This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Programmers located Anywhere.
Posted by Facebook.com on
Abominatus Games, a group of currently about 12 people who are mostly skilled in creating art-stuff, is searching for 2 programmers willing to support us with our first project, a SciFi RPG-FPS crossover.
Tasks include: Creating a System inside the UDK that is able to take care of the Dialogs, Quest-Tracking, Character-Stats and Weapon-Stats like Accuracy, Bullet-Spread, etc, and detection-fields for NPCs (for Stealthy Gameplay). For this, experience in one or two programming-language would be a big plus, as is knowledge of the UDKs Scripting-Language UnrealScript.
The game will be a FPS with RPG-like storytelling (Quests and Extensive Dialog-Trees), as well as a stat-based usability of weapons.
The story is set in the year 3369, at the beginning of a major conflict between two Nations in space.
So, if you are interested, or have further questions, please contact us via the methods detailed below.
About payment: At the moment we cannot offer any payment, but that will change over time.
Please send an application with information about your experience in the fields described above to our facebook-profile or via email to firstname.lastname@example.org