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devoid studios : looking for game designer devoid studios anywhere web/other hi guys & gals, our studio is looking for a game designer for our upcoming game double barrelled : blake killem vs mars. you can find out more about the game at the following links indiedb page - http://www.indiedb.com/games/double-barrelled-blake-killem-vs-mars steam greenlight concept page - http://steamcommunity.com/sharedfiles/filedetails/?id=174828737 the game is a 2.5d platformer with more 80's b movie charm than you would care to see in a single title. double barrelled is built on the unity engine. we've been working on this game for over a year and are now in the process of preparing for our kickstarter campaign. one of our priorities at this stage is building a short demo level that will be the backdrop to our intro quest. this level will be featured in our pitch video on ks. our core team currently consists of eight people. we have two programmers, composer, two sound designers, writer, 3d artist, 2d artist. we also have a few voice actors working with us part-time. we are looking to expand our core team with a dependable and creative person. it's very important for us that you are willing to do all of the following : - be self-sufficient when working on your tasks and approach all work assigned to you with diligence; - communicate via skype at least twice a month for team conference calls; - share progress on your tasks with the rest of the team at least a few times a week on our project management site (basecamp); - comment on other members' work and share your ideas on anything and everything game related; you will be tasked with designing and documenting all of the gameplay features, using some of our current ideas to guide your efforts. you will have lots of creative freedom with the only constraint being the theme and original setting of the game as we envisioned it. thank you for your consideration. - alex
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