Add job Report Half-Life 2/Source Level Designer at Raising the Bar Development Team

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Level Designers located Anywhere.

Posted by Raising the Bar Development Team on

The Raising the Bar Mod team is looking for help in the level design department. We are looking for designers who are experienced in making single-player maps for Source games, more specifically those for Half-Life 2.

Some requirements are that any volunteer should be experienced in mapping using Valve Hammer Editor, as well as being well-versed in English.

A large emphasis is being placed on cooperation and communication between team members, and any mapper should be willing to listen to constructive criticism and feedback. We appreciate any work done for us, but we have internal standards that need to be met whenever new content is made.

Also, a very helpful trait would be knowing at least a decent amount of information about the Half-Life 2 leak and concepts centered around its early development stages, as we are heavily influencing our mod's design around these ideas. If one wants to learn more about this before applying, there is a Half-Life 2 Wiki page that gives a brief (relatively speaking) overview of some of the cut concepts. It can be found here: Combineoverwiki.net

Last but not least, we need any volunteers to be available on the weekends for our weekly developer meetings. We mainly use Skype, Google Drive, and Dropbox.

To Apply

To volunteer to help, please send at least two examples of previous work that you have done to AmbientNoise, who can be reached on ModDB under this name.
Moddb.com
Also, this does not need to be a formal application as we are a very informal group of modders trying to make an interesting experience, not a business.