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Comment History  (0 - 30 of 418)
0rpheus
0rpheus Mar 19 2015, 10:46am says:

Looks cool! Btw 00:49 -bumfight

+1 vote   article: Survenge? NEYA died? - March Update
0rpheus
0rpheus Mar 16 2015, 12:11pm says:

Time sure flies when you're having fun, eh? :) Happy 10th birthday ShockWave!

+1 vote   article: ShockWave is now officialy 10 years old!
0rpheus
0rpheus Mar 12 2015, 11:26am says:

Looks awesome!

+4 votes   media: Dynamic Ambient
0rpheus
0rpheus Mar 11 2015, 8:12am says:

This is just a random guess but maybe try changing your monitor's color depth to 16 bits for a temporary fix? On Win7 you have to open the Screen Resolution screen from Control Panel and then click Advanced Settings and in the new window that opens click Monitor and under there should be Colors- change that to High color (16 bit)

+1 vote   media: what
0rpheus
0rpheus Mar 11 2015, 4:59am says:

You're making big progress, awesome job!

+1 vote   article: Week's goals #7
0rpheus
0rpheus Feb 28 2015, 4:34am says:

Turkeys can be really damn mean. A 6-foot one would be a freakin nightmare

+5 votes   article: Saurian Feburary Update
0rpheus
0rpheus Feb 24 2015, 4:31am says:

Nice to see that you've made a moddb profile for this mod with updates in English. Can't wait for this mod!

+3 votes   mod: Ray of Hope [Co-op & Online]
0rpheus
0rpheus Jan 24 2015, 3:26pm says:

Wow, this looks really exciting! I hope you guys can pull this off, this is going to be the most awesome CoP mod ever

+4 votes   article: Announcing S.T.A.L.K.E.R.: Wormwood
0rpheus
0rpheus Jan 24 2015, 10:18am says:

Getting some Penumbra/Amnesia and Bioshock vibes, looks awesome!

+1 vote   article: Monstrum Gameplay Trailer
0rpheus
0rpheus Jan 8 2015, 12:29am says:

lol that ending, that's awesome

+1 vote   media: Call of Chernobyl - Sniping as Freedom
0rpheus
0rpheus Dec 19 2014, 4:45pm says:

Same here, black rainy Christmas -_-

+2 votes   media: Snow... where are you?
0rpheus
0rpheus Dec 17 2014, 6:08pm says:

Merry upcoming Christmas to you too dezowave team and everyone else also!

+2 votes   article: It's been another year!
0rpheus
0rpheus Dec 15 2014, 3:49am says:

Wooooow!! Everything is spot-on! Absolutely amazing, I can't wait to play this!

+4 votes   media: Alchemilla Trailer
0rpheus
0rpheus Nov 18 2014, 1:12pm says:

It looks cool but, for me personally, huge floating chunks of earth is a bit too much.

+1 vote   media: ASTRAL SHARD - Presentation
0rpheus
0rpheus Nov 12 2014, 5:12am replied:

Triple A games are games that have a very high quality like most big developers' (DICE, Blizzard, Bethesda etc) games.

+4 votes   media: Call of Chernobyl tester play
0rpheus
0rpheus Sep 21 2014, 4:04pm says:

This was the most difficult to click update here on moddb I've ever seen

+1 vote   media: .
0rpheus
0rpheus Sep 18 2014, 11:33am says:

Congrats!

+2 votes   media: Congratulations
0rpheus
0rpheus Jul 22 2014, 3:36pm says:

Oh god I'm stupid. Kept looking for the "solution to lag problems" bit after reading the article -_-

+11 votes   article: A Solution to Lag Problems
0rpheus
0rpheus Jul 2 2014, 5:47am says:

You guys are doing all this for free from your own spare time, we as players have no right to demand anything and if someone gets angry because of this delay then it is his/her own problem. Take your time and release the patch when you guys feel that it's done, we can wait :)

+5 votes   media: Can you control everything?
0rpheus
0rpheus Jun 17 2014, 5:58pm says:

That...looks real. Wow, awesome job

+4 votes   media: TOZ-34 sawed off
0rpheus
0rpheus Jun 13 2014, 1:17pm replied:

Wow, that's awesome!

+2 votes   media: Doppler Effect and Iron Sight Test
0rpheus
0rpheus Jun 13 2014, 12:58pm says:

So can the X-Ray engine really simulate the Doppler effect or is it just some clever work-around to only imitate it?

Either way it sounds really good!

+2 votes   media: Doppler Effect and Iron Sight Test
0rpheus
0rpheus Apr 10 2014, 1:52pm says:

Looks really awesome!

+2 votes   media: Limansk #1
0rpheus
0rpheus Apr 10 2014, 2:36am says:

Wow I didn't know that the D-Day map even had the Bangalore torpedo for the US to clear the barbed wire. That's awesome!

+2 votes   article: The Road to Forgotten Hope 2.46: Part 2
0rpheus
0rpheus Apr 8 2014, 3:40pm says:

Being able to specifically call in a smoke shell barrage- really nice!

+5 votes   media: 2.46 Commorose
0rpheus
0rpheus Apr 5 2014, 9:19am says:

The more abandoned buildings you can explore the better. You just have to make sure that they are not simple boring copies of each other

+1 vote   article: NEYA-7 Stalker ideas returns
0rpheus
0rpheus Apr 4 2014, 4:09am says:

Ah, the famous bolt. It's like the STALKER's version of the iconic Gordon Freeman's crowbar from the Half-Life series

+10 votes   media: GM 04
0rpheus
0rpheus Apr 3 2014, 6:21am replied:

That looks depressing as hell to be honest :S

+2 votes   article: Bloody Omaha
0rpheus
0rpheus Apr 3 2014, 6:11am says:

Waking up naked in the middle of a field with (judging by his expression) a real bad hangover- partying the Zone style!

+8 votes   media: Lost Alpha screens for April, 2014
0rpheus
0rpheus Apr 3 2014, 6:03am says:

Why do you have to release LA earlier just because some idiots leaked an early version? I honestly don't see any logic here. If someone wants to ruin their own fun by playing an unfinished leaked game then let them, it's their own loss. You can still keep developing the mod and release it when it's truly finished. There were even some leaked versions of the original STALKER before its release. This doesn't make any sense to me, could someone explain?

+1 vote   article: Lost Alpha Update
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