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This was the most difficult to click update here on moddb I've ever seen
Oh god I'm stupid. Kept looking for the "solution to lag problems" bit after reading the article -_-
You guys are doing all this for free from your own spare time, we as players have no right to demand anything and if someone gets angry because of this delay then it is his/her own problem. Take your time and release the patch when you guys feel that it's done, we can wait :)
That...looks real. Wow, awesome job
Wow, that's awesome!
So can the X-Ray engine really simulate the Doppler effect or is it just some clever work-around to only imitate it?
Either way it sounds really good!
Looks really awesome!
Wow I didn't know that the D-Day map even had the Bangalore torpedo for the US to clear the barbed wire. That's awesome!
Being able to specifically call in a smoke shell barrage- really nice!
The more abandoned buildings you can explore the better. You just have to make sure that they are not simple boring copies of each other
Ah, the famous bolt. It's like the STALKER's version of the iconic Gordon Freeman's crowbar from the Half-Life series
That looks depressing as hell to be honest :S
Waking up naked in the middle of a field with (judging by his expression) a real bad hangover- partying the Zone style!
Why do you have to release LA earlier just because some idiots leaked an early version? I honestly don't see any logic here. If someone wants to ruin their own fun by playing an unfinished leaked game then let them, it's their own loss. You can still keep developing the mod and release it when it's truly finished. There were even some leaked versions of the original STALKER before its release. This doesn't make any sense to me, could someone explain?
Using the light to kill the enemies was a unique feature of Alan Wake, but even your visual effects look really similar- it's no wonder people are making this comparison.
I WANT. NOW.
No but seriously, awesome work with the voice acting! It sounds really good
Really enjoyed the video!
Looks insanely good
You can finally see the player's shadow in first person?
Hah this is awesome!
The man himself! Happy birthday!
Yes I remember this pattern too :P
Unless the zombie is soaked in gasoline I can't think of a reason why it should light on fire to be honest. As far as i know NMRiH is still trying to be semi-realistic
Have you tried DXtory for recording?
Is the black screen during the cookin process just a placeholder or is it going to be like that in the release?
Because right now it feels like the character just faints and wakes up with cooked meat in his pockets :D (I understand animating it, especially with the X-Ray engine is very time consuming; or even impossible in this case?)
Even just staring at the ground and hearing cooking noises would be better IMO; it would be even better if you could see the character put the small stove on the ground and then hear cooking noises
"Game Oven". How stupid can I be -__-...
Wow, it sounds almost exactly like the original voice actor
Wow, looks amazing!