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This looks near perfect! The only flaw I can see right now is the green wire going through the player's thumb.
None the less, awesome work!
Woow, how come I haven't heard about this mod?! This looks sick! I love horror games, really looking forward to this mod!
One thing though- I noticed in the trailer that the player's walking speed is the same as in HL2. I think it would add quite a bit if the walking speed was reduced and there should be an option to walk even more slowly, I especially missed this feature in Nightmare House 2 and that fast HL2-type walking kind of ruined the immersion for me.
-just my 2 cents
Sounds awesome, can't wait to try this one out!
Lol, that's awesome!
Heh, I bet it must've felt awesome seeing your creation waking to life and having a mind of its own :)
Ah, silly me, I thought SW was one of those mods that can't be uninstalled without removing the whole game ;)
Never mind my comment above
Can I install 1.1 on top of 1.0?
Have you tried a complete re-install? That usually helps with the "serious error"
Oh YES!!! Congrats on another release guys! This'll be awesome!!!
And btw- HAPPY BIRTHDAY HUNTER!!!
On the cosmetic side:
*the colours in LURK 1.1 just don't look real, they're a bit overdone or...I don't know exactly what it is, but they just don't look believable (but judging by these new screenshots, you've fixed that problem, those screens look truly stunning!)
*I don't know about others, but my sky looks kind of segmented in 1.1, like, I can see many different "areas" in the sky with sort of "lines" between theme where the sky's colour should smoothly go over from one tone to an other, but instead it's in many different segments.
On a game mechanic side:
*The AK series of weapons are known for being the most reliable weapons ever, they take a lot of abuse and they still work without a problem. But in 1.1 my AK constantly jams. You should look a bit more into this matter and make the weapons more authentic and closer to how they perform in real life. Of course this is quite a tricky task because I don't think you have a warehouse full of weapons to test each one of them, but I believe at least some improvements can be made in this matter with info gathered from the internet.
Can't think of anything else at the moment. Best of luck to you and your team Holden!
I agree. There should be moss and some grass growing on the concrete and the statue
Oh yes, the textures look really nice on this one! Good job!
Best of luck with your new project! A total conversion is a huge undertaking, but I'm more than certain that with your enthusiasm and will to learn new things you'll make it Beacon!
Assault "GUN" ...Damn, the name sounds so bad-***!
Hey Beac, what are your thoughts on the newly released CoP SDK? How much easier will it make modding Cop?
SP means singleplayer, MP is multiplayer. Which one were you playing?
Odd, those look exactly like the generators from the 1935 build...
Congratulations guys, you deserve it!!!!!
YES!!! Congrats FH2 team! You deserved it, truly an awesome mod!!!
And of course congrats to all the other mods in the top 10!
That looks just insane for the Generals engine! Awesome work dude!
I was expecting a bit bigger bang
Very unique map idea!
Woooow!!! This just looks so damn awesome!
Looks cool, but the distance at which the bloodsucker grabs you sill bothers me.
I'm pretty sure that it's supposed to look like the bloodsucker is holding you in his grasp, like his hands are on your shoulders/face, but in this pic it looks like his hands are just in front of your face. I think you should bring him closer
Damn this looks almost real...
I can't see a thing
Hah this is awesome!
So currently the only person "working" at GSC is the owner?
Wait so GSC isn't closed? I thought the team changed their name to Vostok Games and are now working on a new IP called Survarium...?
Haven't played PR for about 3 years now. Will definitely give the 1.0 a go!
The effect looks really awesome!
That's disturbing. Like, Silent Hill-type disturbing.
Good job, can't wait to see more!
I'm getting a nice Resident Evil(the earlier PS1 games) vibe from all this. Awesome job so far!
I love that you can control the flashlight so precisely, that's awesome!
IMO his feet are too far back making him look like he just tripped on something and is about to fall on his head
Damn, that sucks. Weird though how some people don't make backups of their hard work, HDD crashes are quite common.
I hope you guys can get back on track soon :)
Happy new year to you too!
I'd love to be there during the play session but again the finals in uni ruin everything :(
The first thing I thought when saw this was "awww" :D
It just looks cute
Right on, Finland! My northern neighbors :D
"You kill someone- you take yourself with him; eye for an eye"
If anyone hasn't tried out Casus Belli yet I'd strongly advise doing so, it's a really fun mod with awesome map design. You can play it with the Crysis Wars trial client which you can get for free. The only problem right now is low player numbers
He looks kind of...ordinary I guess? Like some random office worker. He should look more bad-***
Just my thoughts though
Of course; that timezone bit wasn't a complaint, just me expressing my angst about this inevitable timezone difference, it always screws things up with live streams
Last night's live stream was really cool, I really like that you can ask questions in the chat and you get an instant reply, it's just awesome :)
Too bad my time zone is so far ahead of yours, I hate staying up late :(
Unfortunately this seems to be true- Dezowave.com
Guys, just take a break from all this, rest, enjoy the summer, but please finish this project some time in the future! You just can't leave it like that after all these years!!!
OOoooh damn! This must be the most detailed weapon model I've ever seen, no joke! It looks absolutely awesome!
Ah yes, no scary game/mod is complete without a mental hospital :D
I love these places!
That's one good lookin' radiator
Can you improve the sun in any way? Right now it looks like someone just added a white circle in Paint.
Everything else looks awesome bwt!
Aaahh!! I can't wait! I've never played this mod, I wanted to try it out at the start of this year, but thought I should wait for the 008 update as it seemed it wouldn't take too long.
Boy was I wrong...:D
Oh boy, can't wait!
This looks really cool!
Daaamn dude....Those look really beautiful!
EDIT: btw, Holden, have you looked into the forum's suggestions section? There's this small thing I thought might make LURK a bit better, please do have a look!
Nice update, and thanks for being honest!
Can't wait to try out 1.1!
I love exploring old abandoned structures too. There are quite a lot abandoned Soviet-era railway-associated buildings and service depots and stuff like that near my town, it's just a hell of a thrill for me to walk into a place where you know that at some point there were people hard at work there and all sorts of machinery was used and stuff like that, and looking through old paper-weights and stuff, it's just too amazingly cool. And exploring more regular-type of abandoned buildings is fun too.
It's really nice to know that a person which that kind interests is working on a mod like this, he'll be that much more better at capturing the old abandoned feeling of those buildings, which I can't get enough of in games (like STALKER)
Awesome review, and mad props to the Raindrop team, this mod is going to be a real treat to play!
I'm afraid my neighbours aren't that excited about the new sounds... xD
Holy...sweet mother of lord....Are those "god/sun-rays" ?? AWESOME!!!
At first I thought it was Fallout 3. Quite an awesome concept you've got there