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Comment History  (60 - 90 of 401)
0rpheus
0rpheus Apr 30 2013, 1:15pm says:

Congrats guys! (again)

+2 votes     media: Gratitude
0rpheus
0rpheus Apr 29 2013, 10:38am says:

Your concept artist has awesome skills!

+2 votes     article: Character Reveal - The Paladin
0rpheus
0rpheus Apr 27 2013, 4:16am says:

The color correction gives this area a whole new feel. And I love that you've added more props, the vanilla CoP levels just felt really empty at times and it made the areas look bland a boring

+5 votes     media: Jupiter Plant - Redux vs Vanilla
0rpheus
0rpheus Apr 7 2013, 5:33pm says:

Best of luck, I hope you get your stuff sorted out and back on track!

+8 votes     article: Ambitions
0rpheus
0rpheus Apr 4 2013, 6:57pm says:

Bullet drop! Nice! That should make using sniper rifles require a lot more skill

+2 votes     article: Casus Belli – Update #25: Release SDK, patch 1.35 and tunngle association.
0rpheus
0rpheus Apr 3 2013, 12:36am says:

That's disturbing. Like, Silent Hill-type disturbing.

Good job, can't wait to see more!

+4 votes     article: Otherside
0rpheus
0rpheus Apr 2 2013, 8:43am replied:

If you want radiation to make sense in this mod then it shouldn't even be visible in the first place- it's just a burst of really small particles which you can't possibly see

+1 vote     download: Contra 008 BETA
0rpheus
0rpheus Apr 2 2013, 8:26am says:

lol I can finally see what this Contra mod is all about (I've kept myself from playing it ever since I discovered this mod 2 years ago, hoping the new 008 version would come out soon) :D

+1 vote     download: Contra 008 BETA
0rpheus
0rpheus Mar 28 2013, 9:29am says:

I'm getting a nice Resident Evil(the earlier PS1 games) vibe from all this. Awesome job so far!

0 votes     article: BlackSoul - First Gameplay Video
0rpheus
0rpheus Mar 24 2013, 2:44pm says:

lol, the irony :D

+2 votes     media: Happy Burger
0rpheus
0rpheus Mar 22 2013, 1:37am says:

I love that you can control the flashlight so precisely, that's awesome!

+1 vote     media: BlackSoul Short Demo Video 1
0rpheus
0rpheus Mar 18 2013, 5:04pm says:

The attention do detail is just nuts. Props to both authors!

+3 votes     media: AK-74 finished
0rpheus
0rpheus Mar 11 2013, 1:10am says:

IMO his feet are too far back making him look like he just tripped on something and is about to fall on his head

+1 vote     media: Tyrannosaurus Development
0rpheus
0rpheus Mar 8 2013, 8:22am says:

Now THAT's Silent Hill 1:1, awesome job!

+3 votes     media: Alt reality
0rpheus
0rpheus Mar 6 2013, 11:20am says:

lol at first glance it looked like the bandit was doing the Max Payne dive :D

+28 votes     media: Lost Alpha screens for March 2013
0rpheus
0rpheus Mar 5 2013, 12:24am replied:

I think L.U.R.K. is the perfect mod for you then

+3 votes     mod: MISERY
0rpheus
0rpheus Mar 3 2013, 3:56pm says:

Looks sweet!

+1 vote     media: AK47 ingame w/ attachments
0rpheus
0rpheus Mar 2 2013, 11:50am says:

So are there any negative side effects when you don't eat/drink enough? Like getting tired quickly or maybe passing out?

+3 votes     media: Nutrition
0rpheus
0rpheus Mar 2 2013, 7:43am says:

Noticed that info about nutrition should be posted soon. Finally :D! I've been waiting so long to see what they've done with this gameplay aspect

+6 votes     mod: MISERY
0rpheus
0rpheus Feb 26 2013, 5:12pm replied:

This update- Moddb.com was hidden until people found that part of the video. So it was spotted quite a while ago

+2 votes     mod: MISERY
0rpheus
0rpheus Feb 24 2013, 11:40am replied:

I'd take a dump on Owl's desk when he asks too much money for supplies

+1 vote     mod: MISERY
0rpheus
0rpheus Feb 22 2013, 3:00pm says:

Happy B-day!

+5 votes     media: Happy Birthday Skyloader!
0rpheus
0rpheus Feb 19 2013, 11:45am replied:

Did I miss something in CoP...? :D

+6 votes     mod: MISERY
0rpheus
0rpheus Feb 19 2013, 12:21am says:

As zonbie said- it would be really awesome to play whatever you've created so far for the Source engine. I'd be happy to just walk around on the maps without the AI or anything and just admire the awesome map design and graphics :)

+3 votes     article: Raindrop has gone indie
0rpheus
0rpheus Feb 13 2013, 4:00pm replied:

Vignette sort of "forces" the screen inwards and (at least for me) creates a feeling of being more "in the game" so to speak. You need to see the game in motion to fully appreciate it. But to each his/her own

+1 vote     mod: MISERY
0rpheus
0rpheus Feb 13 2013, 3:43am replied:

This doesn't give any indication of whether the AI actually conserves ammo or still wastes it by trying to shoot through your impenetrable cover, which I think FireFly was asking

+1 vote     mod: MISERY
0rpheus
0rpheus Feb 11 2013, 8:29am replied:

I hope this doesn't lead to a cheap tactic where you can just wait behind cover until the AI has stupidly wasted all of its primary ammo while trying to shoot/suppress you- making them a considerably smaller threat after that, with only their pistols

+1 vote     mod: MISERY
0rpheus
0rpheus Jan 24 2013, 12:38pm says:

OMG this is awesome (I know I keep saying this about MISERY over and over but there's nothing I can do, it just IS awesome)

+5 votes     media: Stealth info (display)
0rpheus
0rpheus Jan 24 2013, 8:31am replied:

lol I can't wait to find out; in-game that is

+3 votes     mod: MISERY
0rpheus
0rpheus Jan 24 2013, 8:02am replied:

You gave them the ability to jump, didn't you?

+4 votes     mod: MISERY
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