This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Candescence on
We're currently two people working on a demo/prototype for a game that we hope to take to crowdfunding and/or pitch to a publisher. If funding acquisition is successful, we can bring people on in paid positions, so we want the demo to be as good as possible to really wow people, and for that we need 3D artist(s) to create, rig and animate characters.
Trapped With Us
A nefarious being has been bringing people from across the multiverse into a sadistic cycle of tournaments for his amusement. The player's job is to infiltrate the cycle, gain the trust of the competitors, and break everyone free, competing in matches and exploring 'dungeons' to find a way to free everyone.
Intuitive combat mechanics inspired by Dark Souls, Kid Icarus: Uprising, Super Smash Bros. and other action games.
Innovative interaction and dialogue mechanics, all real-time and based around a single button.
No cutscenes - dynamic real-time scenes inspired by games like Half-Life 2, with a diverse cast and an interactive narrative.
Stylised visuals with a heavy anime/Japanese inspiration.
Trackmania/Shootmania-style level editor for competitive maps.
At the moment we really need, at minimum, two playable characters fully modelled, rigged and animated. Other characters and/or NPCs would be nice, but that is our minimum requirements at present.
Please contact via any of these, and provide a portfolio/examples of your previous work: