you patch it afterwards the first (the most interesting) playthrough experience will be ruined if the mod is not polished enough.
Yes yes YES!!! I'm really excited :D!
This look absolutely awesome! I can't wait to try all this out.
It's a real shame though that there are so many different mods, each adding something special to the game that other mods don't have. It would be the best thing ever if all the biggest mod developers collaborated and made one big mod
You should have an NPC walk or run through the fog, this would bring out the dynamic aspect a lot more
YEEESS you're alive! Can't wait for more!!!
Unfortunately this seems to be true- Dezowave.com
Guys, just take a break from all this, rest, enjoy the summer, but please finish this project some time in the future! You just can't leave it like that after all these years!!!
nvm my comment, sorry
The only Max Payne 2 mod I tried back in the day was Hall of Mirrors- Moddb.com
It's based on the movie Equilibrium, it was pretty neat
Maps look a lot less empty now, awesome job!
lol I though you were going to sleep in that safe xD
Wooooowww...This look absolutely stunning!!
This sure was a day full of updates!
i hope those fire places are just temporary light sources because otherwise that place should be full of smoke and by now all those people would have already died in CO and CO2 poisoning :)
lol, you're right :D
Um...Are you sure you guys aren't going to have some sort of copyright problems with Sergiy Grygorovych (the owner of the STALKER franchise)?
Aren't those all rendered in Cryengine 3? So this mod is a Crysis 2 mod now?
They all look absolutely awesome btw!
Awesome model! One thing though- isn't the drill a but too small to dig even a human-sized tunnel?
*nvm this comment*
OOoooh damn! This must be the most detailed weapon model I've ever seen, no joke! It looks absolutely awesome!
What would happen if you'd import this high poly model into the game?
Watch out, CoD generation passing through
Thank you! I've been waiting for this patch for a long time now. I can finally try to beat the flooded map with my fellow survivors!
That looks super nice!
Now THAT's Silent Hill 1:1, awesome job!
As zonbie said- it would be really awesome to play whatever you've created so far for the Source engine. I'd be happy to just walk around on the maps without the AI or anything and just admire the awesome map design and graphics :)
I don't get people who play scary games in broad daylight. The main point of these games is to get scared so you probably play them for this very reason. So why not maximise the whole effect by playing in the dark?
Now that's one mean looking tank!
Like everyone else here, I too love that first "desperate" reload animation, it gives you that feeling of suspense, it's just perfect!
I love the greenery!
Awesome news! But, I can't figure out the point of attaching ammo to your belt...Can anyone help me out here?