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Comment History  (120 - 150 of 408)
0rpheus
0rpheus Apr 10 2014, 1:52pm says:

Looks really awesome!

+2 votes   media: Limansk #1
0rpheus
0rpheus Apr 8 2014, 3:40pm says:

Being able to specifically call in a smoke shell barrage- really nice!

+5 votes   media: 2.46 Commorose
0rpheus
0rpheus Apr 4 2014, 4:09am says:

Ah, the famous bolt. It's like the STALKER's version of the iconic Gordon Freeman's crowbar from the Half-Life series

+10 votes   media: GM 04
0rpheus
0rpheus Apr 3 2014, 6:21am replied:

That looks depressing as hell to be honest :S

+2 votes   article: Bloody Omaha
0rpheus
0rpheus Mar 26 2014, 4:31am replied:

Using the light to kill the enemies was a unique feature of Alan Wake, but even your visual effects look really similar- it's no wonder people are making this comparison.

+1 vote   article: Grave Launches on Kickstarter
0rpheus
0rpheus Dec 2 2013, 8:40am replied:

Unless the zombie is soaked in gasoline I can't think of a reason why it should light on fire to be honest. As far as i know NMRiH is still trying to be semi-realistic

+15 votes   article: MOTY 2013 + Patch 1.07.4
0rpheus
0rpheus Nov 10 2013, 7:04am says:

"Game Oven". How stupid can I be -__-...

+2 votes   article: BlackSoul Gameplay Teaser
0rpheus
0rpheus Jun 26 2013, 8:24am says:

I just love the X-Ray engine's lighting

I haven't played CoP for ages but it looks like the Jupiter plant

+10 votes   media: 'Respite from the Fog'
0rpheus
0rpheus Jun 7 2013, 4:22pm says:

Bookmarked!

The site looks really awesome btw, very professional

+4 votes   article: Website Launch
0rpheus
0rpheus May 30 2013, 6:09pm says:

Props man!

+12 votes   media: Props props and more props
0rpheus
0rpheus Mar 6 2013, 11:20am says:

lol at first glance it looked like the bandit was doing the Max Payne dive :D

+28 votes   media: Lost Alpha screens for March 2013
0rpheus
0rpheus Jan 8 2013, 6:43pm replied:

Mine too. There's just something about that whole atmosphere of Mirror's Edge that no other game has. Those kind of sterile looking modern, newly built buildings give me a sort of dream-like feeling for some reason and I just can't get enough of it. I keep coming back to this game again and again, even though I've already completed it like 10 times already

+1 vote   media: Alpha 5
0rpheus
0rpheus Jan 7 2013, 6:51pm replied:

Though I'm not implying that this is a ripoff; storm sewers pretty much all look like this

+2 votes   media: Alpha 5
0rpheus
0rpheus Jan 7 2013, 3:31pm says:

Reminds me of one of the sewers levels from Mirror's Edge :)

+9 votes   media: Alpha 5
0rpheus
0rpheus Jan 4 2013, 5:02am replied:

omg lol I'm stupid, I thought this was a new demo :D

+5 votes   media: (Not) alone in the dark ... Download it now!
0rpheus
0rpheus Jan 4 2013, 4:41am says:

Awesome! Gonna try it out as soon as possible, loved the first demo!

But the one thing I can't wait to see is a T-Rex, in the night in a forest with lots of breakable trees, chasing me and pretty much all I see/hear is tree trunks breaking and snapping behind me. That would be the part where I crap my pants

+3 votes   media: (Not) alone in the dark ... Download it now!
0rpheus
0rpheus Dec 26 2012, 1:09pm says:

The standard version looks nice and believable; this one on the other hand - not too much. Having a second head with teeth grow out of its *** is a bit too far-fetched IMO

+33 votes   media: Bear (Mutant)
0rpheus
0rpheus Dec 17 2012, 1:57pm says:

Thank you guys for making this brilliant mod! I hope to play this for at least another 5 years!

+14 votes   article: The Road from Forgotten Hope 2.0
0rpheus
0rpheus Dec 9 2012, 3:57pm replied:

lol was thinking the exact same thing

+1 vote   media: USA Drone Controller - Render 1
0rpheus
0rpheus Dec 6 2012, 5:42am says:

T-Rex's right eye: "Oh god that's delicious", left eye: "Uuuh, a rifle!" :D

But an awesome action-packed screenshot

+3 votes   media: Primal Carnage - Release Screen
0rpheus
0rpheus Dec 2 2012, 2:37pm replied:

You are spot on!

This dropped my jaw to the floor and broke it :(

+3 votes   media: Lost Alpha screens for December 2012
0rpheus
0rpheus Nov 17 2012, 7:03am says:

Everything looks absolutely awesome! Nice work!

+10 votes   article: Casus Belli - Update #23: Version 1.3 Release
0rpheus
0rpheus Nov 2 2012, 4:06pm replied:

That must be the dwelling place of The Knights Who Say Ni

+4 votes   media: Lost Alpha screens for November
0rpheus
0rpheus Oct 29 2012, 1:23pm replied:

Yeah, same here. My aging rig just can't keep up with this mod anymore :(

+2 votes   media: New map for next patch
0rpheus
0rpheus Oct 12 2012, 4:42am replied:

If you want to take it a step further you should make it so that you need to have these simple lead containers physically present in the backpack as an item and you have to "combine" the artifact and the container. If you just have the artifact without the lead container it gives you both the negative effects (full radiation) and also the positive effects. So you have to be prepared to find one these artifacts because obviously the lead container weighs quite a bit and takes up inventory space. And if you find an artifact but you don't have a lead container you have to make a decision: do you pick it up and hope the radiation doesn't kill you before you find a trader or you remember the spot, buy a lead container and then come back for it.

But I'm afraid this might get a bit annoying; just throwing out some ideas

+3 votes   media: Blood Diamonds
0rpheus
0rpheus Sep 1 2012, 4:52am says:

It looks like it's made out of stone :)

But the point here is to show off the model, not the texture I believe; and the model looks nice

+2 votes   media: Weapon
0rpheus
0rpheus Aug 14 2012, 4:13am replied:

Apocalypse usually means the devastation of the whole world, in STALKER only the area of the Zone is affected. So yeah, it's not actually post-apocalyptic IMO. But saying "post-local disaster" or something like that would be weird :P

+4 votes   media: Screens (08.13.12)
0rpheus
0rpheus Aug 2 2012, 4:55am says:

Looks like a real stone.

Awesome job whoever did this!

+1 vote   media: Stone
0rpheus
0rpheus Jul 17 2012, 6:32am says:

Nice!

+2 votes   media: Thanks for all the support so far !
0rpheus
0rpheus May 12 2012, 3:52pm replied:

lol, you're right :D

+2 votes   media: Safe Harbor
0rpheus
0rpheus Apr 18 2012, 9:36am replied:

Watch out, CoD generation passing through

+12 votes   media: Capture the Intelligence gameplay footage
0rpheus
0rpheus Apr 8 2012, 7:08am says:

Congratulations guys!!!

+5 votes   article: Casus Belli - Update #19: Casus Belli 1.0 Released
0rpheus
0rpheus Mar 27 2012, 2:00am says:

Mother of god...Those two screenshots look like real photographs. I had to double check them in full screen to be sure.

Awesome work there, especially with the mill!

+2 votes   article: Something green and living at long last!
0rpheus
0rpheus Mar 1 2012, 5:34am says:

Wow, it's a real hassle to get these sounds recorded

Best of luck to you with this project!

+4 votes   article: L.U.R.K. 1.2 Sound Design Dev Diary 2
0rpheus
0rpheus Feb 3 2012, 5:10am replied:

That sounds awesome!! I hope Beac can implement this

+1 vote   article: Murder in the Swamps
0rpheus
0rpheus Nov 8 2011, 9:28am says:

Are those spare tracks in the front?

Or just some spikes in case enemy infantry decides to tackle the tank head-on?

+5 votes   media: 6th November Screenshots
0rpheus
0rpheus Nov 8 2011, 9:25am says:

The pistol itself looks cool, but how the hell is one supposed to aim down the sight with that hinge-thingy flipping up-and-down after every shot? I imagine it got pretty annoying

+3 votes   media: P08 Luger
0rpheus
0rpheus Oct 11 2011, 9:39am says:

Ah, silly me, judging by the name I thought it was going to be a tank of some sort

+8 votes   media: TT-33
0rpheus
0rpheus Sep 28 2011, 7:01am says:

I looks really long

+8 votes   media: PPS-43 SMG / F1 Hand Granade
0rpheus
0rpheus Sep 11 2011, 3:16am says:

For some reason I really love those 2 pics

+3 votes   article: An Update
0rpheus
0rpheus Jun 12 2011, 7:47am says:

The guy must be using some sort of graphics mods/tweaks

+1 vote   media: Darkstone's Screenies
0rpheus
0rpheus Jun 3 2011, 10:13am says:

High-heeled boots? On a guy? wut? xD

Or is it a chick? Then it's okay I guess

+1 vote   media: Blackcrow Halls
0rpheus
0rpheus May 25 2011, 2:27am replied:

Falaise Pocket maybe?

+1 vote   media: Meuse River 1944
0rpheus
0rpheus May 3 2011, 10:10am says:

Truly frightening!

+4 votes   media: Karkadann Bombardment
0rpheus
0rpheus Apr 25 2011, 2:46am says:

Looks eerie. Really cool atmosphere on this pic!

+2 votes   media: Call of Pripyat reloaded 0.7.5
0rpheus
0rpheus Apr 18 2011, 7:10am says:

Love it!

+6 votes   media: Border Patrol
0rpheus
0rpheus Aug 22 2010, 11:21am says:

Damn this looks almost real...

+8 votes   media: British Soldiers
0rpheus
0rpheus Aug 19 2010, 3:13am says:

Good read! I hope you find some like-minded modders who share the same vision with you so they can help you with this project and speed up the development

+3 votes   article: S.T.A.L.K.E.R. Call of Pripyat: Redux - The Story Behind the Mod
0rpheus
0rpheus Jul 28 2010, 3:04am replied:

Ooh, I thought it was like a new player class ;P

+1 vote   article: FireSturm
0rpheus
0rpheus Jul 27 2010, 4:24am says:

Cool update as usual, but uh...Where's the new class type..?

+1 vote   article: FireSturm
0rpheus
0rpheus May 4 2010, 3:25pm replied:

Same here dude! I just couldn't get enough of this franchise when I was little! Oh the memories...

+1 vote   article: Army Men Extended Work In Progress 4
0rpheus
0rpheus Mar 28 2010, 1:13pm replied:

Shadows and shaders are two completely different things dude....

+5 votes   media: 240SX Model
0rpheus
0rpheus Mar 11 2010, 2:48pm says:

Woo! Pripyat!!! Looks really nice! :)

+1 vote   media: Припять
0rpheus
0rpheus Dec 24 2009, 3:57pm buried:

(buried)

Video not found :(

-6 votes   media: Merry Christmas!
0rpheus
0rpheus Oct 1 2009, 10:58am says:

Awesome, AWESOME work guys!!!

+1 vote   article: L.U.R.K. Release/Development
0rpheus
0rpheus Feb 19 2009, 10:13am says:

Damn this thing looks friggen creepy!

+1 vote   media: demonic werewolf beast
0rpheus
0rpheus Jan 7 2013, 4:48pm replied:

*never mind this comment*

+1 vote   article: Empires 2.4 Released!
0rpheus
0rpheus Jan 6 2013, 7:08pm says:

The new color scheme looks awesome!

+2 votes   mod: MISERY
0rpheus
0rpheus Jan 5 2013, 1:18pm says:

The first thing I thought when saw this was "awww" :D

It just looks cute

+10 votes   media: T-70
0rpheus
0rpheus Jan 4 2013, 5:03am replied:

No way, he'd never...

+2 votes   mod: S.T.A.L.K.E.R. - Lost Alpha
0rpheus
0rpheus Jan 2 2013, 8:56am replied:

Ok, but will there be a version WITHOUT the visual overhaul so that lower-end PCs could run it? I presume the visual overhaul is the part that makes this mod require a high-end PC(?)

+2 votes   mod: MISERY
0rpheus
0rpheus Jan 2 2013, 8:06am says:

I just noticed it says that MISERY requires a high-end PC. Will there be a "light" version without the visual overhaul?

+2 votes   mod: MISERY
0rpheus
0rpheus Jan 1 2013, 12:08pm says:

This was a heartwarming article :)

I wish you guys a happy new year- may it be better than the last one!

+4 votes   article: "Have a snack"
0rpheus
0rpheus Dec 30 2012, 6:55pm says:

SwEEEEEt!

+1 vote   media: Stalker MISERY 2.0 teaser: gameplay
0rpheus
0rpheus Dec 25 2012, 6:19pm says:

Merry Christmas and keep on stalking!

+5 votes   media: For all who have supported Dez0wave
0rpheus
0rpheus Dec 25 2012, 6:18pm replied:

There are tutorials on Youtube

+1 vote   mod: Forgotten Hope 2
0rpheus
0rpheus Dec 24 2012, 1:15pm says:

I didn't this this was possible but this video made me want to play LA even more

+3 votes   article: Lost Alpha - Where is it? & MOTY 2012 News
0rpheus
0rpheus Dec 20 2012, 4:37am says:

It would be cool if you'd also be able to dismember hands (not only whole arms) because of the way zombies position their arms(and thus- their hands) when they move towards you, the hands are the first thing that probably would get hit by a melee weapon

+4 votes   media: [WIP] Dismemberment
0rpheus
0rpheus Dec 17 2012, 2:01pm says:

Right on, Finland! My northern neighbors :D

+7 votes   article: War in the East
0rpheus
0rpheus Dec 17 2012, 8:57am says:

Holy crap! Tracking! :D

0 votes   mod: Dead Matter
0rpheus
0rpheus Dec 14 2012, 2:33pm says:

I just saw The Hobbit, it was EPIC and now I want to play this mod so badly!

+4 votes   mod: Edain Mod
0rpheus
0rpheus Dec 13 2012, 7:28am says:

Maps looks magnificent!

+1 vote   article: An early Christmas gift
0rpheus
0rpheus Dec 11 2012, 10:32am replied:

There are LOTS of mods that deserve to be up there but sadly for one or another reason aren't

+8 votes   article: Mod of the Year 2012 Top 100
0rpheus
0rpheus Dec 11 2012, 10:29am says:

Wow, how come I haven't heard of this mod before? It looks absolutely awesome!

+3 votes   mod: Silent Hill: Alchemilla
0rpheus
0rpheus Dec 11 2012, 10:20am says:

I think a handwritten font would be more suitable because I doubt these people are carrying a type writer with them :)

+2 votes   media: Dev Diary - Day 145, Still Getting Haunted
0rpheus
0rpheus Dec 10 2012, 5:19pm replied:

"You kill someone- you take yourself with him; eye for an eye"

+8 votes   media: The Rifle
0rpheus
0rpheus Dec 8 2012, 4:56pm says:

The cover doesn't do this game justice. It was an awesome action-packed, thrilling shooter

+1 vote   media: Dino Crisis 2
0rpheus
0rpheus Dec 8 2012, 4:48pm says:

Spyro 2 was the first game ever that I beat 100%, it was just so much fun, 3 was also very good.

Oh the memories... :)

+1 vote   media: My favorite PSX games
0rpheus
0rpheus Dec 8 2012, 10:44am says:

If anyone hasn't tried out Casus Belli yet I'd strongly advise doing so, it's a really fun mod with awesome map design. You can play it with the Crysis Wars trial client which you can get for free. The only problem right now is low player numbers

+4 votes   article: MOTY Year in Review 2012 Quarter 04
0rpheus
0rpheus Dec 24 2013, 1:53pm says:

Hah this is awesome!

Merry Christmas!

+2 votes   media: Merry Christmas!
0rpheus
0rpheus Sep 9 2013, 11:54am replied:

So currently the only person "working" at GSC is the owner?

+3 votes   article: Interesting Stuff Q&A
0rpheus
0rpheus Sep 9 2013, 9:54am says:

Wait so GSC isn't closed? I thought the team changed their name to Vostok Games and are now working on a new IP called Survarium...?

+5 votes   article: Interesting Stuff Q&A
0rpheus
0rpheus Jul 30 2013, 6:04am says:

Haven't played PR for about 3 years now. Will definitely give the 1.0 a go!

+6 votes   article: Project Reality: BF2 v1.0 Preload and Trailer
0rpheus
0rpheus May 24 2013, 5:14pm says:

The effect looks really awesome!

+3 votes   article: De-materialisation (Behind the Scenes VFX part 2)
0rpheus
0rpheus Apr 3 2013, 12:36am says:

That's disturbing. Like, Silent Hill-type disturbing.

Good job, can't wait to see more!

+4 votes   article: Otherside
0rpheus
0rpheus Mar 28 2013, 9:29am says:

I'm getting a nice Resident Evil(the earlier PS1 games) vibe from all this. Awesome job so far!

0 votes   article: BlackSoul - First Gameplay Video
0rpheus
0rpheus Mar 22 2013, 1:37am says:

I love that you can control the flashlight so precisely, that's awesome!

+1 vote   media: BlackSoul Short Demo Video 1
0rpheus
0rpheus Mar 11 2013, 1:10am says:

IMO his feet are too far back making him look like he just tripped on something and is about to fall on his head

+1 vote   media: Tyrannosaurus Development
0rpheus
0rpheus Jan 20 2013, 7:57am says:

Damn, that sucks. Weird though how some people don't make backups of their hard work, HDD crashes are quite common.

I hope you guys can get back on track soon :)

+8 votes   article: Urgently Recruiting: Modelers
0rpheus
0rpheus Jan 9 2013, 5:48am says:

Happy new year to you too!

I'd love to be there during the play session but again the finals in uni ruin everything :(

+2 votes   article: Casus Belli – Update #24: Game session for the new year
0rpheus
0rpheus Sep 30 2012, 4:20am says:

He looks kind of...ordinary I guess? Like some random office worker. He should look more bad-***

Just my thoughts though

+7 votes   media: USA Colonel Burton
0rpheus
0rpheus Aug 2 2012, 4:44pm replied:

Of course; that timezone bit wasn't a complaint, just me expressing my angst about this inevitable timezone difference, it always screws things up with live streams

+2 votes   article: Alpha Livestream
0rpheus
0rpheus Aug 2 2012, 3:28pm says:

Last night's live stream was really cool, I really like that you can ask questions in the chat and you get an instant reply, it's just awesome :)

Too bad my time zone is so far ahead of yours, I hate staying up late :(

+2 votes   article: Alpha Livestream
0rpheus
0rpheus Jun 5 2012, 4:03pm replied:

Unfortunately this seems to be true- Dezowave.com

Guys, just take a break from all this, rest, enjoy the summer, but please finish this project some time in the future! You just can't leave it like that after all these years!!!

+1 vote   media: Caption competition
0rpheus
0rpheus Apr 22 2012, 5:00pm says:

OOoooh damn! This must be the most detailed weapon model I've ever seen, no joke! It looks absolutely awesome!

+3 votes   media: AKS74U low finished
0rpheus
0rpheus Feb 10 2012, 3:08pm says:

Ah yes, no scary game/mod is complete without a mental hospital :D

I love these places!

+8 votes   media: Mental Hospital
0rpheus
0rpheus Jan 23 2012, 4:51am says:

That's one good lookin' radiator

+2 votes   media: Radiator
0rpheus
0rpheus Dec 22 2011, 5:13am says:

Can you improve the sun in any way? Right now it looks like someone just added a white circle in Paint.

Everything else looks awesome bwt!

+1 vote   media: shfhs
0rpheus
0rpheus Dec 4 2011, 4:07pm says:

Looks cool

+2 votes   media: Scorpion Mk 2
0rpheus
0rpheus Nov 26 2011, 8:23am says:

Aaahh!! I can't wait! I've never played this mod, I wanted to try it out at the start of this year, but thought I should wait for the 008 update as it seemed it wouldn't take too long.

Boy was I wrong...:D

+3 votes   media: Teaser 2
0rpheus
0rpheus Oct 3 2011, 10:12am says:

Oh boy, can't wait!

+2 votes   article: [Status Update]Getting Closer to Completion
0rpheus
0rpheus Sep 23 2011, 5:33am says:

Awesooooome!!!

+1 vote   media: Lost Alpha
0rpheus
0rpheus Jun 8 2011, 4:36am says:

This looks really cool!

+1 vote   media: Sunrise at Yanow
0rpheus
0rpheus Jan 18 2011, 7:33am says:

Best of luck with your new project! A total conversion is a huge undertaking, but I'm more than certain that with your enthusiasm and will to learn new things you'll make it Beacon!

+1 vote   article: S.T.A.L.K.E.R.: Way of the Wolf + Redux v1.05b
0rpheus
0rpheus Aug 19 2010, 5:10pm buried:

(buried)

I can't see a thing

-11 votes   media: Fog
0rpheus
0rpheus Aug 9 2010, 3:31am says:

Can't wait!!!

+1 vote   media: Very short teaser
0rpheus
0rpheus May 6 2010, 4:15am says:

Daaamn dude....Those look really beautiful!

EDIT: btw, Holden, have you looked into the forum's suggestions section? There's this small thing I thought might make LURK a bit better, please do have a look!

+2 votes   article: Edit: 5/6/10 L.U.R.K. Panoramic/HDR Adaptation
0rpheus
0rpheus May 1 2010, 3:12am says:

Nice update, and thanks for being honest!

Can't wait to try out 1.1!

+1 vote   article: L.U.R.K.: What The Hell is Going On?
0rpheus
0rpheus Mar 10 2010, 3:38pm says:

I love exploring old abandoned structures too. There are quite a lot abandoned Soviet-era railway-associated buildings and service depots and stuff like that near my town, it's just a hell of a thrill for me to walk into a place where you know that at some point there were people hard at work there and all sorts of machinery was used and stuff like that, and looking through old paper-weights and stuff, it's just too amazingly cool. And exploring more regular-type of abandoned buildings is fun too.

It's really nice to know that a person which that kind interests is working on a mod like this, he'll be that much more better at capturing the old abandoned feeling of those buildings, which I can't get enough of in games (like STALKER)

Awesome review, and mad props to the Raindrop team, this mod is going to be a real treat to play!

+6 votes   article: Weekly Interview: "Raindrop"
0rpheus
0rpheus Jan 5 2010, 7:26am replied:

I'm afraid my neighbours aren't that excited about the new sounds... xD

+1 vote   article: Road to Forgotten Hope 2.25
0rpheus
0rpheus Jul 10 2009, 9:38am says:

Holy...sweet mother of lord....Are those "god/sun-rays" ?? AWESOME!!!

+1 vote   media: Effects of the sun
0rpheus
0rpheus Jul 2 2009, 11:59pm says:

Beautiful!

+1 vote   article: Anti-Tank
0rpheus
0rpheus Mar 24 2009, 12:44pm says:

At first I thought it was Fallout 3. Quite an awesome concept you've got there

-3 votes   media: In-Game
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