Add job Report Hollow Robot Recruiting Artists at Hollow Robot

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Summary

  • Johnny Reboot
  • PC, Mac, Xbox One
  • 2.5D Sci-Fi Side-Scroller
  • Unity 5

The Game

Johnny Reboot takes place in the fictional digital world of Xeno. Populated exclusively by a race of beings known as Xenobytes, this world is a technological marvel, advanced beyond its years. The city was created eons ago by the Ancestral Xenosians, and has been a safe harbor against the many maleficent viruses that also populate the digital world. The game will feature never before seen mechanics, and a story that is very personal to its creator, and the character will be based on his experiences and hardships that he has gone through in life. The mechanics and story both take inspiration from a mental condition known as Agoraphobia. Not only will you be apart of the inception of a fun and engaging game, but you will also be helping us spread awareness and inspiration to people who live with or without this disorder.

Hollow Robot

Hollow Robot is a new startup with intentions to break into the Indie scene with our first game, Johnny Reboot. We are interested in bringing on passionate yet talented artists who not only love to make games but also play them. Hollow Robot’s intentions in the Indie field is to create artistic, inspirational and compelling games that are story driven. Finding new ways to interact with a video game and having our players relate with the game, its world and its characters.

What We Can Offer

Since Hollow Robot is a new Indie Developer we are only able to hire Freelance Artists by contract. But besides compensation you will have the opportunity to work with some really talented artists wanting to do great things. And yes this is a PAID opportunity, but payment will need to be negotiated and agreed upon. All humble and willing to learn and grow just as we all are. Learning to work as a team and the need of adding something heavy to your portfolio that will make it shine is going to be your advantage!

What We Expect

Below is a list of software solutions to file sharing and communication. It is a necessity that the artist utilizes these methods for documentation and communicative purposes.

  • Dropbox – Storage
  • Trello – Project Management
  • Online Dev Forum – Project Management
  • Skype – Communication
  • Bit Bucket

The above is required when joining the team, if dropbox size is an issue, we can invite you to a personal dropbox folder. There are a few other things we will need from everyone that joins us and they are:

  • Contractual Agreements – Must be willing to sign a Non-Disclosure Agreement (NDA) and a Work For Hire Agreement.
  • Great Communication – Must be able to speak and write English and able to communicate via Skype, Email, or Facebook. We do not like Lone Wolves. If you are not willing to get in a Skype call with us on simple work related matters don't even apply.Passionate and Trustworthy – Everyone on this project has a passion for game design, Do you?
  • Motivated and Proactive – If you have an idea or an opinion then never feel afraid to speak up.
  • Creative and Collaborative – You must be willing to give and take constructive criticism. Everyone on board needs thick skin. Remember we are all here to learn as well! So if you have an unwanted ego we suggest not applying.
  • Accountability and Dependability – This is key to making this game a reality, we want people who we can rely on to get the job done. We don’t want to hear excuses, give us your honest estimates and deadlines in any given situation!

What are we looking for?

Concept Artist

  • Experience creating unique and high quality environment and or character concept art.
  • Specialization in Characters and Environments.
  • Ability to match an art style.
  • Strong eye for architecture, composition, color, and lighting.
  • Must be willing to communicate via text and calls on Skype.
  • Passion for the industry

Cinematic and Game Environmental Modeler

  • Experience with hard surface and organic modeling
  • Ability to create high poly cinematic models based on concept art
  • Strong eye for detail in architecture and natural environments
  • Ability to create texture maps: diffuse, spec, normal, alpha, and emissive
  • Strong skills with Maya
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry
  • Must have full commercial and legal software

Game Character Modeler

  • Experience with hard surface and organic modeling
  • Ability to create low poly models based on concept art
  • Basic understanding of human anatomy
  • Rigging and animation skill is a plus but not required.
  • Strong skills with Maya and Zbrush(optional).
  • Able to conceptualize abstract ideas in their design
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

Storyboard Artist

  • Able to create simple art for the purpose of storyboarding
  • Animating is a plus but not required
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

How To Apply

If you would like to apply for any of the positions listed above you can email us at: jobs@hollowrobot.com with the Subject you are applying for.

You can also visit us at our website: Hollowrobot.com

To Apply

Contact us at jobs@hollowrobot.com and put what position you are applying for in the the subject. You can also apply at our website www.hollowrobot.com/jobs