Add job Report Gameplay Programmer - Mark of the Beast (Unity3D) at HyperBIT Entertainment

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by HyperBIT Entertainment on

Brief Introduction

My name is Daniel Butler, I am the lead developer and a programmer on a very exciting multiplayer survival horror project which is for now called 'Project Beast'.

Development has been going on for about a month by a dedicated and small team. We are looking for programmers with real talent who can put their much needed programming skills and passion for games and gaming in general into action!

What will you be doing within the team?

You will be helping our Programming team to implement the core features of Project Beasts gameplay. Some of these features include...

  • Quicktime combat system.
  • Programming the HUD and Progression system.
  • Enhancing the atmosphere of the game world using scripted and unscripted events.
  • Polishing the game for final commercial release.

It is essential that you have the following skills...

  • Knowledge of either C# or JavaScript.
  • Experience with the Unity Editor.
  • Well spoken English.
  • The ability to communicate with a team.
  • Honest and friendly nature.

Our ethics

I created HyperBIT Entertainment with the vision that all people working on the projects would be treated as equals. That is why all members will receive equal credit and recognition, access to the developer forums, huge creative input and shares of profits as the project will be commercial!

Final Words

We really hope you will consider joining HyperBIT Entertainment. Project Beast is an exciting opportunity for you to develop your portfolio, meet new like minded passionate people and make something you can really be proud off!

To Apply

Our current domain is down for maintenance so please for now send all emails and inquires to

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HyperBIT Entertainment
HyperBIT Entertainment Developer & Publisher