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Comment History  (0 - 30 of 403)
0rpheus
0rpheus Sep 21 2014, 4:04pm says:

This was the most difficult to click update here on moddb I've ever seen

+1 vote     media: .
0rpheus
0rpheus Sep 18 2014, 11:33am says:

Congrats!

+2 votes     media: Congratulations
0rpheus
0rpheus Jul 22 2014, 3:36pm says:

Oh god I'm stupid. Kept looking for the "solution to lag problems" bit after reading the article -_-

+11 votes     article: A Solution to Lag Problems
0rpheus
0rpheus Jul 2 2014, 5:47am says:

You guys are doing all this for free from your own spare time, we as players have no right to demand anything and if someone gets angry because of this delay then it is his/her own problem. Take your time and release the patch when you guys feel that it's done, we can wait :)

+5 votes     media: Can you control everything?
0rpheus
0rpheus Jun 17 2014, 5:58pm says:

That...looks real. Wow, awesome job

+4 votes     media: TOZ-34 sawed off
0rpheus
0rpheus Jun 13 2014, 1:17pm replied:

Wow, that's awesome!

+2 votes     media: Doppler Effect and Iron Sight Test
0rpheus
0rpheus Jun 13 2014, 12:58pm says:

So can the X-Ray engine really simulate the Doppler effect or is it just some clever work-around to only imitate it?

Either way it sounds really good!

+2 votes     media: Doppler Effect and Iron Sight Test
0rpheus
0rpheus Apr 10 2014, 1:52pm says:

Looks really awesome!

+2 votes     media: Limansk #1
0rpheus
0rpheus Apr 10 2014, 2:36am says:

Wow I didn't know that the D-Day map even had the Bangalore torpedo for the US to clear the barbed wire. That's awesome!

+2 votes     article: The Road to Forgotten Hope 2.46: Part 2
0rpheus
0rpheus Apr 8 2014, 3:40pm says:

Being able to specifically call in a smoke shell barrage- really nice!

+5 votes     media: 2.46 Commorose
0rpheus
0rpheus Apr 5 2014, 9:19am says:

The more abandoned buildings you can explore the better. You just have to make sure that they are not simple boring copies of each other

+1 vote     article: NEYA-7 Stalker ideas returns
0rpheus
0rpheus Apr 4 2014, 4:09am says:

Ah, the famous bolt. It's like the STALKER's version of the iconic Gordon Freeman's crowbar from the Half-Life series

+10 votes     media: GM 04
0rpheus
0rpheus Apr 3 2014, 6:21am replied:

That looks depressing as hell to be honest :S

+2 votes     article: Bloody Omaha
0rpheus
0rpheus Apr 3 2014, 6:11am says:

Waking up naked in the middle of a field with (judging by his expression) a real bad hangover- partying the Zone style!

+8 votes     media: Lost Alpha screens for April, 2014
0rpheus
0rpheus Apr 3 2014, 6:03am says:

Why do you have to release LA earlier just because some idiots leaked an early version? I honestly don't see any logic here. If someone wants to ruin their own fun by playing an unfinished leaked game then let them, it's their own loss. You can still keep developing the mod and release it when it's truly finished. There were even some leaked versions of the original STALKER before its release. This doesn't make any sense to me, could someone explain?

+1 vote     article: Lost Alpha Update
0rpheus
0rpheus Mar 26 2014, 4:31am replied:

Using the light to kill the enemies was a unique feature of Alan Wake, but even your visual effects look really similar- it's no wonder people are making this comparison.

+1 vote     article: Grave Launches on Kickstarter
0rpheus
0rpheus Mar 23 2014, 7:57am says:

I WANT. NOW.

No but seriously, awesome work with the voice acting! It sounds really good

+4 votes     media: Final LA VO Collage
0rpheus
0rpheus Mar 11 2014, 6:40pm says:

Really enjoyed the video!

+6 votes     article: Talking Points
0rpheus
0rpheus Mar 11 2014, 6:25pm says:

Looks insanely good

+1 vote     media: AUG A1 finished
0rpheus
0rpheus Mar 1 2014, 10:01am says:

You can finally see the player's shadow in first person?

That's awesome!

+5 votes     media: Screens for March
0rpheus
0rpheus Jan 6 2014, 6:14pm says:

Happy B-day!

+2 votes     media: Happy Birthday, Killer Angel!
0rpheus
0rpheus Dec 24 2013, 1:53pm says:

Hah this is awesome!

Merry Christmas!

+2 votes     media: Merry Christmas!
0rpheus
0rpheus Dec 20 2013, 9:20am says:

The man himself! Happy birthday!

+6 votes     media: Happy Birthday Dez
0rpheus
0rpheus Dec 9 2013, 12:33am replied:

Yes I remember this pattern too :P

+6 votes     media: The best place to...
0rpheus
0rpheus Dec 2 2013, 8:40am replied:

Unless the zombie is soaked in gasoline I can't think of a reason why it should light on fire to be honest. As far as i know NMRiH is still trying to be semi-realistic

+15 votes     article: MOTY 2013 + Patch 1.07.4
0rpheus
0rpheus Dec 1 2013, 3:10pm replied:

Have you tried DXtory for recording?

+2 votes     media: render testing
0rpheus
0rpheus Nov 10 2013, 10:55am says:

Is the black screen during the cookin process just a placeholder or is it going to be like that in the release?

Because right now it feels like the character just faints and wakes up with cooked meat in his pockets :D (I understand animating it, especially with the X-Ray engine is very time consuming; or even impossible in this case?)

Even just staring at the ground and hearing cooking noises would be better IMO; it would be even better if you could see the character put the small stove on the ground and then hear cooking noises

+4 votes     media: MANUAL COOKING + MULTI USAGE
0rpheus
0rpheus Nov 10 2013, 7:04am says:

"Game Oven". How stupid can I be -__-...

+2 votes     article: BlackSoul Gameplay Teaser
0rpheus
0rpheus Oct 7 2013, 6:04am says:

Wow, it sounds almost exactly like the original voice actor

+2 votes     media: Sido Voice Samples
0rpheus
0rpheus Oct 1 2013, 11:54am says:

Wow, looks amazing!

+1 vote     media: Crypt
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