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Both the model and texture looks really nice! Awesome job!
So you're back on track with the NO mod! That's awesome news!
Everything looks absolutely awesome! Nice work!
I don't get people who play scary games in broad daylight. The main point of these games is to get scared so you probably play them for this very reason. So why not maximise the whole effect by playing in the dark?
Now that's one mean looking tank!
There's always room for improvement, no matter how good a mod/game is
Is there still hope...?
I sure as hell hope so!
Popularity: 7 of 17,897
That's pretty impressive guys
Better hope it's yours...
That must be the dwelling place of The Knights Who Say Ni
It looks kind of cozy.
Yeah, same here. My aging rig just can't keep up with this mod anymore :(
Nice, I really like these detailed infantry models and textures!
He must be scared of the Poltergeist or something.
Silly boy, everyone knows they don't exist...
I don't want to sound negative here but the drill looks like it's barely big enough to dig a tunnel for one person to fit through
If you want to take it a step further you should make it so that you need to have these simple lead containers physically present in the backpack as an item and you have to "combine" the artifact and the container. If you just have the artifact without the lead container it gives you both the negative effects (full radiation) and also the positive effects. So you have to be prepared to find one these artifacts because obviously the lead container weighs quite a bit and takes up inventory space. And if you find an artifact but you don't have a lead container you have to make a decision: do you pick it up and hope the radiation doesn't kill you before you find a trader or you remember the spot, buy a lead container and then come back for it.
But I'm afraid this might get a bit annoying; just throwing out some ideas
He looks kind of...ordinary I guess? Like some random office worker. He should look more bad-***
Just my thoughts though
It's because of the way the STALKER's universe is built: the Zone is technically off-limits, guarded by the army, so people have to smuggle in all the ammo and other stuff and it's not easy
Will a headshot with an AP round kill everything?
The impossible has become true
Holy crap guys, seriously, massive congrats!!!
So there's still hope the New Ordanance part will be implemented some time later?
I can wait; I do want some nice variety in my arsenal :)
I can honestly say that I'm happy for this delay- this means that you guys are really taking the time to iron out all the bugs and make the first playthrough as enjoyable as possible.
Keep up the awesome work and take your time, no need to rush things. I'm sure that when you finally release Lost Alpha it will be worth all the wait :)
It looks like it's made out of stone :)
But the point here is to show off the model, not the texture I believe; and the model looks nice
Apocalypse usually means the devastation of the whole world, in STALKER only the area of the Zone is affected. So yeah, it's not actually post-apocalyptic IMO. But saying "post-local disaster" or something like that would be weird :P
The props' placement could use some work, I agree, but please for the love of god don't turn this game into another generic brown mess. Who said that post-apocalyptic means that there are no colors other than brown?
It says "ciao!" before blowing up the enemy
Holy crap. That's like...putting on an air breathing cap :S
Of course; that timezone bit wasn't a complaint, just me expressing my angst about this inevitable timezone difference, it always screws things up with live streams