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level designers and scenery modellers new reality studios united kingdom, united states level designers these are non-paid positions until profits are made. new reality studios are looking for creative people to work on developing amazing and beautiful worlds, these jobs will work closely together to create great environments for the current game in development called obelisk arena as well as future titles. all level designers and scenery modellers must have previous experience in creating sceneries and levels using blender 3d and the unreal engine 3 (udk) as all development are done in blender 3d and will be at this current time the game engine for all titles.
udk environment designer fragsoft entertainment anywhere level designers firstly, this is for udk 3, not udk 4. secondly, we plan on making a gta-esque game, so you need to have open-world experience/ideas. we will be providing you with models and textures to use, we only need the base environment, as we will be putting in all the actors ourselves. we work on the game as often as we can, but school/work gets in the way, so we develop whenever we have spare time. this means that we won't need the map right away, we won't be giving you a deadline, as we understand how you have a life ;) if interested, email me at firstname.lastname@example.org with subject "udk environment designer"
level designer for humanity's descent (unity3d) anywhere level designers **this is a free job.** humanity's descent is a scif-fi fps game based on an alternate reality of the halo universe. it will feature a campaign that we've been writing for 5 years, as well as multiplayer and many variations of space combat mechanics. planned release for windows pc and xbox one free-to-play. this project gives you the chance to truly put your skills to the test by crafting amazing environments in modeling programs such as max and blender and using aaa concept images as references. the team you'd work with is friendly and willing to help and give advice, as well as dedicated to the completion of this project as aaa quality. your role so, what will you do exactly? you, as the level designer, will create outstanding 3d environment geometry from incredible concept images using programs such as 3ds max, worldbuilder, blender, etc. what you need you must have advanced experience in 3d modeling for terrains in any of the standard modeling applications (blender, max) you must be able to craft geometry from provided concept art. you must have good communication skills. (speech and text) you should have (but don't need) experience with unity3d. you must be willing to modify your work if asked by game developer. halo is owned by microsoft. thanks.
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