This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Ennoble Studios on
Hi, my name is Gru and I am the head of Ennoble Studios. I have 2 Steam-published games behind me, 5+ years in Unity programming (C#), 5+ years in IT/software employment, asset store developer...
www.ennoble-studios.com/
We have recently announced our new game, DISTURBANCY, a rogue-lite FPS with procedurally generated levels, realistic graphics style and old-school gameplay.
www.ennoble-studios.com/disturbancy/
Features:
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OLD-SCHOOL MOVEMENT:
Builds upon and advances the style of fast movement from old-school shooters.
Skillfully maneuver the environment at supernatural speed with dodge, wall dodge, wall jump and double jump.
ADVANCED PROCEDURAL GENERATION:
Not only are the layouts of every level different, but also the visuals and layout of each individual room.
BOMBASTIC WEAPONS:
Each weapon has been carefully designed for a powerful, impactful, old-school feel. Dual wielding included.
NO CUTENESS POLICY:
Dark, bloody, cold, metallic and brutal experience.
Destroy your enemies like you mean it.
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We are currently looking for a 2D artist for:
- Logo design
- 2D promo art assets
- UI design and UI elements assets
The first step will be the logo design. If what works for both sides, we can continue with further collaboration.
Currently we only offer profit-share compensation model. If you see perspective in this project, and are interested in long-term gains feel free to apply.
My time zone is UTC+1. Contact me exclusively at pcbastion[at]gmail[dot]com.
Gru
Contact me exclusively at pcbastion[at]gmail[dot]com.