This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Location: Anywhere - Looking for: Artists
Posted by ThreeEyedShaman on Jun 13th, 2009
The Dust Development Team is in dire need of talented concept artists. Dust is a First/Third Person Shooter-RPG currently planned to be created with Unreal Tournament 3. We need two more artists willing to work for a minimum of two months compiling concept art. The positions are as follows:
• Character Artist
• Weapon Designer
If you feel you can fill multiple spots, please mention so in your application. All we require is that you have a thorough knowledge in your field, a portfolio or collection of works to show as examples, and of course, creativity. Dust is an attempt to showcase the creativity of the modding community. We want unique designers who can bring an interesting style to the game. That being said, you're assignments will be thorough in definition, but your first concepts can be of your own creative outlook on the definition.
To peak your interest, here is the main "sales pitch" introduction to Dust:
The planet of Ahria is composed entirely of desert. Through divine will or sheer luck the people have thrived on the plateau-cities of Refuge and Endeavor. Both plateaus contain massive aquifers of water that have lasted for nearly seven thousand years. The theocratic government has kept peace for centuries, massive and daring mining expeditions have unearthed rich mineral deposits in the Explored Traverse(1700 sq. mi of mapped terrain), and the use of massive aqueducts have made it possible for citizens of Refuge and Endeavor to venture beyond the cliffs of the plateaus and deeper into the Traverse.
However, dangers still exist. In the three zones that surround the cities; The Cusp, The Flatlands, and The Badlands - vile beasts still stalk the dunes. Even in light of technological advances in weaponry, increasing study of arcane magicks, and the creation of the Ahrian Defense Corps - nothing will prepare the people of the dusty planet for what would happen on Day 3 of Half-Moon 6844.
On this day, a foreign object entered the Ahrian atmosphere traveling roughly three times the speed of sound. It crash landed in the middle of The Cusp setting off a large explosion. The ADC Reconnaissance Squad 131 was sent to clear the area for further investigation. You take the role of Lieutenant Vandrose, a character of the player's creation. It is your mission to unlock the secrets behind this mysterious incident. The very fabric of Ahrian existence will be shaken. A force of unknown origin, seemingly infinite power, perplexing wisdom, and righteous intent, will tear the Ahrian people apart. Choose your side. Choose your fights. One thing remains certain: your actions will define the fate of millions and ultimately the fate of Ahria itself.
Dust is planned to feature over 14 customizable classes, almost 100 unique weapons, nearly 60 devastating arcane spells, a 15 hour campaign, the fun non-linear 'Hunt' mode, and action-packed class-based multiplayer action. It features many RPG elements such as character customization, classes, spell upgrading, inventory, and dynamic puzzles and challenges. Through intense firefights, terrifying beast encounters, and creative magic use the player will progress through a gripping narrative filled with action, religious tension, and amazing character development. Dust plans to beyond the conventional full conversion format and bring you a single and multiplayer experience that you'll never forget.
It's quite ambitious. But with the right attitude and right people it can happen. Apply today to be apart of this wonderful project. For more information PM ThreeEyedShaman.
Thanks for you interest in Dust,
Michael DeLally, Lead Designer and Writer of Dust
Send a PM to ThreeEyedShaman. Provide any information about yourself such as your name, location, age, current employment/schooling, and motivation to join the team. Then give us a link or two to some of your works so we can see your talent at it's best. If you can, give us a summary of how you think you can offer your creativity to Dust. We have an open mind and want to embrace your skills in whatever way we can.