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[rogue republic] voice actors needed badly! giant lynx studios online! audio/music about the game: http://www.moddb.com/games/rogue-republic welcome to the dark grim future world of rogue republic where you embrace the twisted reality of today. restored russian imperial ambitions for european domination, eu seeking freedom from russian energy monopoly, trapped alien castaway hiding under disguise of a political leader and eastern european guerilla movement experimentating on human dna - that is what the near future is all about. do you want to take part in one of the most roaming c&c-like strategies being in living development? join us to shape the future of rts genre and sci-fi together! about us: we're a team of 6 guys loving cookies and hardcore gamedev each of whom came to realize that life is too short to make boring games. by joining us we offer profit-sharing, company of six bearded brutal guys with manly humour (and also we have a cat :3 meow ) so what's the deal? it happens to appear that units want to talk. but right now they can't - because we haven't gave them voices :'( (can you imagine how professional 3d artists and programmers do talk?) if you feel sympathetic for poor little tanks and scud launchers who want to talk and you got a good well-set voice - you're reading the right application. people of the following accents are highly needed by our units: - german - scandinavian - british - russian - french - any eastern european (from polish to romanian) both male and female are needed. please ensure you can read quotes good and have a good mike (sorry, we're not rich already to lend our own studio :) and if that so - contact us!
[open] sound engineer mad cow games anywhere audio/music for the position of sound engineer you will create sound effects for our games. we are still discussing ideas but as of now we are thinking of a horror game and some examples would be lit torch, doors, footsteps, enemy sounds, and ambient. since we are working on our first game this will not be a paid position but as our team progresses money will slowly come into play eventually. (these are just some examples as most of our games will consist of more) what the application should consist of. in the email we would like to know how long you have worked with sounds. if you have past projects or even a portfolio please give us a specific website or a set of videos,or screenshots (include your skype as well). questions? is this a paid position? no this position is paid threw sales upon a games release. is skype required? although its the most easiest way to contact people we will allow email. age? anyone above the age of 14 is allowed. (please be honest about your age) schedule? we have no schedule but we suggest you work on the project with us any free time you have. engine? with all of our games we will be using unity 3d free. (if we receive enough sales a unity team pro license will be purchased)
music composer for hire anywhere anywhere audio/music hello, my name is dio bondallian and i'm an independent music composer. i am offering my services to anyone in need of music for their games. i specialize in orchestral pieces as well as orchestral/synth hybrids. i can also compose in various other genres and styles, depicting any emotion that you may require. as a composer, my goal is to write you the best piece of music to fit the vision for your game. to accomplish this, i keep an open line of communication and welcome any and all criticism. this allows me the ability to tailor the music to your needs. my schedule allows me to make deadlines (within reason) so you’re not left waiting for the music. for your convenience, you can find examples of my work at www.diobmusic.com. if you believe that i can be of service, please do not hesitate to contact me. the best way to do so is by email at firstname.lastname@example.org. i also feel it necessary to mention that i will do my best to accommodate your budget (or lack of one). thanks for your time and i hope to hear from you soon. best, dio
composer/sound designer starboard games llc online, skype audio/music greetings, my name is justin and i am the project lead for int. you can read more about our project here: http://www.int-game.net/. in sum, it is a science fiction, rpg with western 'old west' themes to it. we are looking for a talented composer and sound designer to join our team. if you can do both roles then that would be preferred, but not a requirement. i am looking for the individual to work closely with me on mapping the audio and musical tone of the game. it is a profit-sharing, collaboration effort but we have a company in place to facilitate fundraising when we get to that level. i would like for you to be able to do the following: 1) work 15-20 hours a week, 2) be available on skype for questions while working and comfortable talking to me about the sound of the game. 3) provide a demo track after your application so i can judge your composition or sound design skills. 4) comfortable holding a weekly meeting to discuss sound and provide tracks and demos to the team. 5) learn how to implement sounds in unity to the point where you can give that information to our game engineer for implementation in the game build. please message me at email@example.com if you are interested.
composer secret service studio anywhere audio/music algonguini master - horror and psychological thriller in visual novel. about the algonpuini master. algonpuini master it's a a horror visual novel. it's not just a horror story. this visual novel is a psychological thriller what a lot of people like. the game has 100 pages of the text. and every page have illustration. this horror visual novel it's a story of two italianians boys at a swiss boarding school who experiment with ritual torture. it is very creepy with lots of surprises. the game uses ren'py engine. the game uses python language. the game will be translated to other languages. the game is indie project. the game will be on moddb/indiedb/slidedb page and in steam. who are we looking for? - we're looking for composer for unpaid job. what will you do for the project? - you need have portfolio. - you need show some your works (1-3 (maybe more) musical compositions). - you need know how to work with the team. - you need have experience in making music. thank you for reading!
can you survive musician epictoast interactive anywhere audio/music job : we are looking for talented musicians to help add depth and mood to canyousurvive by creating good music and audio tracks for it! that's about it... not much else to say. requirements- * you will not be payed, as this game is free to play and will not make profit. * you must be able to work with synthesized instruments to create a "retro" music style to go with our art style. * you need to be able to create music that builds fear and tension in-game, and has a dark and ambient but still retro feel. * you should also be able to make sound effects for non musical game mechanics. canyousurvive indie game : can you survive is a first person retro indie rts/rpg game with an interesting art style and a lot of personality. basicly, you control three main characters who you must protect from the never-ending zombie horde, you can go about doing this is multiple different ways! for more info about the game check out our forum thread about it here- http://www.indiedb.com/forum/thread/can-you-survive-alpha * we will supply you with the latest build of the game to play so you can get the best idea about the kind of music that the game needs. important note : since we cant choose 40 people to do this job, we will be asking for a small "example" of your work with "synthesized instruments", "retro style", and "dark mood" all in one piece, as this is the kind of music we will want for canyousurvive. if you are the most ideal person for this job we evaluate after three days time you will be helping us with our game!
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