This member has provided no bio about themself...

Comment History  (300 - 330 of 403)
0rpheus
0rpheus Mar 13 2011, 8:59am says:

On the cosmetic side:

*the colours in LURK 1.1 just don't look real, they're a bit overdone or...I don't know exactly what it is, but they just don't look believable (but judging by these new screenshots, you've fixed that problem, those screens look truly stunning!)

*I don't know about others, but my sky looks kind of segmented in 1.1, like, I can see many different "areas" in the sky with sort of "lines" between theme where the sky's colour should smoothly go over from one tone to an other, but instead it's in many different segments.

On a game mechanic side:

*The AK series of weapons are known for being the most reliable weapons ever, they take a lot of abuse and they still work without a problem. But in 1.1 my AK constantly jams. You should look a bit more into this matter and make the weapons more authentic and closer to how they perform in real life. Of course this is quite a tricky task because I don't think you have a warehouse full of weapons to test each one of them, but I believe at least some improvements can be made in this matter with info gathered from the internet.

Can't think of anything else at the moment. Best of luck to you and your team Holden!

+6 votes     article: L.U.R.K.: A New Horizon
0rpheus
0rpheus Mar 9 2011, 8:51am says:

Truly stunning!

+1 vote     media: Lost Alpha with special Atmosfear weather (r2)
0rpheus
0rpheus Feb 16 2011, 9:18am replied:

I agree. There should be moss and some grass growing on the concrete and the statue

+2 votes     media: Somewhere under the rainbow...
0rpheus
0rpheus Feb 13 2011, 3:59am says:

Oh yes, the textures look really nice on this one! Good job!

+1 vote     media: Clothes for the citizens of Bree-land
0rpheus
0rpheus Jan 18 2011, 7:33am says:

Best of luck with your new project! A total conversion is a huge undertaking, but I'm more than certain that with your enthusiasm and will to learn new things you'll make it Beacon!

+1 vote     article: S.T.A.L.K.E.R.: Way of the Wolf + Redux v1.05b
0rpheus
0rpheus Jan 17 2011, 4:20am says:

Assault "GUN" ...Damn, the name sounds so bad-***!

+1 vote     media: SU-152
0rpheus
0rpheus Dec 30 2010, 8:17am says:

Hey Beac, what are your thoughts on the newly released CoP SDK? How much easier will it make modding Cop?

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
0rpheus
0rpheus Dec 27 2010, 3:38am replied:

SP means singleplayer, MP is multiplayer. Which one were you playing?

+1 vote     mod: Forgotten Hope 2
0rpheus
0rpheus Dec 26 2010, 5:06am replied:

Odd, those look exactly like the generators from the 1935 build...

+1 vote     media: Lost Alpha Xmas 2010
0rpheus
0rpheus Dec 24 2010, 11:07pm says:

Congratulations guys, you deserve it!!!!!

+2 votes     mod: Forgotten Hope 2
0rpheus
0rpheus Dec 24 2010, 11:04pm says:

YES!!! Congrats FH2 team! You deserved it, truly an awesome mod!!!

And of course congrats to all the other mods in the top 10!

+1 vote     article: Players Choice - Mod of the Year
0rpheus
0rpheus Dec 24 2010, 5:17am says:

That looks just insane for the Generals engine! Awesome work dude!

+1 vote     media: T-90 Reskin
0rpheus
0rpheus Dec 20 2010, 10:56am says:

I was expecting a bit bigger bang

+2 votes     media: Apocalypse Device Demonstration
0rpheus
0rpheus Dec 12 2010, 5:21am says:

Very unique map idea!

+2 votes     download: Strike On Aircraft Carrier (SW)
0rpheus
0rpheus Nov 27 2010, 5:00am says:

Really beautiful!

+6 votes     media: WIP Fangorn
0rpheus
0rpheus Nov 6 2010, 6:38am says:

Woooow!!! This just looks so damn awesome!

+1 vote     media: Storm
0rpheus
0rpheus Oct 10 2010, 4:06am says:

Awesoooome!!!

+2 votes     media: Darkscape Nature (LA)
0rpheus
0rpheus Sep 12 2010, 4:16am says:

Looks cool, but the distance at which the bloodsucker grabs you sill bothers me.

I'm pretty sure that it's supposed to look like the bloodsucker is holding you in his grasp, like his hands are on your shoulders/face, but in this pic it looks like his hands are just in front of your face. I think you should bring him closer

+2 votes     media: Lost Alpha - September Pack
0rpheus
0rpheus Aug 22 2010, 11:21am says:

Damn this looks almost real...

+8 votes     media: British Soldiers
0rpheus
0rpheus Aug 19 2010, 5:10pm buried:

(buried)

I can't see a thing

-11 votes     media: Fog
0rpheus
0rpheus Aug 19 2010, 3:13am says:

Good read! I hope you find some like-minded modders who share the same vision with you so they can help you with this project and speed up the development

+3 votes     article: S.T.A.L.K.E.R. Call of Pripyat: Redux - The Story Behind the Mod
0rpheus
0rpheus Aug 9 2010, 3:31am says:

Can't wait!!!

+1 vote     media: Very short teaser
0rpheus
0rpheus Aug 5 2010, 4:38am replied:

Uh, probably yes

...what was the point of that question..?

+1 vote     mod: Contra
0rpheus
0rpheus Aug 3 2010, 4:19am replied:

I think it's an awesome idea. Think about it- you have to sneak near the enemy base, then build it, and then defend it at all cost. It's a great risk, but if you succeed, there won't be much left of your enemy's base. There are going to be epic defensive battles over this thing, especially because your enemy is sh!tting his pants when he sees that thing near his base, all defended and stuff

+2 votes     mod: Contra
0rpheus
0rpheus Jul 28 2010, 3:04am replied:

Ooh, I thought it was like a new player class ;P

+1 vote     article: FireSturm
0rpheus
0rpheus Jul 27 2010, 4:24am says:

Cool update as usual, but uh...Where's the new class type..?

+1 vote     article: FireSturm
0rpheus
0rpheus Jul 22 2010, 12:19pm replied:

Aah, your "just me here" had been bugging me for quite some time, and now I understand what you meant xD I didn't know that this was a one man mod

All the best to you in making this mod!

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
0rpheus
0rpheus Jul 20 2010, 6:04am replied:

I truly laughed out loud at this one xD

+1 vote     mod: L.U.R.K.
0rpheus
0rpheus Jul 19 2010, 3:44am replied:

They accidentally deleted the mod from their HDDs and now are gathering thoughts on how to tell this to their fans

...true story

+5 votes     mod: Black Mesa
0rpheus
0rpheus Jul 11 2010, 6:01am says:

Hey is there any chance of you guys making a more mutant-oriented version of this mod?

From the first time I heard about STALKER and its lore, I really hoped that 3/4 of action is taking place against mutants and 1/4 against other humans. But I see that CoP:Redux focuses more on the "you vs other humans aspect"

+1 vote     mod: S.T.A.L.K.E.R. Call of Pripyat: Redux
Level
Avatar
Avatar
Offline Since
Sep 21, 2014
Country
Estonia Estonia
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Games
2
Mods
95
Articles
97
Media
206
Downloads
5
Groups
1