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Looks really awesome!
Being able to specifically call in a smoke shell barrage- really nice!
Ah, the famous bolt. It's like the STALKER's version of the iconic Gordon Freeman's crowbar from the Half-Life series
That looks depressing as hell to be honest :S
Using the light to kill the enemies was a unique feature of Alan Wake, but even your visual effects look really similar- it's no wonder people are making this comparison.
Unless the zombie is soaked in gasoline I can't think of a reason why it should light on fire to be honest. As far as i know NMRiH is still trying to be semi-realistic
"Game Oven". How stupid can I be -__-...
I just love the X-Ray engine's lighting
I haven't played CoP for ages but it looks like the Jupiter plant
The site looks really awesome btw, very professional
lol at first glance it looked like the bandit was doing the Max Payne dive :D
Mine too. There's just something about that whole atmosphere of Mirror's Edge that no other game has. Those kind of sterile looking modern, newly built buildings give me a sort of dream-like feeling for some reason and I just can't get enough of it. I keep coming back to this game again and again, even though I've already completed it like 10 times already
Though I'm not implying that this is a ripoff; storm sewers pretty much all look like this
Reminds me of one of the sewers levels from Mirror's Edge :)
omg lol I'm stupid, I thought this was a new demo :D
Awesome! Gonna try it out as soon as possible, loved the first demo!
But the one thing I can't wait to see is a T-Rex, in the night in a forest with lots of breakable trees, chasing me and pretty much all I see/hear is tree trunks breaking and snapping behind me. That would be the part where I crap my pants
The standard version looks nice and believable; this one on the other hand - not too much. Having a second head with teeth grow out of its *** is a bit too far-fetched IMO
Thank you guys for making this brilliant mod! I hope to play this for at least another 5 years!
lol was thinking the exact same thing
T-Rex's right eye: "Oh god that's delicious", left eye: "Uuuh, a rifle!" :D
But an awesome action-packed screenshot
You are spot on!
This dropped my jaw to the floor and broke it :(
Everything looks absolutely awesome! Nice work!
That must be the dwelling place of The Knights Who Say Ni
Yeah, same here. My aging rig just can't keep up with this mod anymore :(
If you want to take it a step further you should make it so that you need to have these simple lead containers physically present in the backpack as an item and you have to "combine" the artifact and the container. If you just have the artifact without the lead container it gives you both the negative effects (full radiation) and also the positive effects. So you have to be prepared to find one these artifacts because obviously the lead container weighs quite a bit and takes up inventory space. And if you find an artifact but you don't have a lead container you have to make a decision: do you pick it up and hope the radiation doesn't kill you before you find a trader or you remember the spot, buy a lead container and then come back for it.
But I'm afraid this might get a bit annoying; just throwing out some ideas
It looks like it's made out of stone :)
But the point here is to show off the model, not the texture I believe; and the model looks nice
Apocalypse usually means the devastation of the whole world, in STALKER only the area of the Zone is affected. So yeah, it's not actually post-apocalyptic IMO. But saying "post-local disaster" or something like that would be weird :P
Looks like a real stone.
Awesome job whoever did this!
lol, you're right :D
Watch out, CoD generation passing through
Mother of god...Those two screenshots look like real photographs. I had to double check them in full screen to be sure.
Awesome work there, especially with the mill!
Wow, it's a real hassle to get these sounds recorded
Best of luck to you with this project!
That sounds awesome!! I hope Beac can implement this
Are those spare tracks in the front?
Or just some spikes in case enemy infantry decides to tackle the tank head-on?
The pistol itself looks cool, but how the hell is one supposed to aim down the sight with that hinge-thingy flipping up-and-down after every shot? I imagine it got pretty annoying
Ah, silly me, judging by the name I thought it was going to be a tank of some sort
I looks really long
For some reason I really love those 2 pics
The guy must be using some sort of graphics mods/tweaks
High-heeled boots? On a guy? wut? xD
Or is it a chick? Then it's okay I guess
Falaise Pocket maybe?
Looks eerie. Really cool atmosphere on this pic!
Damn this looks almost real...
Good read! I hope you find some like-minded modders who share the same vision with you so they can help you with this project and speed up the development
Ooh, I thought it was like a new player class ;P
Cool update as usual, but uh...Where's the new class type..?
Same here dude! I just couldn't get enough of this franchise when I was little! Oh the memories...
Shadows and shaders are two completely different things dude....
Woo! Pripyat!!! Looks really nice! :)
Video not found :(
Awesome, AWESOME work guys!!!
Damn this thing looks friggen creepy!
Holy crap! When I saw this pic I said out loud "OH MY GOD THAT'S AWESOME!!!"
I can't wait to explore that place!
Both the model and texture looks really nice! Awesome job!
So you're back on track with the NO mod! That's awesome news!
I don't get people who play scary games in broad daylight. The main point of these games is to get scared so you probably play them for this very reason. So why not maximise the whole effect by playing in the dark?
Now that's one mean looking tank!
There's always room for improvement, no matter how good a mod/game is
Is there still hope...?
I sure as hell hope so!
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That's pretty impressive guys
Better hope it's yours...
It looks kind of cozy.
Nice, I really like these detailed infantry models and textures!
He must be scared of the Poltergeist or something.
Silly boy, everyone knows they don't exist...
I don't want to sound negative here but the drill looks like it's barely big enough to dig a tunnel for one person to fit through
He looks kind of...ordinary I guess? Like some random office worker. He should look more bad-***
Just my thoughts though
It's because of the way the STALKER's universe is built: the Zone is technically off-limits, guarded by the army, so people have to smuggle in all the ammo and other stuff and it's not easy
Will a headshot with an AP round kill everything?
The impossible has become true
Holy crap guys, seriously, massive congrats!!!
So there's still hope the New Ordanance part will be implemented some time later?
I can wait; I do want some nice variety in my arsenal :)
I can honestly say that I'm happy for this delay- this means that you guys are really taking the time to iron out all the bugs and make the first playthrough as enjoyable as possible.
Keep up the awesome work and take your time, no need to rush things. I'm sure that when you finally release Lost Alpha it will be worth all the wait :)
The props' placement could use some work, I agree, but please for the love of god don't turn this game into another generic brown mess. Who said that post-apocalyptic means that there are no colors other than brown?
Triple A games are games that have a very high quality like most big developers' (DICE, Blizzard, Bethesda etc) games.
Oh god I'm stupid. Kept looking for the "solution to lag problems" bit after reading the article -_-
Really enjoyed the video!
Yes I remember this pattern too :P
Have you tried DXtory for recording?
Simple, yet beautiful
Bullet drop! Nice! That should make using sniper rifles require a lot more skill
It looks really nice IMO
Maybe it's just me (I'm kinda sleepy), but the only thing that seems a bit off is his lower jawbone (on the left image), which looks a bit too big. But again, it may just be me
"It's 2 o'clock- time to shoot things"
This sure was a day full of updates!
Looks really nice! The more variety in the flora the better
Awesome work there!
That's awesome! I can imagine looking for dropped magazines after a heavier firefight could be a bit tedious, but that's how it is in real life also, so I won't complain.
And I absolutely loved the choice of music, it fits perfectly!
It's not new, it's just a modified Gamebryo engine
For some reason, I really like this pic
...falling from the stars..
Assault "GUN" ...Damn, the name sounds so bad-***!
Odd, those look exactly like the generators from the 1935 build...
I'm pretty sure it's just bloom, not HDR lighting
I'd say AWESOME!
Is that bloom? In mah SAGE engine?
I dunno what that it but it looks awesome!