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Posted by HyperBIT Entertainment on
My name is Daniel Butler, I am the lead developer and a programmer on a very exciting multiplayer survival horror project which is called Mark of the Beast.
Development has been going on for about a few months now as we have been tweaking the concept. We have been so far developing an atmospheric prototype with audio and lighting effects to get the aesthetic of the game pinned down but we are now ready to enter full production.
This is a very unique project with loads of exciting concepts never before tried in a multiplayer game. Alot of these exciting features will need developed networking code and a heap of passion and creativity.
Since Mark of the Beast is a Multiplayer only game it is very important that we have networking in place and working from an early stage before implementing anymore features. As the network programmer you will be in charge off...
It is essential that you have the following skills...
I created HyperBIT Entertainment with the vision that all people working on the projects would be treated as equals. That is why all members will receive equal credit and recognition, access to the developer forums, huge creative input and shares of profits as the project releases commercially.
We really hope you will consider joining HyperBIT Entertainment. Mark of the Beast is an exciting opportunity for you to develop your portfolio, meet new like minded passionate people and help make a unique concept that you will be proud to put on your resume.
For more information please feel free to visit the Mark of the Beast IndieDB page!
Please send an Email with your application or your inquires regarding the project to email@example.com