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0rpheus
0rpheus Feb 28 2015, 4:34am says:

Turkeys can be really damn mean. A 6-foot one would be a freakin nightmare

+4 votes   article: Saurian Feburary Update
0rpheus
0rpheus Feb 24 2015, 4:31am says:

Nice to see that you've made a moddb profile for this mod with updates in English. Can't wait for this mod!

+3 votes   mod: Ray of Hope [Co-op & Online]
0rpheus
0rpheus Jan 24 2015, 3:26pm says:

Wow, this looks really exciting! I hope you guys can pull this off, this is going to be the most awesome CoP mod ever

+4 votes   article: Announcing S.T.A.L.K.E.R.: Wormwood
0rpheus
0rpheus Jan 24 2015, 10:18am says:

Getting some Penumbra/Amnesia and Bioshock vibes, looks awesome!

+1 vote   article: Monstrum Gameplay Trailer
0rpheus
0rpheus Jan 8 2015, 12:29am says:

lol that ending, that's awesome

+1 vote   media: Call of Chernobyl - Sniping as Freedom
0rpheus
0rpheus Dec 19 2014, 4:45pm says:

Same here, black rainy Christmas -_-

+2 votes   media: Snow... where are you?
0rpheus
0rpheus Dec 17 2014, 6:08pm says:

Merry upcoming Christmas to you too dezowave team and everyone else also!

+2 votes   article: It's been another year!
0rpheus
0rpheus Dec 15 2014, 3:49am says:

Wooooow!! Everything is spot-on! Absolutely amazing, I can't wait to play this!

+4 votes   media: Alchemilla Trailer
0rpheus
0rpheus Nov 18 2014, 1:12pm says:

It looks cool but, for me personally, huge floating chunks of earth is a bit too much.

+1 vote   media: ASTRAL SHARD - Presentation
0rpheus
0rpheus Nov 12 2014, 5:12am replied:

Triple A games are games that have a very high quality like most big developers' (DICE, Blizzard, Bethesda etc) games.

+4 votes   media: Call of Chernobyl tester play
0rpheus
0rpheus Sep 21 2014, 4:04pm says:

This was the most difficult to click update here on moddb I've ever seen

+1 vote   media: .
0rpheus
0rpheus Sep 18 2014, 11:33am says:

Congrats!

+2 votes   media: Congratulations
0rpheus
0rpheus Jul 22 2014, 3:36pm says:

Oh god I'm stupid. Kept looking for the "solution to lag problems" bit after reading the article -_-

+11 votes   article: A Solution to Lag Problems
0rpheus
0rpheus Jul 2 2014, 5:47am says:

You guys are doing all this for free from your own spare time, we as players have no right to demand anything and if someone gets angry because of this delay then it is his/her own problem. Take your time and release the patch when you guys feel that it's done, we can wait :)

+5 votes   media: Can you control everything?
0rpheus
0rpheus Jun 17 2014, 5:58pm says:

That...looks real. Wow, awesome job

+4 votes   media: TOZ-34 sawed off
0rpheus
0rpheus Jun 13 2014, 1:17pm replied:

Wow, that's awesome!

+2 votes   media: Doppler Effect and Iron Sight Test
0rpheus
0rpheus Jun 13 2014, 12:58pm says:

So can the X-Ray engine really simulate the Doppler effect or is it just some clever work-around to only imitate it?

Either way it sounds really good!

+2 votes   media: Doppler Effect and Iron Sight Test
0rpheus
0rpheus Apr 10 2014, 1:52pm says:

Looks really awesome!

+2 votes   media: Limansk #1
0rpheus
0rpheus Apr 10 2014, 2:36am says:

Wow I didn't know that the D-Day map even had the Bangalore torpedo for the US to clear the barbed wire. That's awesome!

+2 votes   article: The Road to Forgotten Hope 2.46: Part 2
0rpheus
0rpheus Apr 8 2014, 3:40pm says:

Being able to specifically call in a smoke shell barrage- really nice!

+5 votes   media: 2.46 Commorose
0rpheus
0rpheus Apr 5 2014, 9:19am says:

The more abandoned buildings you can explore the better. You just have to make sure that they are not simple boring copies of each other

+1 vote   article: NEYA-7 Stalker ideas returns
0rpheus
0rpheus Apr 4 2014, 4:09am says:

Ah, the famous bolt. It's like the STALKER's version of the iconic Gordon Freeman's crowbar from the Half-Life series

+10 votes   media: GM 04
0rpheus
0rpheus Apr 3 2014, 6:21am replied:

That looks depressing as hell to be honest :S

+2 votes   article: Bloody Omaha
0rpheus
0rpheus Apr 3 2014, 6:11am says:

Waking up naked in the middle of a field with (judging by his expression) a real bad hangover- partying the Zone style!

+8 votes   media: Lost Alpha screens for April, 2014
0rpheus
0rpheus Apr 3 2014, 6:03am says:

Why do you have to release LA earlier just because some idiots leaked an early version? I honestly don't see any logic here. If someone wants to ruin their own fun by playing an unfinished leaked game then let them, it's their own loss. You can still keep developing the mod and release it when it's truly finished. There were even some leaked versions of the original STALKER before its release. This doesn't make any sense to me, could someone explain?

+1 vote   article: Lost Alpha Update
0rpheus
0rpheus Mar 26 2014, 4:31am replied:

Using the light to kill the enemies was a unique feature of Alan Wake, but even your visual effects look really similar- it's no wonder people are making this comparison.

+1 vote   article: Grave Launches on Kickstarter
0rpheus
0rpheus Mar 23 2014, 7:57am says:

I WANT. NOW.

No but seriously, awesome work with the voice acting! It sounds really good

+4 votes   media: Final LA VO Collage
0rpheus
0rpheus Mar 11 2014, 6:40pm says:

Really enjoyed the video!

+6 votes   article: Talking Points
0rpheus
0rpheus Mar 11 2014, 6:25pm says:

Looks insanely good

+1 vote   media: AUG A1 finished
0rpheus
0rpheus Mar 1 2014, 10:01am says:

You can finally see the player's shadow in first person?

That's awesome!

+5 votes   media: Screens for March
0rpheus
0rpheus Oct 1 2013, 11:54am says:

Wow, looks amazing!

+1 vote   media: Crypt
0rpheus
0rpheus Apr 7 2013, 5:33pm says:

Best of luck, I hope you get your stuff sorted out and back on track!

+8 votes   article: Ambitions
0rpheus
0rpheus Mar 3 2013, 3:56pm says:

Looks sweet!

+1 vote   media: AK47 ingame w/ attachments
0rpheus
0rpheus Dec 13 2012, 7:28am says:

Maps looks magnificent!

+1 vote   article: An early Christmas gift
0rpheus
0rpheus Oct 28 2012, 3:36pm says:

Nice, I really like these detailed infantry models and textures!

+1 vote   media: China Nuclear Tank Hunter
0rpheus
0rpheus Oct 26 2012, 5:17am replied:

He must be scared of the Poltergeist or something.

Silly boy, everyone knows they don't exist...

+4 votes   media: 'Lab X12'
0rpheus
0rpheus Mar 7 2012, 3:34am says:

Someone's put a plug in KG-9'n barrel

But really nice models none the less!

+2 votes   media: GDC2012 - Contagion Model Showcase Trailer
0rpheus
0rpheus Jan 10 2012, 8:50am says:

Makes me think of pancakes for some reason....

+4 votes   media: Primal Carnage: Concept Art
0rpheus
0rpheus Jan 9 2012, 11:04am replied:

Wait, so you're developing MERP for both Oblivion and Skyrim at the same time?

+1 vote   media: Moria Sneak Peek
0rpheus
0rpheus Dec 19 2011, 3:31pm says:

Absolutely love it!

I wonder what's inside though...

+2 votes   media: A house...
0rpheus
0rpheus Dec 17 2011, 1:57pm says:

Looks really....dreamy...

I love it!!

+1 vote   media: L.U.R.K. 1.2 12-16-11 Revision
0rpheus
0rpheus Jun 30 2011, 5:13am says:

This is looking better and better, I can't wait to play the final version!

+2 votes   article: White Night Media Update
0rpheus
0rpheus Jun 22 2011, 8:53am says:

Beautiful and terrifying at the same time

+1 vote   media: In the middle of Psi storm
0rpheus
0rpheus Jun 10 2011, 5:28am says:

This looks really good! Nice job!

+1 vote   media: New HD ground textures
0rpheus
0rpheus May 25 2011, 2:23am says:

Looks awesome!

btw, how big is this map?

+1 vote   article: Meuse River
0rpheus
0rpheus May 4 2011, 9:22am says:

This one looks almost like a photo of the real place!

+1 vote   media: Ingame graphics DirectX 9
0rpheus
0rpheus Mar 9 2011, 8:51am says:

Truly stunning!

+1 vote   media: Lost Alpha with special Atmosfear weather (r2)
0rpheus
0rpheus Feb 13 2011, 3:59am says:

Oh yes, the textures look really nice on this one! Good job!

+1 vote   media: Clothes for the citizens of Bree-land
0rpheus
0rpheus Jun 17 2010, 12:55pm says:

Awesome update holden!

But one question- a while ago I made a suggestion about seeing your own shadow in first person view. Have you looked into this? Can it be done? It would make me want to play the underground levels even more, add to that the new HDR effects and high-res textures and stuff...Oh boy, I can't wait!!!

+2 votes   article: L.U.R.K. 1.1 Update Follow Up
0rpheus
0rpheus May 13 2010, 3:56am says:

I have to agree that the bloom is a bit overdone, and because of that the shadows look a bit too dark. At first I mistook the shadows with them being part of those towers and because of that I thought those were all cranes xD

+1 vote   media: The Iraqi Base (WIP)
0rpheus
0rpheus Mar 10 2010, 3:51pm replied:

Maybe the Nightmare House 2 mod guys- Moddb.com

+2 votes   article: Weekly Interview: "Raindrop"
0rpheus
0rpheus Jan 17 2010, 3:48am says:

Usually I just can't read through these long articles, but this one was written with such passion, and it was actually interesting! It's amazing that you could accomplish something that other modders, even GSC themselves with all their tools and knowledge (but time constraints) couldn't! I mean, really, major props to you, and of course your team!

I've been a long term STALKER fan too, followed it from the start and I dreamt what the game should look like when it finally releases. I was a bit disappointed when I finally got to play it, but you and your team have definitely brought it close to the game in dreams :) Can't wait for the 1.1 release!

PS. So is 1.1 going to be the final version for SoC?

+1 vote   article: L.U.R.K. 1.1 Update #2
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