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Comment History  (300 - 330 of 430)
0rpheus
0rpheus @ This is MERP...

Pretty!

Good karma+1 vote
0rpheus
0rpheus @ Contra 008 USA Trailer

Truly epic trailer! But I can't imagine how you're going to make all this balanced

Good karma+2 votes
0rpheus
0rpheus @ Blackcrow Halls

High-heeled boots? On a guy? wut? xD

Or is it a chick? Then it's okay I guess

Good karma+1 vote
0rpheus
0rpheus @ Killdozerz

This looks bad-***!

Good karma0 votes
0rpheus
0rpheus @ The Willys MB Calliope

lmao, the "Rocket Willy" xD

That's just awesome!

Good karma+2 votes
0rpheus
0rpheus @ Meuse River 1944

Falaise Pocket maybe?

Good karma+1 vote
0rpheus
0rpheus @ Meuse River

Looks awesome!

btw, how big is this map?

Good karma+1 vote
0rpheus
0rpheus @ STALKER: The Road to Pripyat

Or you just haven't played STALKER: SoC.

Sorry, didn't think about that before posting

Good karma+1 vote
0rpheus
0rpheus @ STALKER: The Road to Pripyat

You're obviously not the kind of person who reads PDAs

Good karma+1 vote
0rpheus
0rpheus @ Ingame graphics DirectX 9

This one looks almost like a photo of the real place!

Good karma+1 vote
0rpheus
0rpheus @ Karkadann Bombardment

Truly frightening!

Good karma+4 votes
0rpheus
0rpheus @ Lost Alpha Calendars - 2011 May

Simply beautiful!

Good karma+2 votes
0rpheus
0rpheus @ Call of Pripyat reloaded 0.7.5

Looks eerie. Really cool atmosphere on this pic!

Good karma+2 votes
0rpheus
0rpheus @ Happy Easter

lol, the guy looks terrified xD

True STALKER Easter

Good karma+5 votes
0rpheus
0rpheus @ Body Armor (Variation 1)

It looks really detailed, nice job!

Good karma+1 vote
0rpheus
0rpheus @ Waiting for the new webpage

Beauuutiful!

Good karma+1 vote
0rpheus
0rpheus @ Border Patrol

Love it!

Good karma+6 votes
0rpheus
0rpheus @ Ring Ring

This looks near perfect! The only flaw I can see right now is the green wire going through the player's thumb.

None the less, awesome work!

Good karma+2 votes
0rpheus
0rpheus @ Grey

Woow, how come I haven't heard about this mod?! This looks sick! I love horror games, really looking forward to this mod!

One thing though- I noticed in the trailer that the player's walking speed is the same as in HL2. I think it would add quite a bit if the walking speed was reduced and there should be an option to walk even more slowly, I especially missed this feature in Nightmare House 2 and that fast HL2-type walking kind of ruined the immersion for me.

-just my 2 cents

Good karma+3 votes
0rpheus
0rpheus @ Synchronicity Co-op

Sounds awesome, can't wait to try this one out!

Good karma+1 vote
0rpheus
0rpheus @ Lost Alpha April Foolz 2011

Lol, that's awesome!

Good karma+1 vote
0rpheus
0rpheus @ A-Life!

Heh, I bet it must've felt awesome seeing your creation waking to life and having a mind of its own :)

Good karma+4 votes
0rpheus
0rpheus @ C&C: ShockWave

Ah, silly me, I thought SW was one of those mods that can't be uninstalled without removing the whole game ;)

Never mind my comment above

Good karma+1 vote
0rpheus
0rpheus @ C&C: ShockWave

Can I install 1.1 on top of 1.0?

Good karma+1 vote
0rpheus
0rpheus @ The Storm is Here!

Again, awesomesauce!!!

Good karma+2 votes
0rpheus
0rpheus @ ShockWave 1.1 Released

Have you tried a complete re-install? That usually helps with the "serious error"

Good karma+1 vote
0rpheus
0rpheus @ ShockWave 1.1 Released

Oh YES!!! Congrats on another release guys! This'll be awesome!!!

And btw- HAPPY BIRTHDAY HUNTER!!!

Good karma+2 votes
0rpheus
0rpheus @ L.U.R.K.: A New Horizon

On the cosmetic side:

*the colours in LURK 1.1 just don't look real, they're a bit overdone or...I don't know exactly what it is, but they just don't look believable (but judging by these new screenshots, you've fixed that problem, those screens look truly stunning!)

*I don't know about others, but my sky looks kind of segmented in 1.1, like, I can see many different "areas" in the sky with sort of "lines" between theme where the sky's colour should smoothly go over from one tone to an other, but instead it's in many different segments.

On a game mechanic side:

*The AK series of weapons are known for being the most reliable weapons ever, they take a lot of abuse and they still work without a problem. But in 1.1 my AK constantly jams. You should look a bit more into this matter and make the weapons more authentic and closer to how they perform in real life. Of course this is quite a tricky task because I don't think you have a warehouse full of weapons to test each one of them, but I believe at least some improvements can be made in this matter with info gathered from the internet.

Can't think of anything else at the moment. Best of luck to you and your team Holden!

Good karma+6 votes
0rpheus
0rpheus @ Somewhere under the rainbow...

I agree. There should be moss and some grass growing on the concrete and the statue

Good karma+2 votes
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